Prosper Appreciation Thread
Re: Prosper Appreciation Thread
I interviewed Prosper about his game Redaxium, and (solo) game development in general, check it out:
https://duckandcover.cx/forums/viewtopic.php?t=27852
https://duckandcover.cx/forums/viewtopic.php?t=27852
- SenisterDenister
- Haha you're still not there yet
- Posts: 3537
- Joined: Mon Apr 23, 2007 3:03 pm
- Location: Cackalackyland
Re: Prosper Appreciation Thread
I've seen people on the Codex talking about Redaxium and it seems like a fever dream of a game.
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
Game updated to 1.06b.
Some of you might like some of the recent updates. Like the dilation station.
Some of you might like some of the recent updates. Like the dilation station.
Re: Prosper Appreciation Thread
genuinely curious: why are you still updating the game? it's admirable and all, just interested in your motivescoofonius-shitberg wrote: ↑Fri Mar 10, 2023 2:10 am Game updated to 1.06b.
Some of you might like some of the recent updates. Like the dilation station.
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
Most of the reason(s) I take breaks from updating the game is when I burn out like hell.
Also I think the game was in unusable shape until these recent couple patches.
Also I think the game was in unusable shape until these recent couple patches.
Re: Prosper Appreciation Thread
ah I see, good to hear you know when it's time to slow down, even if it's often a tad too late very relatable
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
Patch 1.06e is out.
Added Clouds.
They move in real time too!
https://i.imgur.com/FdY9EoK.png
https://i.imgur.com/cvge8Fb.png
Added Clouds.
They move in real time too!
https://i.imgur.com/FdY9EoK.png
https://i.imgur.com/cvge8Fb.png
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
Patch 1.06f is out!
Added new trees and thickets.
https://i.postimg.cc/kXxsL00T/Screensho ... -03-40.png
https://i.postimg.cc/kgqsCj9q/Screensho ... -04-24.png
Added new trees and thickets.
https://i.postimg.cc/kXxsL00T/Screensho ... -03-40.png
https://i.postimg.cc/kgqsCj9q/Screensho ... -04-24.png
Re: Prosper Appreciation Thread
bodacious
really like the look of those trees, fits the look of your game much better
really like the look of those trees, fits the look of your game much better
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
Thanks men! I felt the new trees unite the low quality and high quality through a stylistic middleman.
That said such middlemen are often risky for games to add as they are make or break.
That said such middlemen are often risky for games to add as they are make or break.
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
Game updated to patch 1.06g! Added some new enemies!
https://i.postimg.cc/QCGBJjx5/Screensho ... -56-23.png
https://i.postimg.cc/ZYpvKvVL/Screensho ... -57-22.png
https://i.postimg.cc/pXvh9VSM/Screensho ... -59-25.png
https://i.postimg.cc/QCGBJjx5/Screensho ... -56-23.png
https://i.postimg.cc/ZYpvKvVL/Screensho ... -57-22.png
https://i.postimg.cc/pXvh9VSM/Screensho ... -59-25.png
Re: Prosper Appreciation Thread
Hey What's this about beta release play as parches come huh Kickstarter do I have to splurge DOLLARS again??
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
Hya, I don't have any Redaxium game in beta right now.
Maybe another will be made in near future.
Patch 1.06h is out!
https://store.steampowered.com/news/app ... ?l=english
https://i.postimg.cc/15mSbqNY/Screensho ... -42-41.png
Maybe another will be made in near future.
Patch 1.06h is out!
https://store.steampowered.com/news/app ... ?l=english
https://i.postimg.cc/15mSbqNY/Screensho ... -42-41.png
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
Hey how about an Easter % OFF Eh!
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
We'll see. Steam forbids me from confirming/denying if there will be a discount.
But you might like to try the demo. It has now been updated to be pretty current with the actual game.
https://redratic1.itch.io/redaxium-2
But you might like to try the demo. It has now been updated to be pretty current with the actual game.
https://redratic1.itch.io/redaxium-2
-
- Scarf-wearing n00b
- Posts: 32
- Joined: Tue Jan 18, 2022 6:21 pm
Re: Prosper Appreciation Thread
Patch 1.06o.
-Change/Fix: Default portrait is now auto-selected based on the character you selected.
-Change: Using any UI element during Character Creation now is outputted to activity log.
-Fixed: popup note regression.
(for wide resolutions)
-New: Every large map area has portals that exit you to the world map.
These can be found at the edges of the map.
The smaller areas still operate by the transporter devices.
You can still simply press M to open your world map as well.
-Change: Dialog menu now has a dedicated texture.
-Change: Dialog text is yellow for now. (does not apply to free form dialog text)
-Change: Saves menu now has a dedicated texture.
-Change: Switched colorspace back to Gamma. Game looks better in this space.
-Fix: Dialog menu not closing when clicking Exit in some situation(s).
-Fix: Merchant Escort menu had no texture showing.
-Change/Fix: Default portrait is now auto-selected based on the character you selected.
-Change: Using any UI element during Character Creation now is outputted to activity log.
-Fixed: popup note regression.
(for wide resolutions)
-New: Every large map area has portals that exit you to the world map.
These can be found at the edges of the map.
The smaller areas still operate by the transporter devices.
You can still simply press M to open your world map as well.
-Change: Dialog menu now has a dedicated texture.
-Change: Dialog text is yellow for now. (does not apply to free form dialog text)
-Change: Saves menu now has a dedicated texture.
-Change: Switched colorspace back to Gamma. Game looks better in this space.
-Fix: Dialog menu not closing when clicking Exit in some situation(s).
-Fix: Merchant Escort menu had no texture showing.