Fallout: BOS looking likely
- Saint_Proverbius
- Righteous Subjugator
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Fallout: BOS looking likely
<strong>[Game -> Update]</strong>
Apparently the goofballs over at <A href="http://www.interplay.com">Interplay</a> have accidently posted and pulled this announcement:
<br>
<br><blockquote>HIGHLY ACCLAIMED FALLOUT FRANCHISE
<br>MAKES ITS CONSOLE DEBUT
<br>Join the Brotherhood of Steel in a battle of post-apocalyptic mayhem
<br>LOS ANGELES, CA - (March 12, 2003) - Vivendi Universal Games and Interplay Entertainment Corp. (OTCBB:IPLY) today announced the development of Fallout(tm): Brotherhood of Steel(tm) for the PlayStation®2 computer entertainment system and the Xbox video game system from Microsoft.
<br>
<br>This gritty and darkly humorous 3rd person action adventure game transports players into the post-apocalyptic wasteland of the highly acclaimed and successful Fallout PC franchise. Utilizing a combination of intense combat strategies integrating melee, ranged weapons and explosives, 1 to 2 players can assume membership in The Brotherhood of Steel, warriors determined to bring their own sense of order to a nuked-out wasteland. "We're very excited about bringing the Fallout universe to console gamers," said Scot Lane, Executive Producer at Interplay. "The game play is more attuned to the console platform, stressing more action and combat than the PC versions which placed a greater emphasis on RPG elements or strategy."
<br>
<br>The fear of an apocalypse has become a reality. Fallout: Brotherhood of Steel begins after the first Fallout PC title in which humans emerge from the safety of underground vaults to explore the earth following a nuclear holocaust. In joining the Brotherhood of Steel, players will uncover a sinister plot that could transform the remainder of humanity into a race of mutants. The Brotherhood of Steel have come together to wage battle against the mutant raiders and pirates to fulfill their search for a mysterious and heavily sought-after device, one that could be used to help rebuild humanity or as a monstrous toll of war.
<br>
<br>For more information on the state of the world in Fallout: Brotherhood of Steel please check out the website at <A href="http://www.interplay.com/fbos/">www.int ... om/fbos</a>. Fallout: Brotherhood of Steel is set to release this fall.</blockquote>
<br>
<br>For additional proof, check the copyright info in <A href="http://216.239.53.100/search?q=cache:zC ... TF-8">this google cache of Interplay's legal mumbo jumbo</a>.
<br>
<br>Thanks to <b>triCritical</b> and <b>GreenNight</b> from the <a href="http://www.rpgcodex.com/phpBB">RPG Codex forum</a> for the detective work.
<br>
<br><b>PS:</b> Interplay, die quicker.
<br>
<br><b>Killzig</b>: Despite this tragic news I feel the urge to gloat. J.E. Sawyer, Chris Avellone and the rest of BIS -- SHOVE IT. Yep, I told you this was coming. "There is no Fallout game in production, especially not a console game." FUCK YOU and GameSpy too. This is the same story that lead to us getting ousted from GameSpy. Well you know what kids, you heard it here first! HELLO FALLOUT FANTASY.
<br>
<br><a href="http://fallout.scifi.pl" target=_blank>Ausir</a> has garnered from MCA that this game is indeed a Digital Mayhem title.
<br><blockquote>
<br>Yeah, it's a Fallout game that Digital Mayhem is developing,
<br>not Black Isle, so I don't know too much about the particulars.
<br></blockquote>
Apparently the goofballs over at <A href="http://www.interplay.com">Interplay</a> have accidently posted and pulled this announcement:
<br>
<br><blockquote>HIGHLY ACCLAIMED FALLOUT FRANCHISE
<br>MAKES ITS CONSOLE DEBUT
<br>Join the Brotherhood of Steel in a battle of post-apocalyptic mayhem
<br>LOS ANGELES, CA - (March 12, 2003) - Vivendi Universal Games and Interplay Entertainment Corp. (OTCBB:IPLY) today announced the development of Fallout(tm): Brotherhood of Steel(tm) for the PlayStation®2 computer entertainment system and the Xbox video game system from Microsoft.
<br>
<br>This gritty and darkly humorous 3rd person action adventure game transports players into the post-apocalyptic wasteland of the highly acclaimed and successful Fallout PC franchise. Utilizing a combination of intense combat strategies integrating melee, ranged weapons and explosives, 1 to 2 players can assume membership in The Brotherhood of Steel, warriors determined to bring their own sense of order to a nuked-out wasteland. "We're very excited about bringing the Fallout universe to console gamers," said Scot Lane, Executive Producer at Interplay. "The game play is more attuned to the console platform, stressing more action and combat than the PC versions which placed a greater emphasis on RPG elements or strategy."
<br>
<br>The fear of an apocalypse has become a reality. Fallout: Brotherhood of Steel begins after the first Fallout PC title in which humans emerge from the safety of underground vaults to explore the earth following a nuclear holocaust. In joining the Brotherhood of Steel, players will uncover a sinister plot that could transform the remainder of humanity into a race of mutants. The Brotherhood of Steel have come together to wage battle against the mutant raiders and pirates to fulfill their search for a mysterious and heavily sought-after device, one that could be used to help rebuild humanity or as a monstrous toll of war.
