FO2 npc pro modding question

Discuss the creation and scripting of new fan-made games and mods for the Fallout series of games.
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Yusuke
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FO2 npc pro modding question

Post by Yusuke »

Hi, I have use FUC-K to edit some npc pro from the files
then I make it as a patch, but when I used FaMe tp enable those patches, it seems doesn't work or my patch doesn't do anythin
Could anyone tell me why pls ?
PS:I modifity the state of Miria, my wife, but I mainly change her to have 130 hp and have some fighting skill and damage resistence , but when I load the game, her hp still state at 35...)
pls help

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Red
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Post by Red »

I'd suggest chaging her HP in the game before you even see her. I'm not certain, but the game could store a copy of the pro data in the savegame (to keep current health status). Technically though this should be stored in the map itself (it has a value for it), but stuff like that can happen.

Anyway, chances are you put the pro file in the wrong directory. I suggest first simply palcing it in the rigth directory before toying with FaMe and all that crap.

data/proto/critters is where you want to put it, and make sure it's read-only.
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