Name a SINGLE new feature you want in FO3.

Since Bethesda decided to make Fallout 3, we figured we might as well have a forum about it.
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S4ur0n27
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Post by S4ur0n27 »

Why not crossbows? It's a very basic compared to guns and stuff and logically tribesmen would make such weapons.
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Post by Blargh »

Tc63 wrote:how about akimbo weapons?
Damn you R.A Salvatore, damn you ! :drunk:
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Post by S4ur0n27 »

lol

Some guy convinced me of reading the first book in the trilogy of the Drow and oh lord it sucks.

It's so childish and simplistic. I mean, even I, with my simple english skills, could have written it.
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Post by Burnov »

I think adding a few extra practical abilities that doesn't interfere too heavily with the original fallout system.

I thought being able to skin those lizards in Fallout 2 was a nice touch.

I'm currently playing Fallout again and I must say I keep looking at mundane objects and wishing you could be a bit more versatile when it comes to using them?

I thought being able to tie someone up with the ropes you get would be interesting. It's not a huge feature or anything but it just makes the way the game is played more diverse.

Besides. I'd enjoy knocking someone out and then tying them up... only to blow their heads off at my convenience.

However. I could give up all the new features that anyone could fathom if they just keep fallout true to it's roots.
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Post by Mismatch »

However. I could give up all the new features that anyone could fathom if they just keep fallout true to it's roots.
Indeed.
Behesdas primary focus should be to keep fallout fallout.
And, only after that is achieved, they could implement some goodies.
And we all know what makes fallout fallout.
So why shouldn't bethesda be able to grasp it??
If they want to, they could.
I just wish they would drop the console development part.
I think that is what made Doom3 just an average game. The limitations they brought upon themselves when deciding to make it for x-box too.
So, it turned out to be all repetative, after playing for 30minutes there just was no new things to discover.
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Post by PsychoSniper »

I dont mind them making it a console game, but ONLY if they make it a PC game first, and let the console market be the group that gets fucked over.

They should grasp that the FO market is a PC market.

But somehow I dont see them doing that. Though I'd be glad to be wrong here.
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Post by S4ur0n27 »

They think they can reproduce the same tour de force as with Morrowind
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Post by Som Guy »

S4ur0n27 wrote:They think they can reproduce the same tour de force as with Morrowind
I don't know, from my experiance it seems like that haven't even given a single thought to Fallout 3 yet... aside from that they will make it.

But anyways, I'd like the keeping of the old multiple dialogue tree thing whateveryouwanttocallit, or maybe a better one that allows for more options and bigger differneces depending on your int score(that is assuming they will have one at all). Also it would be nice to initiate talking in combat to people... they could refuse to talk to you depending on the person, but you could possibly negotiate your surrender, or thiers, or other similar things.
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Post by Wolfman Walt »

Som Guy wrote:
S4ur0n27 wrote:They think they can reproduce the same tour de force as with Morrowind
I don't know, from my experiance it seems like that haven't even given a single thought to Fallout 3 yet... aside from that they will make it.
They've given enough thought to determine its gonna be released on more then just PC.
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Post by S4ur0n27 »

Talking to people while in combat would definetely help diplomat characters and would be awesome.
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Post by Lunchmeat »

Yeah, that seems to be a pretty popular idea.
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Post by Ernesto »

All Bethseda should do is borrow from Wasteland, not Fallout 2.

... And combat dialogue would be awesome.
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Post by S4ur0n27 »

What the hell, Ernesto?
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Post by Wolfman Walt »

Heresy!
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Post by Ernesto »

S4ur0n27 wrote:What the hell, Ernesto?
Yeah, yeah, yeah. What I'm saying is that Fallout 2, while a great CRPG in it's own right, lacks what made Fallout 1 so great. We all loved Fallout 1 because it took the Cold War Retro RPG feel and ran with it. And we can say Fallout is directly inspired by Wasteland, which was full of that Cold War Retro feel we all love.

So if Bethseda blanetly copies the mood of Wasteland and takes the SPECIAL system we all adore from Fallout, there's a possibility we might have a good game in the end.

I may be waaay off course but this idea can't be worse than real-time combat, right?
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Post by Retlaw83 »

The feature I want most wasn't mentioned in Fallout 1, but was referred to in both Fallout 2 and Tactics. Sadly, though, neither of those two titles actually delivered the goods.

I am, of course, talking about my burning desire to see some sloppy ghoul action.
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Post by fallout ranger »

I'd like to see weather, ie snow, rain, wind etc. Having it affect your accuracy would be nice too
does this work
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Post by NOT A PEDOPHILE »

i'd like to see rap music

nothing better than blowing away raiders in the den with akimbo deagles set to the crunk beats of master p
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Post by Franz Schubert »

NOT A PEDOPHILE wrote:nothing better than blowing away raiders in the den with akimbo deagles set to the crunk beats of master p
There's a time and a place for everything. Well, everything except that.
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Post by fallout ranger »

g-g-g-g-g-g-g-g unit

nah...
does this work
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