How to get rid of the Child Killer Perk
- Dark Cirus
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How to get rid of the Child Killer Perk
Those wiley deathclaws wont let me into vault 13, and I really really really dont want to kill them all, plus I cant get any party members. is there anyway to get rid of this perk??
thanks
thanks
- Spazmo
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The trick, you see, is to not kill children. I find that, in my experience, that's the best way to not have child killer. You see, you're just stuck with it. You do have two options. You can load a savegame (you are using all ten savegame slots, right?), which is the decent honorable thing to do, or you can get an editor and use it to remove that perk, which is the cheap, despicable, worse-than-child-killer thing to do.
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- Wanderer
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- Dark Cirus
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Just start over. AND THINK OF THE CHILDREN!!!!
"If you can't beat 'em.....
Try with another weapon"
-Me
Another Huge Gundam Fan
<IMG SRC=http://www.imahosting.com/sigs/archvilesig.jpg></IMG>
Try with another weapon"
-Me
Another Huge Gundam Fan
<IMG SRC=http://www.imahosting.com/sigs/archvilesig.jpg></IMG>
What, no more talking deathclaws? How's that sad?Constipated BladeRunner wrote:VASIKKA?!?! HOW COULD YOU SAY THAT?!?! THAT IS ONE OF THE SADEST PARTS OF THE GAME!?!?
Yeah, but I count that event as a part of the FO2 story.Red wrote:Sure it does Vasika, unless you return to v13... Given you kill them what you're talking about always happens, where if you don't, well, if you never return to v13 the game won't "kill" them
![smile :)](./images/smilies/smile.gif)
Actually, in a vain effort to save them, I planned my route to hit V13 as late as possible in the game. I actually returned after destroying the Enclave to find living deathclaws. The next time I returned, Frank Horrigan had magically resurrected himself to exterminate Gruthar's pack.
It seems to me that BIS bit off a lot more than they could chew; the last four or five locales seem to be more thrown together than the rest of the game. Understandable because its a massive game, but disappointing nonetheless.
It seems to me that BIS bit off a lot more than they could chew; the last four or five locales seem to be more thrown together than the rest of the game. Understandable because its a massive game, but disappointing nonetheless.
That actually makes sense. Frank Horrigan killed Gruthar and his pack before you destroyed the Enclave. You just weren't there(V13) to see it. No resurrections needed.Beren wrote:Actually, in a vain effort to save them, I planned my route to hit V13 as late as possible in the game. I actually returned after destroying the Enclave to find living deathclaws. The next time I returned, Frank Horrigan had magically resurrected himself to exterminate Gruthar's pack.
- Dark Cirus
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Well, I managed to get Marcus with the childkiller karma, he doesnt care. And i was really counting on the robot at SAD, but the Wrights wont talk to me cause of my rep i think. Marcus died when i took out the bishops, but he was slow anyway.. I found out alittle trick: Seeing as Gunther wouldnt help me out, i snuck around him and went up the elevator, repaired the computer, then you get the experience and the love, plus the geck. so it all worked out.. I really want to go to the sierra army depot though, is there anyway to get there besides the wrights?
look buddy, start over, without NPCs your probably screwed, you shouldn't have capped that kid.
"If you can't beat 'em.....
Try with another weapon"
-Me
Another Huge Gundam Fan
<IMG SRC=http://www.imahosting.com/sigs/archvilesig.jpg></IMG>
Try with another weapon"
-Me
Another Huge Gundam Fan
<IMG SRC=http://www.imahosting.com/sigs/archvilesig.jpg></IMG>
- Dark Cirus
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