New Mapper
- Saint_Proverbius
- Righteous Subjugator
- Posts: 1549
- Joined: Tue May 21, 2002 1:57 am
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New Mapper
<strong>[Mod -> Update]</strong>
<a href="http://www.hot.ee/fallout/">TeamX</a> has released <a href="http://www.hot.ee/fallout/mapper2.zip">Mapper 0.97b</a>, which is their map editor for <a href="http://www.interplay.com/fallout">Fallout</a> and <a href="http://www.interplay.com/fallout2">Fallout 2</a>. You can see screenshots of it <a href="http://www.hot.ee/fallout/mapper2.jpg">here</a> and <a href="http://www.hot.ee/fallout/mapper.jpg">here</a>. Here's a list of the changes:
<blockquote>* Changed border of selected objects.
* Selection floor and roofs, fill selected region.
* Show drawing object.
* Show direction of object.
* Some errors fixed.</blockquote>
Thanks, <strong>Ausir</strong>, of that wierd <a href="http://fallout.scifi.pl/index_eng.php">Polish Fallout site thing</a>.
<a href="http://www.hot.ee/fallout/">TeamX</a> has released <a href="http://www.hot.ee/fallout/mapper2.zip">Mapper 0.97b</a>, which is their map editor for <a href="http://www.interplay.com/fallout">Fallout</a> and <a href="http://www.interplay.com/fallout2">Fallout 2</a>. You can see screenshots of it <a href="http://www.hot.ee/fallout/mapper2.jpg">here</a> and <a href="http://www.hot.ee/fallout/mapper.jpg">here</a>. Here's a list of the changes:
<blockquote>* Changed border of selected objects.
* Selection floor and roofs, fill selected region.
* Show drawing object.
* Show direction of object.
* Some errors fixed.</blockquote>
Thanks, <strong>Ausir</strong>, of that wierd <a href="http://fallout.scifi.pl/index_eng.php">Polish Fallout site thing</a>.
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- Red
- Hero of the Glowing Lands
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Yeah, that and the number of levels the map contains and possibly the number of variables in the map (I think there's a byte describing that...)
For the script association it's pretty to do it by hand with a hex editor. For the levels you just start mapping from a map with the appropriate number of levels and if the variables are jsut desscribed with the text file then it's not a problem. But having all that (and possibly a "New map" option would be great.
For the script association it's pretty to do it by hand with a hex editor. For the levels you just start mapping from a map with the appropriate number of levels and if the variables are jsut desscribed with the text file then it's not a problem. But having all that (and possibly a "New map" option would be great.
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- Joined: Fri Apr 19, 2002 11:51 am
Lasse is right- You can place items on a map or object, but you can't edit them. To edit the properties of items, you'll need to edit the .pro files using either a utility such as FIC/FIME or hex editing. There should be more info here about using FIC (Although note that last I heard, it isn't being updated anymore.) or info on the .pro file from here if you want to edit the files manually.