Basically, if Vree's findings are correct SMs should have both high PE as well as AG, which would make them a true nightmare in combat, excepting - of course - that they're just really not very bright.Vree's Autopsy Disk wrote:
- Initial Hypothesis
- Based on the increased size of the neural transmitters and synaptic receivers, I would hypothesize the subject had acute reflexes and heightened senses. Based on the reports the Knights gave of the area in which the subject was discovered, barred, high radiation, extremely high concentrations of chemical agents, it is a wonder the subject survived as long as it did. Performing tests to determine possible cause od [sic] death.
I don't have access to the SMs' stats in the RPGs right now, but in FoT they generally only have average PE (5) as well as AG, which makes them both inaccurate as well as only giving them 7 AP, which makes them slow on the trigger.
Remember that the SMs were supposed to be a Master Race, and that they really only had two flaws:
- Sterility (all)
- Low Intelligence (vast majority)
Does anyone have any data on SM stats in the RPGs? If so, please post it, as I'm trying to keep my next mission as close to the RPGs as possible and it involves SMs.
Thanks in advance,
OTB