Streamofunconsciousness begin :
It's like playing a particularly vegetative piece of cheese cloth as you would attempt to play an ill-tuned harmonica. A cloth made from cheese. Where the cheese is the essence of 80's Action Film homage/parody (charitable/honest), and the cloth has holes. Many holes. Holes made from plot. Unplot. Brainholiday !
A stunning depiction of what I felt to be one of the most memorably egregious instances. Yes.
The laughable Cerberus ret-con. Yesterday generic villainous mook squad, today an organisation so clandestine, it has a
logo, which is ubiquitous and its existence and purpose public knowledge. Now directed by a man so Enigmatic, he didn't exist before the tie-in novels, so Subtle, everyone seems to know of Him and his Agenda. So Shrewd, his claims regarding operational oversight examined in light of an alarming frequency of Cerberus activities going tits up lead to the disappointing conclusion that he is either woefully incompetent ; or that Shepard underwent a partial lobotomy during revival. The only redeeming feature the character of <CANCERMANUNDERSTUDY> has to cling to is Martin Sheen.
Circular reasoning ! Result : nausea ! Succinctly displayed during interactions with the lovably vacuous intergalactic scum posse (or their not so varied stand-ins) and/or NATO, In Space ! Paraphrase :
'
We won't help you, you TRAITOR, because you are working for Cerberus.'
Disregard the entirely rational argument that their withheld support forces this dubious association upon the player. And then they permit you, TRAITOR, to leave without a murmur nor a sigh. More accurately : more unplot.
Then there is the ultimate binary non-choice, to wit, to more spoilarz:
Disintegrate <SPACEBUTTERFLY> with <EXPULOCEANS> !
OR
Give <SPACEBUTTERFLY> to <CANCERMANUNDERSTUDY> and only <CANCERMANUNDERSTUDY>. Not <BUREAUCRATRETARDCLIQUE>. Not <HANDWRINGERCLUBINSPACE>. Inviting <CANCERMANUNDERSTUDY> to make a <GENOCIDESMOOTHIE> into another <CTHULUINSPACE> from <NOTHUMANS>.
In light of <CANCERMANUNDERSTUDY> and the deceit/ineptitude/spacerepublican dichotomy, <IDIOTGROUPIE> would be a superior candidate.
This is the Capstone. This variety of
Make-a-Choice-that-doesn't-change-anything is everywhere in the
Mass Effect universe. Along with seemingly every person you can spare from the first game. Continuity nods rife, cheap and as unsatisfying as the inability to dispatch Your Choice of Nice/Apathetic/Prick template responses to all those Heart Foundation approved, Consequence Free e-mails.
Even then, with <NEWMOOKSQUAD> dealt with, their fleet of one permanently grounded, their house raped and their next of kin set alight, nothing has changed. The unplot is circular. The events of
Mass Effect 2 could have not occurred, and the end point would be essentially the same. It was a holding pattern.
Bioware are clearly on a winner with their understanding that Choice obstructs Narrative - they have built an Illusive Game.
Genuinely laughed when the ultimate speed bump was revealed as 'Weak Point'. A pity this momentary lapse of design philosophy did not reach further.
Would have been a much more honest experience had they just defenestrated the RPG and brought in yet more FPS. All the depth of a teaspoon. Ehue.