Replacing Stitch & Farsight
- SenisterDenister
- Haha you're still not there yet
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- Location: Cackalackyland
- RobertHouse
- Vault Dweller
- Posts: 121
- Joined: Mon Apr 07, 2014 2:50 pm
[Removed! Was a tad bit pissed, starting over...]
Last edited by RobertHouse on Sun Sep 07, 2014 11:12 am, edited 1 time in total.
- SenisterDenister
- Haha you're still not there yet
- Posts: 3536
- Joined: Mon Apr 23, 2007 3:03 pm
- Location: Cackalackyland
- SenisterDenister
- Haha you're still not there yet
- Posts: 3536
- Joined: Mon Apr 23, 2007 3:03 pm
- Location: Cackalackyland
- Manoil
- Wastelander's Nightmare
- Posts: 3701
- Joined: Wed Feb 22, 2006 12:05 pm
- Location: Drifting Onward
Oh GoobsSenisterDenister wrote:Danny pls.
Dearest Roberto, if your first post is as assholish as, say...
...You may come to expect dickery in return. This place is many things, but kind to newcomers is definitely not one of them, especially when newcomers make it a point to flex nuts in post #1.Ummm you are joking right? Do you guys even know how to mod Tactics? HAHA First post smile
This is a desolate place; once a thriving collection of posters discussing and insulting ideas themselves, but like the game it follows, much of the life has abandoned it. It has a rich history, but people come and go as they can. Expect little.
- Megatron
- Mamma's Gang member
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- Joined: Fri Apr 19, 2002 1:00 am
- Location: The United Kingdoms
Expect everything in fact. Be prepared to let slices of your brain fall from your forehead and plunge into the screen in front of you, making ripples on its surface.
You want to be a moderator? You always were a moderator. Check your motivational posters calender and discover you have gone back in time to 2003. A time when the height of style was to wear UGG boots and skin-tight jeans. Perhaps you had a playstation 2 or a pay as you go mobile phone. Duck and Cover was still in its .net framework. Comprendez?
If you are able to understand that basic concept you should check your inbox. I just invited you to knight command post. On there you can find details about the latest in Fallout Tactics modding moderating discussion.
You want to be a moderator? You always were a moderator. Check your motivational posters calender and discover you have gone back in time to 2003. A time when the height of style was to wear UGG boots and skin-tight jeans. Perhaps you had a playstation 2 or a pay as you go mobile phone. Duck and Cover was still in its .net framework. Comprendez?
If you are able to understand that basic concept you should check your inbox. I just invited you to knight command post. On there you can find details about the latest in Fallout Tactics modding moderating discussion.
- RobertHouse
- Vault Dweller
- Posts: 121
- Joined: Mon Apr 07, 2014 2:50 pm
[Removed! Was a tad bit pissed, starting over...]
Last edited by RobertHouse on Sun Sep 07, 2014 11:12 am, edited 1 time in total.
- Manoil
- Wastelander's Nightmare
- Posts: 3701
- Joined: Wed Feb 22, 2006 12:05 pm
- Location: Drifting Onward
Until you're a regular, we have no way to gauge your sarcasm. Text alone fails to relay the intention.RobertHouse wrote:Oh please, clearly it was nothing more than a joke, the 'HAHA' at the end was to state i wasn't serious...
...All the civilized abandoned DAC and moved to NMA and you mutants are the remnants, i see it all makes since... That by the way was not me being serious
Obviously, this is not NMA. Different rules apply. Also, considering the sordid history between DaC and NMA over the years, that may be something you'd prefer to keep to yourself.RobertHouse wrote:On NMA 'Fuck Off' would not be tolerated, nor would conversations on topics like this one, I'd kick you all off NMA if you where to post there like this.
This would be Megatron's brand of humor and eccentricity. He's jingling keys over you.RobertHouse wrote:Megatron i think i understand what your saying lol you lost me a tad bit there, i didn't receive anything in my invite.
- RobertHouse
- Vault Dweller
- Posts: 121
- Joined: Mon Apr 07, 2014 2:50 pm
[Removed! Was a tad bit pissed, starting over...]
Last edited by RobertHouse on Sun Sep 07, 2014 11:13 am, edited 1 time in total.
- RobertHouse
- Vault Dweller
- Posts: 121
- Joined: Mon Apr 07, 2014 2:50 pm
[Removed! Was a tad bit pissed, starting over...]
Last edited by RobertHouse on Sun Sep 07, 2014 11:13 am, edited 1 time in total.
- SenisterDenister
- Haha you're still not there yet
- Posts: 3536
- Joined: Mon Apr 23, 2007 3:03 pm
- Location: Cackalackyland
- RobertHouse
- Vault Dweller
- Posts: 121
- Joined: Mon Apr 07, 2014 2:50 pm
[Removed! Was a tad bit pissed, starting over...]
Last edited by RobertHouse on Sun Sep 07, 2014 11:15 am, edited 1 time in total.
- SenisterDenister
- Haha you're still not there yet
- Posts: 3536
- Joined: Mon Apr 23, 2007 3:03 pm
- Location: Cackalackyland
- RobertHouse
- Vault Dweller
- Posts: 121
- Joined: Mon Apr 07, 2014 2:50 pm
[Removed! Was a tad bit pissed, starting over...]
Last edited by RobertHouse on Sun Sep 07, 2014 11:16 am, edited 1 time in total.
- Megatron
- Mamma's Gang member
- Posts: 8030
- Joined: Fri Apr 19, 2002 1:00 am
- Location: The United Kingdoms
If you never have read out loud what you have written please can you do so, record it and send it to me via e-mail cypher? Preferably a flac, the bit rate is superior.
IIRC I made a .mod file back in the days when I played online on gameshark servers. I played under the name 'DJ Tempo', maybe we met on the battlefield? Anyway the .mod I created dived into the games source folders and found the pacific file for Stitch and Farsight characters and editing them into lvl 99 super mutants called 'Davide' and 'Raymondo'. Here is some test footage I filmed: https://www.youtube.com/watch?v=d8136uGV73cBloodGod wrote:hi, is there a way to start off with other recruits other than stitch & farsight? i can create and add new recruits @ the Pool, but i'm still wondering how to start off with anyone else other than these 2.
also, to ensure that a Lev 2 stitch/Lev 1 Farsight with 0 exp gets replaced back into the pool after Brahmin Wood. i am looking for the proper method, not the 'kill them off at Mission 1 start and they respawn in Bunker Alpha pool' way.
Last edited by Megatron on Mon Apr 14, 2014 1:33 am, edited 1 time in total.
- RobertHouse
- Vault Dweller
- Posts: 121
- Joined: Mon Apr 07, 2014 2:50 pm
[Removed! Was a tad bit pissed, starting over...]
Last edited by RobertHouse on Sun Sep 07, 2014 11:16 am, edited 1 time in total.