Re: Why not?
Posted: Thu Apr 06, 2006 8:05 pm
Baby arm's evil twin wrote:
No...
stay.
Stay and die here.
Get the fuck out
[Edit] Page 2
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Baby arm's evil twin wrote:
No...
stay.
Stay and die here.
The very first few converters got quite the stern talking to. This has been somewhat polite.[color=yellow][b]Fella[/b][/color] wrote:Firstly, nice to meet you all, [[likely the most overwhelmingly]] negative response to a first post I've ever had.
This crusty asshole business you go on and on about is evident by your lacking ownership of games and game stations; albeit queer that you managed to get half-way through that ps2 ghoul simulation unit without actually owning a ps2. My friends wouldn't let me bring that thing anywhere near designated console. I recommend you buy some consoles and perhaps find your true self - it is not the console in your home that makes you a console player, it is the console in your heart.[color=yellow][b]Fella[/b][/color] wrote: I'm more of a crusty asshole than that post would let on - not trying to convert, I don't even own a console nor oblivion. Yet I have played it as well as the previous in ""the series"".
Hahá! I found your second little riddle, didn't I, Jack? The people of Beth can and will make A Fallout game in, likely, the exact same vein as the TES series! Calling it amazing, would require one to pierce space and time in an attempt to kill off God, or at least the visage of one such, and I doubt you need friends that badly.[color=yellow][b]Fella[/b][/color] wrote: So! The issue at hand is not the fact that Bethesda couldn't make an [[amazing fallout game]] in the >>same vein<< as [[the TES series]].
[color=yellow][b]Fella[/b][/color] wrote:So as long as the game is 2d AND turn based, same as the original, it feels more alive than Oblivion, or even Daggerfall?
Substance was it?[color=yellow][b]Fella[/b][/color] wrote:I seem to GOBBLE GOBBLE GOBBLE GOBBLE once a character in Fallout said their piece, other than a few GOBBLE GOBBLE GOBBLE they rarely had any more substance substance substance substance substance substance substance substance substance substance. In Oblivion they do speak about world events as they happen.
May I suggest you perhaps make a complete comparison between the two?![color=yellow][b]Fella[/b][/color] wrote:I fail at everything, but right now I fail to see how !!Fallout!! is any more a roleplaying game than Oblivion.
By God you're right! In fact, we're given a world to explore in every goddamn pc game so far! Conspiracy!!![color=yellow][b]Fella[/b][/color] wrote:Both games you're given a world to explore.
The only way you know there are skills in Oblivion, is all thanks to the Loading screens and the Paperdoll.[color=yellow][b]Fella[/b][/color] wrote:Both games have skills which affect your performance (not just combat related I might add).
Yes, pity my character wasn't invited. He'd do well in a supporting role -- he looks like everyone else, can convey brilliant lines such as "Rumours" or even "Imperial City" without uttering a word, and is overall just as shit as the rest of the radiant asshole brigade.[color=yellow][b]Fella[/b][/color] wrote:Both games have a fleshed out cast of supporting characters.
[color=yellow][b]Fella[/b][/color] wrote:And both games can be completed (or not completed) in many different ways.
DISCLAIMER:
((Ie you assume a "role" and "play" according to how you believe your character would act.))
And then again, what if they make the game worse? I'm willing to give them a chance, no doubt, but they've given me no evidence that they'll make Fallout better or anything more then just an oblivian clone, Oblivian ofcourse being horribly boring. Until there is SOME evidence telling me that it'll be better, the only logical assumption is that it's going to be worse.But then again what if they make the series better.