Gecko - Enclave assault
- Stealth Rabbit
- Vault Dweller
- Posts: 152
- Joined: Mon Aug 12, 2002 12:06 pm
- Location: The Noble Eightfold Path
- Contact:
When I first started the game, I "accidentally" killed 1 person in a town. Then I decided not to leave any witnesses even if they were on another map. This worked well for most of Arroyo, Vault City, Gecko, the Den, Klamath, Navarro, Vault 15, Vault 13, and NCR. :twisted:
Behold my ignorance and sloth, for I am AMERICAN!
<a href="mailto::cha0srf@aol.com" Subject= "SPAM ME!">MAIL ALL OF YOUR SPAM RIGHT HERE!</a>
<a href="mailto::cha0srf@aol.com" Subject= "SPAM ME!">MAIL ALL OF YOUR SPAM RIGHT HERE!</a>
- OnTheBounce
- TANSTAAFL
- Posts: 2257
- Joined: Thu Apr 18, 2002 8:39 am
- Location: Grafenwoehr, Oberpfalz, Bayern, Deutschland
- Contact:
Yes, but if you're caught stealing the key from him he will enter combat and, after killing him and exiting the temple, everyone in Arroyo will be hostile.Slider wrote:Well you can kill the guy in the Temple when you fight him at the end, so you can kill one guy but he is not really in Arroyo.
BTW, what happened if you killed everyone in Vault 13 in FO1? Except for the Overseer, of course. (Is he really invulnerable?)
- Warlord
- Vault Veteran
- Posts: 310
- Joined: Thu May 16, 2002 3:52 pm
- Location: The Deepest level of Pain
*Morjens! Anybody still remember me? I've been out for a long long time..*
I would so have wanted to kill the Overseer. Chatting with him and making him say that he can't do anything really useful was so....fun.
Boy was I suprised when I tried to kill him the first time. I thought no creature could resist a shot in the eyes with a TPR doing critical, especially anything with 20+ health. But the Overseer just drew his own dual miniguns and...whaaaaam! Critical bypassing my armor, shredding me to pieces! That was just shocking...and bloody cool :twisted:
I would so have wanted to kill the Overseer. Chatting with him and making him say that he can't do anything really useful was so....fun.
Boy was I suprised when I tried to kill him the first time. I thought no creature could resist a shot in the eyes with a TPR doing critical, especially anything with 20+ health. But the Overseer just drew his own dual miniguns and...whaaaaam! Critical bypassing my armor, shredding me to pieces! That was just shocking...and bloody cool :twisted:
- May the blood of thine enemies stain the ground -
- Chrille
- Respected
- Posts: 81
- Joined: Fri May 17, 2002 8:43 pm
- Location: Were all the Swedish Babes is to be found.
- Contact:
"yeah, i´m so scared. Now I have to change my undies!"BigJack wrote:yeah i was really disappointed when they didn't show up... But i was still laughing from the nice, friendly, conversation with the enclave trooper (Heh you can tell him you just took over Navarro and found a poster with his mother or father but can't distinguish because they're so damn ugly like he is...)
That line is hilarious!
---Pain is Temporay, Glory is Forever---
- Dragonetti
- Scarf-wearing n00b
- Posts: 47
- Joined: Tue Mar 18, 2003 9:42 pm
- Location: England
not invulnerable, but invincible. You can hurt him but he gets down to about 50hp and stays there. he has to stay alive for the ending sequence. I like killing him with bloodymess/negative karma.Pastorius wrote: BTW, what happened if you killed everyone in Vault 13 in FO1? Except for the Overseer, of course. (Is he really invulnerable?)
Everyone can be sensible. It takes a genius to be mad.
- 17th Warrior
- Scarf-wearing n00b
- Posts: 39
- Joined: Sat May 31, 2003 5:50 am
- Location: Hungary
- Contact:
really?
Stainless is cool!
killing makes the deal! (not really)
the enclave killing squad thing didn't work for me neither!
too bad!
i just had some APA Mk.2 and also APA when i haven't ended the game , TPRifle .....
Stainless is cool!
killing makes the deal! (not really)
the enclave killing squad thing didn't work for me neither!
too bad!
i just had some APA Mk.2 and also APA when i haven't ended the game , TPRifle .....
To the Stranger and Vault 13:
What doesn't exist, we must sometimes dream
and let our dreams inspier us to greater heights.
So it was with the Stranger and his belief in
the legend of Vault 13.
What doesn't exist, we must sometimes dream
and let our dreams inspier us to greater heights.
So it was with the Stranger and his belief in
the legend of Vault 13.