Thats because u playing online with epeople. If you get a squad that works together and shit it is a lot of fun. The only thing I don't like is 64 player games because it just a lot of charging then dying. 32 is good size were you are able to use more strategy and a lot less kamakzie.[HpA]SniperPotato wrote:Battlefield 2 multiplayer sucks dick online. No one works in squads and they dont like to defend flags either. If you want a good war game for online, then get Day of Defeat Source.
Battlefield 2
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agreedStainless wrote:It isn't bad, as people have said if you can get a decent squad happening. Otherwise it's just a huge amount of stat-whoring to get your next rank and get a decent gun for a kit.
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How does the stat system work in this game? I don't know whether or not to be put off by this whole rank system or not.
Is it like most team based mods wherein you simply can't use certain items even if salvaged off the battlefield because of class/rank restrictions? A better question might be, can you even salvage weapons off the battlefield?
And as for the helicopters, did they take a design lead from Desert Combat and use a similar flight model for them? It was alright, however it didn't lend itself to keyboard use at all being as that there was no option for auto leveling of yaw, pitch, roll, etc. Repeatedly smashing digital buttons to compensate for a lack of analog controls was kind of annoying.
If you ever played desert combat, you may recall flying the helo with a keyboard was a process of pressing buttons to keep your aircraft from rolling over like a boat on stormy water, it would never automatically maintain a certain degree of inclination either way, so it was like some kind of fucked up game of ping pong you had to play mid-air while actually trying to aim and shoot at targets, and while the overall system was more realistic than most other games of it's type, that feature specifically was not.
Is it like most team based mods wherein you simply can't use certain items even if salvaged off the battlefield because of class/rank restrictions? A better question might be, can you even salvage weapons off the battlefield?
And as for the helicopters, did they take a design lead from Desert Combat and use a similar flight model for them? It was alright, however it didn't lend itself to keyboard use at all being as that there was no option for auto leveling of yaw, pitch, roll, etc. Repeatedly smashing digital buttons to compensate for a lack of analog controls was kind of annoying.
If you ever played desert combat, you may recall flying the helo with a keyboard was a process of pressing buttons to keep your aircraft from rolling over like a boat on stormy water, it would never automatically maintain a certain degree of inclination either way, so it was like some kind of fucked up game of ping pong you had to play mid-air while actually trying to aim and shoot at targets, and while the overall system was more realistic than most other games of it's type, that feature specifically was not.
team work is definetly the key, a MDX or red bull helps in a pinch. Late nite you get alot of german or middle east servers, but this game is definatly getting expensive and takin up alot of HD space, could have more evil hobbies .No wait there good as well allways looking for fellow gamers to battle online with wish BF2 had the tunes that BFV has best song for that it's raining men, lol marilyn mason?
thanks inhalenow
thanks inhalenow
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