<br>
<br>For more information on the state of the world in Fallout: Brotherhood of Steel please check out the website at <A href="http://www.interplay.com/fbos/">www.int ... om/fbos</a>. Fallout: Brotherhood of Steel is set to release this fall.</blockquote>
<br>
<br>For additional proof, check the copyright info in <A href="http://216.239.53.100/search?q=cache:zC ... TF-8">this google cache of Interplay's legal mumbo jumbo</a>.
<br>
<br>Thanks to <b>triCritical</b> and <b>GreenNight</b> from the <a href="http://www.rpgcodex.com/phpBB">RPG Codex forum</a> for the detective work.
<br>
<br><b>PS:</b> Interplay, die quicker.
<br>
<br><b>Killzig</b>: Despite this tragic news I feel the urge to gloat. J.E. Sawyer, Chris Avellone and the rest of BIS -- SHOVE IT. Yep, I told you this was coming. "There is no Fallout game in production, especially not a console game." FUCK YOU and GameSpy too. This is the same story that lead to us getting ousted from GameSpy. Well you know what kids, you heard it here first! HELLO FALLOUT FANTASY.
<br>
<br><a href="http://fallout.scifi.pl" target=_blank>Ausir</a> has garnered from MCA that this game is indeed a Digital Mayhem title.
<br><blockquote>
<br>Yeah, it's a Fallout game that Digital Mayhem is developing,
<br>not Black Isle, so I don't know too much about the particulars.
<br></blockquote>
- Mad Max RW
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- axelgreese
- Wandering Hero
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Re: Fallout: BOS looking likely
Agreed.Saint_Proverbius wrote:<b>PS:</b> Interplay, die quicker.
- avenger69ie
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The game play is more attuned to the console platform, stressing more action and combat than the PC versions which placed a greater emphasis on RPG elements or strategy
More attuned to the console platform?
its a PC game for use with a keyboard and mouse!!
greater emphasis on RPG elements?
who wrote this? I like FOT, but it was NOT an RPG as such.
i doubt that its gonna sell much on the PS2 or the Xbox.
WOW Screen shots have been uploaded.
OMG Its 3D!!!!!
http://www.interplay.com/games/product.asp?GameID=533
OMG Its 3D!!!!!
http://www.interplay.com/games/product.asp?GameID=533
Wait... I don't get it. Is it a (heavily?) modified "Fallout Tactics" console port, or a completely new game?
http://www.interplay.com/dbimages/produ ... s2-ss5.jpg -- nice polygon asses. Preteens will really dig this game.
God, it looks so cheap...
http://www.interplay.com/dbimages/produ ... s2-ss5.jpg -- nice polygon asses. Preteens will really dig this game.
God, it looks so cheap...
Last edited by ApTyp on Wed Mar 12, 2003 11:00 pm, edited 1 time in total.
- avenger69ie
- Strider Elite
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:mad: This has pissed me off greatly, the fact how they lied to us, for all we know Fallout 3 could be getting made this very minute.
EDITED: Oh god this is all like a bad dream.
EDITED: Oh god this is all like a bad dream.
Last edited by Raymondo on Wed Mar 12, 2003 11:05 pm, edited 1 time in total.
- Bridgeburner
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- OnTheBounce
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Gee, this thing sounds like it's going to be a paragon of depth...oh what am I saying?! It's going to have as much depth as the butt-floss bikini that polygon-slut was wearing in that screenshot...Interplay wrote:Three customizable playable characters, each with their own unique traits, strengths and attributes to develop over the course of the game.
OTB
"On the bounce, you apes! Do you wanna live forever?!"
- Jimmyjay86
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- axelgreese
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Well if you look at it rationally:
1. Vocal part of the community treats developers and Interplay like shit. No wonder Interplay decided to move franchise to consoles - start from scratch with new audience on promising console market.
2. It looks like crap, and nowhere near Fallout. Compared to it, Tactics looks heavenly. Which means that Interplay didn't pay a lot of money to the developers. You can guess the quality that awaits in the final product.
3. Design looks to be very different from Fallout. Basically a whole different game.
4. It's for consoles only.
To sum it up, it's not for us, and we had it coming. The whole situation is rather amusing, heh - expect mass hysteria and total disenchantment.
1. Vocal part of the community treats developers and Interplay like shit. No wonder Interplay decided to move franchise to consoles - start from scratch with new audience on promising console market.
2. It looks like crap, and nowhere near Fallout. Compared to it, Tactics looks heavenly. Which means that Interplay didn't pay a lot of money to the developers. You can guess the quality that awaits in the final product.
3. Design looks to be very different from Fallout. Basically a whole different game.
4. It's for consoles only.
To sum it up, it's not for us, and we had it coming. The whole situation is rather amusing, heh - expect mass hysteria and total disenchantment.
- axelgreese
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