Light bounds

Mapping & modding Fallout Tactics and reviewing maps thereof.
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Chaos
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Light bounds

Post by Chaos »

i made a post a long time ago about the highest bound for a light possible and to have a light have the most effect in a room and not go through the ceiling and i was wondering if anyone knew what the highest bound was to make it do this because i totally forgot to write it down
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Max-Violence
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Post by Max-Violence »

Light bounds are simply the distance (in meters) the light entity will affect.

Therefore, if you're light entity has a radius of 6 and you set the hieght bound to 3, only the first 3 meters of the 6 meters will be "lit up."
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http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
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Post by Chaos »

Thanks Max but i am referring to a post bye OTB on the old DaC where he asked pretty much the same question i did either that or we went back and forth cant remember but i posted the Highest high bound and low bound to give the light the most effect and not seep through the ceiling or floor Etc.
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Post by Max-Violence »

I usually use .1 for Low Bound and 3 for the High bound. Only exceptions are when the light isn't on the floor (i.e. it isn't on height level 0, 13, etc.). For those lights I just "play it by year" :D

Then there's the lights that are near stairwells (either on the top or the bottom). Those are mighty tricky -- you'd have to play around with those 'uns 'cause I forget :(
Closing our eyes forces us to look
At the darkness inside.
Our emotions always find us
Regardless of where we hide.

maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
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Post by Chaos »

k thanx max
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