Command and Conquer 3
No I know Troika died, and it was sad. Would've, could've, been nice if... that's all.
Yeah, a huge sprawling RPG in Dune, and I know there was an old Dune RPG-ish type game. I never played it though.
My wish with a DUNE RTS is that infantry played a bigger, badder role. I mean, reading the books, it was all about infantry. Sure, there were vehicles, artillery, ornithopters, all that, but I wanted infantry to be a bit tougher. So they actually acted like Sardakaur and not road kill for my hundreds of little tanks. Emperor felt too much like a test run for Red Alert 3 or something, with all the vehicles I mean.
But I'll give you the Mad Max bit. Light, sand buggy vehicles that excel in wasting infantry. That would be the shit.
Yeah, a huge sprawling RPG in Dune, and I know there was an old Dune RPG-ish type game. I never played it though.
My wish with a DUNE RTS is that infantry played a bigger, badder role. I mean, reading the books, it was all about infantry. Sure, there were vehicles, artillery, ornithopters, all that, but I wanted infantry to be a bit tougher. So they actually acted like Sardakaur and not road kill for my hundreds of little tanks. Emperor felt too much like a test run for Red Alert 3 or something, with all the vehicles I mean.
But I'll give you the Mad Max bit. Light, sand buggy vehicles that excel in wasting infantry. That would be the shit.
I disagree. Close Combat series and Total War games had a strong tactical presence(although the single-player suffered from balancing issues, making the Player superior 90% of the time). I don't see the time-flow as a factor at all. The most common problem in RTSs is the poor AI, which is why the missions are usually scripted instead of being dynamic. Another problem occurs when resources and basebuilding is included in the game. The focus of the game becomes optimization and timing instead of tactical manouvres. The actual battles are usually short and the outcome depends on sheer numbers.Mismatch wrote:For good combat strategy TB is the way to go.
Steel panthers is one of my personal favourites.
- TriangleDragon
- Scarf-wearing n00b
- Posts: 47
- Joined: Wed Oct 04, 2006 2:58 pm
It's about time I started seeing "harvesters" on my screen again. Definitely a game of interest, I always liked Red Alert 2 a lot. But since EA took a hold and made stuff like Generals I went of RTS games. I'd like to see more 'muties' in this game, and a definite return of the subterrain transport. Hu-hah!
Although if Blizzard really are working on StarCraft 2, then that one will have my money, StarCraft is just cooler. Zerg incoming!
EDIT: Some trailers here:
http://www.gametrailer.com/gamepage.php?fs=1&id=2613
Although if Blizzard really are working on StarCraft 2, then that one will have my money, StarCraft is just cooler. Zerg incoming!
Yes indeed, I'd like to see a Dune MMORPG, which would be pretty cool. Of course I haven’t given it much thought so maybe not... Anyway, I just think it would be cool to play as a Freeman and be cautious about finding water and avoiding nasty worm things.box wrote:Dune would make good material foor a huge, sprawling RPG.
EDIT: Some trailers here:
http://www.gametrailer.com/gamepage.php?fs=1&id=2613
- Frater Perdurabo
- Paragon
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- Location: Võro
... That's great.TriangleDragon wrote:I'd like to see a Dune MMORPG, which would be pretty cool. Of course I haven’t given it much thought so maybe not... Anyway, I just think it would be cool to play as a Freeman and be cautious about finding water and avoiding nasty worm things.
Where everyone's a Kwizatz Haderach!
- Manoil
- Wastelander's Nightmare
- Posts: 3701
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It all depends on how well it's managed and what it's got to offer.
C&C Generals wasn't THAT bad, but I can't really say it was something comparable to one of the Fallout games (except the PS2 one, obviously). I dunno though-- the Red Alert series kicked ass, and that'd most likely be a guaranteed project.
I dunno. We'll just have to wait and see.
C&C Generals wasn't THAT bad, but I can't really say it was something comparable to one of the Fallout games (except the PS2 one, obviously). I dunno though-- the Red Alert series kicked ass, and that'd most likely be a guaranteed project.
I dunno. We'll just have to wait and see.
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- Chinderella
- Posts: 2228
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- Location: Fapping in my mothers basement
Long story or short?Koki wrote:We still don't know why his avatar is a green penis though.Naked_Lunch wrote:Now I know why you have no friends
CC Generals had it aaaal.
I still have my post left in the gaming forum on NMA, check it out.
It had strategy.. lots of it. There was never one way to win, and no unit cap either for that matter.
The game always turned at some point and changed the entire match... sort of like the turn and river card in poker.
Do these glasses and my two chins make me look sexy?
MR Snake wrote:
The game always turned at some point and changed the entire match... sort of like the turn and river card in poker.
"turn and river card in poker"
eh?
You mean Joker when jokers are wild?
What is this strange "Poker" of which you speak?
Did someone make a CCG based on poker so you can buy special cards and chit?
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- Chinderella
- Posts: 2228
- Joined: Sat Aug 02, 2003 8:07 pm
- Location: Fapping in my mothers basement
Texas Holdem... google it.Redeye wrote:MR Snake wrote:
The game always turned at some point and changed the entire match... sort of like the turn and river card in poker.
"turn and river card in poker"
eh?
You mean Joker when jokers are wild?
What is this strange "Poker" of which you speak?
Did someone make a CCG based on poker so you can buy special cards and chit?
Do these glasses and my two chins make me look sexy?
i play texas hold'em and i have no idea what you're talking about. leave it to the fucking swedes to bungle up a good, old-fashioned, god-fearing american game.
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.