Mission: Rescue Team Mated !

Mapping & modding Fallout Tactics and reviewing maps thereof.
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Snake-D
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Mission: Rescue Team Mated !

Post by Snake-D »

I've constructed a mission where I have to save 3 BOS Recruits, these recruits are held in a prison at a raider location.

Now, I've used the trigger that when one of my squad members see's one or more hostages, the hostages will join my team and the mission is complete... now I can only see the hostages when I open the prison door so that's set... no problems...

The only problem I have is when I see one or all, not every hostage joins my team, only one does, now I've given them a tagname "friendly" and used the trigger

Change team friendly's to player

what is going wrong ??? Please help me out !!!

Greetz,

Snake-D (B. Stienstra)
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Jimmyjay86
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Post by Jimmyjay86 »

They can't all have the same tagname. Give them different tagnames:

friendly1
friendly2
friendly3

It will require a few more triggers but it will work.
Snake-D
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Post by Snake-D »

Now why didn't I think of that... thanks man !

Gonna work on it right away !

Greetz,

Snake-D
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Max-Violence
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Post by Max-Violence »

Actually, it won't need more triggers, just actions. You don't need a full trigger for every friendly, just a "Change player Index" action for every friendly.
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At the darkness inside.
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Regardless of where we hide.

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