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Mapping & modding Fallout Tactics and reviewing maps thereof.
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War Bringer
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what's up.

Post by War Bringer »

hey guys. got a little bored so i thought i'd stop by and say hi. i've been busy with school and work, but still manage to tinker with mapping on my free time. just to show that i haven't completely flaked on my "map rat" title, i've actually been working (STILL) on that church idea for an HQ.

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in a little while, though, i'll need some help with creating a few new entities. hope you guys are up for it. 8O

see you guys around.
WB
"...Half a man's corpse laid on the hallway floor starring at itself,
probably wondering what had happened to the rest of his body..."
- Brothers Of The Dark

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Max-Violence
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Post by Max-Violence »

Hey, that looks damn good! One suggestion: You might want to put some floor tiles around the main building. Otherwise, the player's cursor will turn into a red X when they point near the outer walls, and that makes navigating the edges of the rooms rather frustrating.
Closing our eyes forces us to look
At the darkness inside.
Our emotions always find us
Regardless of where we hide.

maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
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War Bringer
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Post by War Bringer »

Hehehe oh, I wasn't finished with it... I actually plan to put this thing in the corner of a town ... so the whole town is basically the HQ.

I've learned that it's easier to make complex buildings on a separate file, then just select all tiles and past them to the main map when you're done ... otherwise, it gets slow and choppy...

:) there's an interesting tip for the new mappers :)

oh, and the main map isn't goin as smooth, though. so far, i've only finished a detailed hotel building...
Last edited by War Bringer on Sun Dec 08, 2002 12:35 pm, edited 1 time in total.
"...Half a man's corpse laid on the hallway floor starring at itself,
probably wondering what had happened to the rest of his body..."
- Brothers Of The Dark

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OnTheBounce
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Post by OnTheBounce »

Hey WB!

Yes, I agree that your Church/HQ looks pretty good. ("Mmmm...earth tones...")

I know what you mean about large buildings. This is why I have "construction.mis" where I build those types of buildings and then paste 'em onto the map I'm working on. It was a good idea to bring that up for the "n00bs", though.

Good luck and happy mapping,

OTB
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Post by Flamescreen »

Very good work, WarBringer.
Looks sweet!

Cheers,
Flamescreen
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