F2 Mapper...
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F2 Mapper...
Forgive me if this has been addressed, I only did a quick scan. On to the question...
I gather at this point the Mapper is little more than a map "viewer", not an "editor"? I.e., you can't actually play maps made in Mapper?
Thanks,
Joel 'Razorflower' Bailey
Lead Artist - Synergy Studios
I gather at this point the Mapper is little more than a map "viewer", not an "editor"? I.e., you can't actually play maps made in Mapper?
Thanks,
Joel 'Razorflower' Bailey
Lead Artist - Synergy Studios
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My thanks for humoring me. Is this the very same Mapper available for download at Duck and Cover?
I was wondering as the plug next to it states "...view Fallout maps (editing functions not available just yet). You need to have it installed in the c:/mapper directory."
Thanks,
Joel 'Razorflower' Bailey
Lead Artist - Synergy Studios
I was wondering as the plug next to it states "...view Fallout maps (editing functions not available just yet). You need to have it installed in the c:/mapper directory."
Thanks,
Joel 'Razorflower' Bailey
Lead Artist - Synergy Studios
The mapper is located in the mod util section of DAC, but I'm not sure if it's the latest one.. Dims site is the main site for the mapper.Razorflower wrote:My thanks for humoring me. Is this the very same Mapper available for download at Duck and Cover?
I was wondering as the plug next to it states "...view Fallout maps (editing functions not available just yet). You need to have it installed in the c:/mapper directory."
Webmaster@NMA
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- Hero of the Glowing Lands
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The latest one is version 0.97c (at the time I'm writing this anyway) and can be found at www.hot.ee/fallout
I'm not sure which version DaC has on it's site anymore.
I'm not sure which version DaC has on it's site anymore.
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Mapper and the Inventory
Hi
I have made a new map but when I modify the Inventory from a cupboard or anything Fallout crashed when I entering the map.
Is this my blame or a problem from the mapper??
I have made a new map but when I modify the Inventory from a cupboard or anything Fallout crashed when I entering the map.
Is this my blame or a problem from the mapper??
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- SDF!
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if you enter newly created map from a map named (for example) ecddor.map then you must open it (ecddor.map) in mapper end change
offset's
[0x58]MapID
[0x5C]Player position
in this green layer on the floor to new values.
MapID is number of your map i maps.txt
Player positon means position of player when entering map.
offset's
[0x58]MapID
[0x5C]Player position
in this green layer on the floor to new values.
MapID is number of your map i maps.txt
Player positon means position of player when entering map.
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- Hero of the Glowing Lands
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I have no idea and they change depending on maps. Usually I beleive it's scripts which trigger teleports. Scripts can also be found in tiles (such as the goo in the Toxic Caves), though I doubt elevetors use it as they'd require a differnt script (thus tile) for each map -- or a convulted script that covers all maps.
Anyway the SAD base uses a special script in itself. Normal elevators I don't know as I've never looked into it.
Anyway the SAD base uses a special script in itself. Normal elevators I don't know as I've never looked into it.
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Mhm
I know by ladders is so that the offset 58 is for the map ID and 5C is for the player positions but by elevators is it very difficult because the Script is only for the doors from elevators and offsets absent.
That mean that the elevators don´t navigate by Scripts and don´t by offsets.
I know by ladders is so that the offset 58 is for the map ID and 5C is for the player positions but by elevators is it very difficult because the Script is only for the doors from elevators and offsets absent.
That mean that the elevators don´t navigate by Scripts and don´t by offsets.