Improved encounter combat
Improved encounter combat
Well it should have some form of tactical combat. Ya I won't gain any friends by saying this, but standing around in an encounter fully upright blasting away with a shot gun is pretty lame now. At least add a crouch/crawl/ stand algorythm to make combat encounters more interesting. I know, I know... its supposed to be a RPG so encounter combat can get away at being half assed and lame. :roll:
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- Saint_Proverbius
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Having stances would allow you to make better use of cover. Like you could crouch behind barrels, lie down behind short rock formations, that kind of thing instead of standing around like an idiot waiting to be shot.
Uncontrolled reactions is something I'd like to see as well. Like if you get shot at, your character should at least duck or go prone in responce.
Uncontrolled reactions is something I'd like to see as well. Like if you get shot at, your character should at least duck or go prone in responce.
Crouch, prone, battle field obstacles, suppressive fire, smoke, auto-defence etc.. are all welcome additions to Fallout combat. There are people who like JA/X-COM style of combat and Fallout 3 should definitely keep the good ol' turn-based combat. The problem is the 'new market', people who don't have the ability to complicated thinking, concentration and patience. I call them sheeps. How to make turn-based combat attractive to sheeps? That is the question. I truly hope combat wont be watered down to continous turnbased.
Yeah, would work if you're a thief type character. Also, enemies should be able to hear you if you are trying to get past or silently kill them. This would depend on your sneak skill of course. If you get caught, game will switch to combat mode. I'd rather have smarter enemies to increase combat difficulty than having lots of enemies for that matter.TheReaper wrote:Fileds of vision would be handy as well. Means you could sneak behind someone without them knowing you're there.
Game developers obviously. MONEYabout the sheeps. who needs them anyways....
Could be a kind of perk based on your sneak skill, i dunno.VasikkA wrote:Yeah, would work if you're a thief type character. Also, enemies should be able to hear you if you are trying to get past or silently kill them. This would depend on your sneak skill of course. If you get caught, game will switch to combat mode. I'd rather have smarter enemies to increase combat difficulty than having lots of enemies for that matter.
Game developers obviously. MONEYabout the sheeps. who needs them anyways....
I like BIG guns...
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It's not only graphics. Graphics, advertisement, name and gameplay to some amount, it depends on a lot of things. People bought Warcraft 3 even if the graphics weren't that special. People bought warcraft 3 because they've heard Warcraft 2 was a friggin cool game. And that Blizzard made the über-cool Diablo games. |<3w1, huh?
Yes that is generally true even for me but what attracts me isn't really the graphics themselves but a lack of graphics. What im saying when i look for a game the ones that attract my attention are the ones without good grahics. This is because if the game was released with much worse graphics than its competetors then the game is probably not geared toward sheep. Which means it will wont try to please the sheep. Plus i generally don't buy 3-d games.