Hmmm...You know Stevie, SD has proven himself pretty useful, so I'll probably have to raise my usual "Please don't ban me" bribe rate so that I can cut him in... :mrgreen:Senor Deluxe wrote:NOOOO!!!! YOU`RE NOT ALLOWED TO SAY THAT!!! MODERATORS! BAN HIM!!! :mrgreen:
I'd recommend 1 tile deep, just like the corrugated wire fences.Stevie D wrote:...[M]ake the wire-fence sections in the standard size (12 high, 6 wide and 1 or 2 deep) and stick on the windowed tag, so's characters can see and shoot through them?
The "W" flag sounds right, although it will give some cover to the target. (That reminds me of a scene in Reservoir Dogs where Mr. White (Harvey Keitel) "hides" behind a chainlink fence...) Here's the evidence:
The "C" flag should probably not be applied since:Flag Meanings.txt wrote: Window:
- NO walk through
- Weapons can fire through.
- Provides a fraction of cover.
Since the "W" flag already gives some cover, I'm sure that the "C" flag would be a bit too much cover for a few measly wires.Flag Meanings.txt wrote: Cover:
- Gives bonus cover
- This flag is only used if either window or ethereal are set.
[Emphasis added.]
Same here. I have a map that Mr. Fusion will look really good nestled in along w/the bowling alley and doughnut shop and other centers of meaningless, pre-war consumerism. :mrgreen:Stevie D wrote:I'm quite keen to open my own branch of the Mr. Fusion empire in my map.
Senor Deluxe: Scratch my earlier suggestion of the poster. I'll handle that and a couple of others that I'd like to see in the FO universe (along w/some paintings!). Here's my list of things that I'd like to see - at least the ones that I can think of now:
- Cooler from FO/FO2. (It bears repeating. )
- The safe door as seen in the Friendly Lending Company (The Hub, FO).
- Wall Lockers as seen in vaults in FO/FO2. (A tragic ommision from FoT...)
- I may ask for the FLC, Fargo Traders, Crimson Caravan and Gun Store signs later, if I can't manage them myself.
OTB