Favorite canceled games
- Shadow Aspect
- SDF!
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- Location: UK
Warhammer Online is back in development, I say 'back'. Mythic Entertainment (of Dark Age of Camelot, et al) got the license, but don't want to use any material from the previous attempt, which is a shame, there was a lot of good stuff there. Still, we shall see how it turns out.PiP wrote: 'Warhammer online' being cancelled; I was really looking forward to this game as it takes a different approach to 'fantasy' setting (different from candy-ass clolourful stuff like WoW); also the fame of the non-computer RPG antecedent made the video game interesting at least.
Stalker is an epic saga, last dev interview says something about them definitely wanting to ship Q1 2006, I guess the publisher is finally getting tired of the delays too.
I dunno, I don't tend to follow that many games, so don't really find out they're cancelled until well after the fact. If Stalker is cancelled, that will make me sad.
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Life is transient.
Chill.
Chill.
My favorite canceled game is Lionheart.
The real version.
In the real version, designers spent 2 years steeping themselves
in a marinade of Foucalt's Pendulum, Gloriana, Das Rheingold,
Gargantua and Pantagruel, The Notebooks of Leonardo DaVinci,
The Kestrel, The Three Musketeers, Don Quixote, etc.
This was ditched in favor of insulting people's intelligence and
making a really bad Diablo clone/RPG-Lite.
At least the FOT2 people could have been given the show as a
consolation prize for their project's cancellation. (Maybe I don't
have the dates right here.)
Those people could have at least salvaged FO Fantasy as a
"Templar Commando" farce.
It could have been fun, with greek fire grenades, arquebuses,
petards, ballooning, homocidal racism, pythonesque inquisition
cameos, etc.
The final battle could be a multicultural tournament vs. Samurai,
Navaho quantum-code-weaver wizards, African were-spiders, etc.
The tournament being sponsored by Greys, to see who gets access
to the Hollow Earth... featured in Lionheart 2.
The real version.
In the real version, designers spent 2 years steeping themselves
in a marinade of Foucalt's Pendulum, Gloriana, Das Rheingold,
Gargantua and Pantagruel, The Notebooks of Leonardo DaVinci,
The Kestrel, The Three Musketeers, Don Quixote, etc.
This was ditched in favor of insulting people's intelligence and
making a really bad Diablo clone/RPG-Lite.
At least the FOT2 people could have been given the show as a
consolation prize for their project's cancellation. (Maybe I don't
have the dates right here.)
Those people could have at least salvaged FO Fantasy as a
"Templar Commando" farce.
It could have been fun, with greek fire grenades, arquebuses,
petards, ballooning, homocidal racism, pythonesque inquisition
cameos, etc.
The final battle could be a multicultural tournament vs. Samurai,
Navaho quantum-code-weaver wizards, African were-spiders, etc.
The tournament being sponsored by Greys, to see who gets access
to the Hollow Earth... featured in Lionheart 2.
- PiP
- Last, Best Hope of Humanity
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isn't the new Warhammer an RTS rather than a MMORPG?Shadow Aspect wrote:Warhammer Online is back in development, I say 'back'. Mythic Entertainment (of Dark Age of Camelot, et al) got the license, but don't want to use any material from the previous attempt, which is a shame, there was a lot of good stuff there. Still, we shall see how it turns out.PiP wrote: 'Warhammer online' being cancelled; I was really looking forward to this game as it takes a different approach to 'fantasy' setting (different from candy-ass clolourful stuff like WoW); also the fame of the non-computer RPG antecedent made the video game interesting at least.
Stalker is an epic saga, last dev interview says something about them definitely wanting to ship Q1 2006, I guess the publisher is finally getting tired of the delays too.
I dunno, I don't tend to follow that many games, so don't really find out they're cancelled until well after the fact. If Stalker is cancelled, that will make me sad.
Isn't the Warhammer RTS being made by Namco?PiP wrote:isn't the new Warhammer an RTS rather than a MMORPG?Shadow Aspect wrote:Warhammer Online is back in development, I say 'back'. Mythic Entertainment (of Dark Age of Camelot, et al) got the license, but don't want to use any material from the previous attempt, which is a shame, there was a lot of good stuff there. Still, we shall see how it turns out.PiP wrote: 'Warhammer online' being cancelled; I was really looking forward to this game as it takes a different approach to 'fantasy' setting (different from candy-ass clolourful stuff like WoW); also the fame of the non-computer RPG antecedent made the video game interesting at least.
Stalker is an epic saga, last dev interview says something about them definitely wanting to ship Q1 2006, I guess the publisher is finally getting tired of the delays too.
I dunno, I don't tend to follow that many games, so don't really find out they're cancelled until well after the fact. If Stalker is cancelled, that will make me sad.
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- PiP
- Last, Best Hope of Humanity
- Posts: 5027
- Joined: Fri Apr 18, 2003 1:25 am
- Location: Brighton beach
- Contact:
oh well, to sum up:
- the cancelled MMORPG
the new MMORPG (thanks Aspect for letting me know)
the upcoming RTS
This is good news to me. Warhammer provides a superb RPG setting (if you're not alergic to fantasy, even the gloomy one) and guys at Mythic not only know how to make a succesful MMORPG (DAoC) but also claim to be Warhammer fans. To be verified.The Namco deal, it turns out, is only for console and standalone PC games, not for online games, so Mythic was free to jump in, sign a deal with Games Workshop, and save Warhammer Online from its former fate.
WH40K: Dawn of War was pretty entertaining, even though I dislike real time strategy games in general. Well, not really, just the mouse clicking marathons / mouse raping sessions, ie. Red Alert and the like. Rome: Total War was fun in my opinion to throw an example. Well anyways, back to DoW - the setting is just so sexy that it makes the gaming experience incredibly sweet. The ridicilously high amount of testesterone, spicy fundamentalism and gory battles are nicely put together into a working package.
- Wolfman Walt
- Mamma's Gang member
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Well actually, it's fairly accurate to the actual representation of the setting, so I should and will take back my comment; I haven't played WH40k in over 3-4 years. It changed as much, if not even more, than WH Fantasy.Wolfman Walt wrote:How so? I thought it was a fairly accurate representation of the setting.S4ur0n27 wrote:It looked like it was made by people who didn't know the setting, and they just picked the units they liked the most and put them into the game.
- Wolfman Walt
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- Joined: Sat Mar 15, 2003 1:31 pm
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- Wolfman Walt
- Mamma's Gang member
- Posts: 5243
- Joined: Sat Mar 15, 2003 1:31 pm
- Location: La Grange, Kentucky
- Contact:
Except in the tabletop game, you have predetermined points, you don't have to wait for stuff to be "built," the points actually matter in the end game, you buy individualized equipment for the sarges....who you automatically get in the table top game for free essentially.
I guess an argument can be made that they're SOMEWHAT similar, but all withstanding, they're completely different. I suppose within the confines of an RTS it's about as accurate as it can be though...unless it was like Rome: total war....which would have been pretty cool actually.
I guess an argument can be made that they're SOMEWHAT similar, but all withstanding, they're completely different. I suppose within the confines of an RTS it's about as accurate as it can be though...unless it was like Rome: total war....which would have been pretty cool actually.