Post Apocalyptic Arms and Armor
Post Apocalyptic Arms and Armor
So I used up most of my time in my sculpture classes in college finding excuses to make post apocalyptic shit. I've made several suits of armor and a weapon or two, but have found that post-college I haven't been making very much in the way of art/sculpture. So, I decided to get back into it and wanted to create a centralized hub for all DaCers to post their crazy shit.
my vocabulary skills is above you.
- King of Creation
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"Domain Unregistered.
To view, register at:
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I see this all the time, but can never be bothered to look up if there's anything I can do about it. Imgur seems to be the best image site nowadays anyways.
Edit: That means I can't see you pics
To view, register at:
bit.ly/imageshack-domain"
I see this all the time, but can never be bothered to look up if there's anything I can do about it. Imgur seems to be the best image site nowadays anyways.
Edit: That means I can't see you pics
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- SenisterDenister
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The hammer is more or less a prototype and my first real full blown weapon. My armors are where I've managed to make the most progress, as they were actually for a grade. I'm unsure if I should saw the handle off of the hammer. Also, I've got some rusty nails soaking in white vinegar to blast on the wood handle to give it that pleasing speckled dried-blood look.
my vocabulary skills is above you.
- SenisterDenister
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Fair enough. I tried wielding it one-handed and the balance is just fucked. Agree it works better as a two-hander. It seems it needs some more flair below the hammer, but I'm dead-ending on actual ideas. Definitely might make a pommel at the base, as well as a hand loop out of an old fucked-up thrift store belt. Also the piston is too shiny, need to find a way to give it some realistic wear and tear without flat out coating it in nasty shit that will smear the rest of my get-up.
my vocabulary skills is above you.
I've given it some pretty fucked up abuse, but it is hickory that makes it a bit rough. The best technique I've found is to hit it hard enough to chip, tear the chip off then sand it smooth to create a pock mark. You can see one just to the left of the shorter spike in the last image. But yeah, more along the hilt would look good, I'm just squeamish about breaking the handle in two where it gets thin at the bottom. But fuck it, I'll play around with. Good call.
Edit: Just realized you were talking about the metal. I might try different hammers as well. I'd really like something to rub across the metal after I've pitted and scored it, accenting the wear and tear. Maybe apply some brake dust with a paint brush and rub it in with used motor oil. If I clear the excess with a clean rag, it should leave it relatively clean while highlighting the damage, making it look used. Might also steel wool some rusty metal and work the oxidized rust onto some of the surfaces.
Edit: Just realized you were talking about the metal. I might try different hammers as well. I'd really like something to rub across the metal after I've pitted and scored it, accenting the wear and tear. Maybe apply some brake dust with a paint brush and rub it in with used motor oil. If I clear the excess with a clean rag, it should leave it relatively clean while highlighting the damage, making it look used. Might also steel wool some rusty metal and work the oxidized rust onto some of the surfaces.
my vocabulary skills is above you.
- SenisterDenister
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- King of Creation
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Pretty cool, the only problem I see is once you smack a fool upside the head with those rail road spikes, it's going to be damn hard to pull it back out.
Look how convex it is, could be a HEMI header, although I think they were notched for the DOHC.Tofu Man wrote:They are
What's that on the back of the axe, that a piston head? Nice work, btw.
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- Stalagmite
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Centrifugal force plays a key role here, the heaviest, smallest metal you can find needs to be much heavier than the handle (but not too heavy so the handle breaks). More concentrated force = heavier hit. Looks nice, though, Anoran keep toying you'll be a full blown post apoc weapon designer for Bethesda's Fallout 4.
J/K Had ya for a sec though. Screw Bethesda.
J/K Had ya for a sec though. Screw Bethesda.
Here is my first attempt:
Front:
Back:
Detail:
Detail 2:
Top:
If it looks a bit incomplete that's because it is. There was a license plate chest plate that screwed into one side and bucked at the top, hence the buckle at the top, but I ended up repainting it and incorporating it into another suit.
Front:
Back:
Detail:
Detail 2:
Top:
If it looks a bit incomplete that's because it is. There was a license plate chest plate that screwed into one side and bucked at the top, hence the buckle at the top, but I ended up repainting it and incorporating it into another suit.
Last edited by Aonaran on Fri Oct 21, 2011 4:43 am, edited 1 time in total.