<strong>[ -> N/A]</strong>
Devilhood! from the Fallout Tactics clan <a href="http://www.sin-core.uk6.net/" target="_blank">sYN</a> has kindly updated his Fallout Tactics Multiplayer Guide... and you can check it out <a href="http://www.duckandcover.net/tactics/hel ... char.shtml" target="_blank">here</a>.
Nice work - cheers Devilhood!
Updated FOT multiplayer guide
- Forty-six & Two
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Suicide rush every now and then can be extremely helpful to the team, it all depends on if the other team are so careless to drug so close together however ![icon_razz :P](./images/smilies/icon_razz.gif)
What can I say? 10k games are evil
I used to host a lot of 10k No drug allowed matches, now that was fun. No more pointless suicide rushes or fast deaths (slightly more tactics involved this time).
If you thought 968 damage was a lot, take a look at this screenshot: http://www.sin-core.uk6.net/screenshots/fbos0019log.jpg
This game can do the strangest things sometimes![icon_mrhappy :D](./images/smilies/icon_mrhappy.gif)
![icon_razz :P](./images/smilies/icon_razz.gif)
What can I say? 10k games are evil
![evil :evil:](./images/smilies/evil.gif)
If you thought 968 damage was a lot, take a look at this screenshot: http://www.sin-core.uk6.net/screenshots/fbos0019log.jpg
This game can do the strangest things sometimes
![icon_mrhappy :D](./images/smilies/icon_mrhappy.gif)
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- Forty-six & Two
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Yeah I know what ya mean, but I find it more important to have a fun and challenging game instead of winning... And if drug addicts fixing together helps me win, id rather loose. Tactics and strategy isnt about doing drugs.... I save those for when im going for some fun and partying 8).Devilhood! wrote:Suicide rush every now and then can be extremely helpful to the team, it all depends on if the other team are so careless to drug so close together however
What can I say? 10k games are evilI used to host a lot of 10k No drug allowed matches, now that was fun. No more pointless suicide rushes or fast deaths (slightly more tactics involved this time).
I can see the point in No Drugs 10k. Thats pretty fun. But it often gets very shoot em up-like after an hour. And not very strategical.
Ahh, you have misunderstood me. Its just that I dont think thats very interesting... 150 damage would be enough to kill most charaters I would ever use, since a battle of Level 40 chars becomes a lame slug fest VERY fast.Devilhood! wrote:If you thought 968 damage was a lot, take a look at this screenshot: http://www.sin-core.uk6.net/screenshots/fbos0019log.jpg
This game can do the strangest things sometimes
And if I really want to have a weapon do thousands of damage ill just go edit it in the FOT editor. Hehe :twisted:
I dont play multiplayer anymore though. Drugs abusing scared me off pretty fast. When most of the games I played were all about hoping that you score a critcal hit before your enemy. I didnt find it funny anymore. Of course there are now the WW2 mods and similar mods, but for the time being I use most of my time mapping for Tactics instead of playing it.
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I understand what you mean.
FOT is becoming more and more like a 2d version of quake (except respawn isn't as popular). lol
Even though the drug involved madness of a 10k game lacks strategy, I still enjoy the thrill of it. I really like the whole idea of a frenzied competition.
It's all a matter of personal taste however.![:wink:](//cdn.jsdelivr.net/gh/twitter/twemoji@latest/assets/svg/1f609.svg)
But from what you've said, it's true that Fallout Tactics has lost its strategic spirit and become a game of junkies instead.
I myself are a big fan of strategy games, especially the X-Com series for example, 'UFO: Enemy Unknown' and 'Terror from the deep' are two of my all-time favourite games.
When I first bought Fallout Tactics, I was disappointed to see people hosting servers with real-time combat, partly because I was so used to the idea of turned based combat. It allowed people to think and plan their next move and this did appeal to me. Oh well, things changed. :roll:
FOT is becoming more and more like a 2d version of quake (except respawn isn't as popular). lol
Even though the drug involved madness of a 10k game lacks strategy, I still enjoy the thrill of it. I really like the whole idea of a frenzied competition.
It's all a matter of personal taste however.
But from what you've said, it's true that Fallout Tactics has lost its strategic spirit and become a game of junkies instead.
I myself are a big fan of strategy games, especially the X-Com series for example, 'UFO: Enemy Unknown' and 'Terror from the deep' are two of my all-time favourite games.
When I first bought Fallout Tactics, I was disappointed to see people hosting servers with real-time combat, partly because I was so used to the idea of turned based combat. It allowed people to think and plan their next move and this did appeal to me. Oh well, things changed. :roll:
--> dèvîlhººd - Instance Of A Specified State <--
y o u s h o u l d k n o w th a t
b u l l e t s Æ’ l y t h r o u g h y o u
n o m o r e w o rries
nothing touches you
..
y o u s h o u l d k n o w th a t
b u l l e t s Æ’ l y t h r o u g h y o u
n o m o r e w o rries
nothing touches you
..
- Forty-six & Two
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