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Posted: Tue Jan 31, 2006 2:37 am
by Inin
Deathclaws + scales = Desert Dragons

Game Design innovation!!!



-Inin

Posted: Tue Jan 31, 2006 4:18 am
by Scorpion
Or maybe there will be giant radiated scorpions, maybe Rad Scorpions!!!!1

:drunk:

Posted: Tue Jan 31, 2006 8:34 am
by Koki
Wolfman Walt wrote:Fallout 3 will probably have those too. They'll be called "Desert Dragons" or something though.
"Mutated Wyrm"

Posted: Tue Jan 31, 2006 9:43 am
by VasikkA
Mad Max RW wrote:OK here's the real deal. They have to cut that stuff out because no system can handle that much shit going on at once and remain playable. Not the Xbox360, and not the fastest PC money can buy. Oh, you can get it to work, but it will be terribly unstable. No matter how much game developers, Microsoft, Sony, public relations nitwits, fanboys and whoever say it can be done, it simply CAN'T and still be affordable. Maybe in 5 years when the technology catches up with itself.
Who gives a shit about shadows anyway? I've turned them off in all FPS's in the last 5 years. For performance reasons, obviously, but it doesn't change the fact they're only eye candy. People over at RPGCodex are such graphics whores for crying 'OMG I can't be teh sneakey anymore!?'. Fuck it, man. Don't they have gameplay issues to whine about?

All in all, a good call from BethSoft, but Oblivion will still fail.

Posted: Tue Jan 31, 2006 10:28 am
by baby arm
A lot of the Codex kids just get hot and bothered over any reason to bitch about Oblivion. It's like when you obsess over a really ugly girl so much that one day you catch yourself thinking about her when you masturbate.

Posted: Tue Jan 31, 2006 12:50 pm
by Nicolai
Dynamic shadows? Useless fluff. D:

Posted: Tue Jan 31, 2006 2:41 pm
by S4ur0n27
There will still be shadows for trees, characters, houses, rocks, and big shit, just not glasses, and useless stuff.

Posted: Tue Jan 31, 2006 5:24 pm
by The Gunslinger
didn't they have to retool the game because of "too smart' AI? It was that the AI did it's own thing instead of do the qeust stuff, or something.

Posted: Tue Jan 31, 2006 5:51 pm
by S4ur0n27
You don't make any sense, asshole.

Posted: Tue Jan 31, 2006 5:58 pm
by Mad Max RW
VasikkA wrote:
Mad Max RW wrote:OK here's the real deal. They have to cut that stuff out because no system can handle that much shit going on at once and remain playable. Not the Xbox360, and not the fastest PC money can buy. Oh, you can get it to work, but it will be terribly unstable. No matter how much game developers, Microsoft, Sony, public relations nitwits, fanboys and whoever say it can be done, it simply CAN'T and still be affordable. Maybe in 5 years when the technology catches up with itself.
Who gives a shit about shadows anyway? I've turned them off in all FPS's in the last 5 years. For performance reasons, obviously, but it doesn't change the fact they're only eye candy. People over at RPGCodex are such graphics whores for crying 'OMG I can't be teh sneakey anymore!?'. Fuck it, man. Don't they have gameplay issues to whine about?

All in all, a good call from BethSoft, but Oblivion will still fail.
Hey, I agree. After 5 minutes of playing any game I stop seeing all the high res textures, bumpmapping, realistic shadows, particle effects, and whatever else they spend millions of dollars and several years developing. Soon after getting over the giant detailed world of Morrowind I realized how much of a godawful piece of crap it was, just like Oblivion will be.

Posted: Wed Feb 01, 2006 3:44 am
by Blargh
SHINY, SHINY, SHINY WRAPPING !!!!!

*shakes box*

*rattles box*

*scowls*

Oh, another desiccated turd.

*defenestrates box*

We would choose to play Russian Roulette with a muzzle loader over the suffering of Oblivion. The possibilities ! Ahahahaha. :drunk:

Posted: Wed Feb 01, 2006 5:41 am
by Scorpion
Blargh wrote:SHINY, SHINY, SHINY WRAPPING !!!!!

*shakes box*

*rattles box*

*scowls*

Oh, another desiccated turd.

*defenestrates box*

We would choose to play Russian Roulette with a muzzle loader over the suffering of Oblivion. The possibilities ! Ahahahaha. :drunk:
Mwhaha, the act of throwing it out the window xD

Posted: Sun Feb 19, 2006 5:58 pm
by Haris
I take back everything bad i ever said about Morrowind. I downloaded this mod for it called Morrowind Comes Alive v4.1 and now that game owns.

Here is the part of readme on that mod.
Randomly adds over 1000 types of NPCs to over 300 cells to bring Morrowind to life.
Uses leveled lists so that what NPC spawns where is random, and what they're
wearing and carrying is random. Once spawned, the NPCs then have a 20% chance of
disappearing when you leave the cell they're in, so a new NPC will appear when you
come back later. This means they are on a constant 'rotation', simulating people
traveling to and from towns, and going in and out of the inns, shops, guilds etc.
The aim of the mod is to alleviate the 'staticness' of the Morrowind world, which
is a major (and dare I say well-founded) complaint about the game.

Look for the new NPCs in the streets, in temples, taverns, shops, forts, shrines,
guildhalls, camps, and even Daedric ruins. You will also encounter a number of NPCs
in the wilderness, including parties of travelers, adventurers and bandits, hostile
and peaceful Ashlanders, traveling merchants and parties of Ordinators and Armigers
on Red Mountain. All NPCs (excepting beast races) have new heads and hair.

Posted: Sun Feb 19, 2006 7:36 pm
by Blargh
How . . .

Thrilling !

MORE FILLER ! HAD ENOUGH ? NO ? HAVE SOME MORE.

I have found it easy to resist The Urge.

Disconcerting. :drunk:

Posted: Sun Feb 19, 2006 8:17 pm
by VasikkA
Who knows, maybe Oblivion turns out to be OK after a couple of years of modding.

Posted: Mon Feb 20, 2006 1:25 pm
by hat_man99
In morrowind i killed all the npcs and stole everything i could find on the island and
made walls around all the towns just because it was so exciting to play and the fact i could profoundly fuck
such an exciting main quest.
In oblivion i shall do no less to maximise my game play experience. D;

Posted: Wed Feb 22, 2006 3:26 pm
by St. Toxic
So what's this oblivion I keep hearing about? Is it like a mod for Ultima IX?

Posted: Wed Feb 22, 2006 6:17 pm
by LlamaGod
Is it like a mod for Ultima IX?
You must pay in blood for uttering the devil's name

Posted: Thu Mar 09, 2006 1:00 am
by mixmastermind
This game will be good. I loved Morrowind despite its problems and I do believe I'll love Oblivion.

Posted: Thu Mar 09, 2006 1:33 am
by Naked_Lunch
WHAT - I MEAN, WHO ARE THE GARGOYLES?