Mapper is updated !
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- SDF!
- Posts: 18
- Joined: Wed Dec 18, 2002 6:59 pm
Yes I´have the same problem but I use Win XP.
The thing with the lights is not very correct.
You must modify the offset 0x34 and 0x38.
0x34 decribe the size of the ligt field too min. 1
0x38 must 0x00010000
And then the ligt shined.
My problem is that in my new map the Slot machine dont work.
I have change the right script.
Is the problem the PID?
The thing with the lights is not very correct.
You must modify the offset 0x34 and 0x38.
0x34 decribe the size of the ligt field too min. 1
0x38 must 0x00010000
And then the ligt shined.
My problem is that in my new map the Slot machine dont work.
I have change the right script.
Is the problem the PID?
- Dims
- Scarf-wearing n00b
- Posts: 25
- Joined: Tue May 28, 2002 9:17 pm
- Location: Tallinn; Estonia
- Contact:
Error fixed.
www.hot.ee/fallout/mapper2.zip
www.hot.ee/fallout/mapper2.zip
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- Vault Veteran
- Posts: 292
- Joined: Fri Apr 19, 2002 11:51 am
I tested mapper more and didn't find eny new bugs.
But there are things that can be done:
1)When you change script or flags "Save" button is not activated.
2)Next problem is offset [0x4C] Unknown10. When you put something in inventory of an object (container) this offset should be set to 0x0000000A
or the game will crash when loading map.
I think mapper should set this automatically
to 0x0000000A when adding something to inventory.
keep the good work, mapper is great. ;)
But there are things that can be done:
1)When you change script or flags "Save" button is not activated.
2)Next problem is offset [0x4C] Unknown10. When you put something in inventory of an object (container) this offset should be set to 0x0000000A
or the game will crash when loading map.
I think mapper should set this automatically
to 0x0000000A when adding something to inventory.
keep the good work, mapper is great. ;)