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Discuss anything from Age of Empires to Wasteland. Any gaming talk that isn't Fallout-related goes here.
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metallix
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Post by metallix »

Did you just call us a bunch of noobs?

Atleast I evolved from the ramshackle world of speed hacks and wall hacks when I was 16.
Well, you are a noob in CS or Quake if you say that they involve no tactics. Have you actually seen the progamers play CS? Just download some replays, and you'll see that it's not about twitching, it's about having a fucking plan in each round, coordinating team's efforts and remaining calm as a bomb, and patient, too. It's not some FFA where you just mindlessly run around killing stuff.

In Q3, 4on4 games are popular enough and though I wouldn't say they are as strategy-heavy as CS, but they sure are not twitch-fests. Even in duel games, you have to know every inch of the map and control the powerups, not just run around like an idiot, awaiting a grenade in your ass. You have to predict your enemy's movement and react accordingly.

Dumbo.
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Post by Redeye »

Yes, there are strategies and tactics in CS:S.

Unfortunately a big chunk of them involve memorization.
And the style is one of scrimmages.
Endless repetition.

Does CS ever improve?

I mean like climbing, crawling, being able to actually use the fucking bipod that comes with the SAW and some sniper rifles.
How about making a grenade tripwire trap?

Why can't I tape magazines "jungle-style" for rapid reload?

Carry an extra pistol? Not for lameass dual wielding, I mean to switch to a second deagle instead of reloading.

How come whenever I pick up a rifle, I automatically go through the "charging" sequence.
Can't I just assume there's a round in the chamber and start firing immediately?(and maybe sometimes its empty/hasn't been cocked)

How about making barricades? Sure, you can push/shoot barrels to block a door then shoot some poor victim while he gets stuck on the impediment...
but it seems that exploitation of the physics engine has been nerfed.
(Did have fun with benches once, though.)

I suppose part of the strategy/tactics is figuring out how to work with/around the limitations.

I just don't see much opportunity to be creative in CS.
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Post by Koki »

If I would play CS as it's supposed to be played I'd get called a camper and kicked out of the server.

The "plan for each round" which every goddamn clan out there has, is nothing but knowing which way the team goes now.


And now Q3? Don't say Q and then get Q3 out of your butt, these are not same game. Map control? Respawn times? Jesus, everyone knows that, every pro should at least. But that's your glorified tactics?

I mean, by that standards I could call a Bomberman tactical game.
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Post by Thor Kaufman »

He's a twelve year old nerd, he's supposed to say gay shit like that.
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Post by St. Toxic »

Woah woah woah, hey hey hey. Bomberman is quite the tactical little game, in any case more tactical than CS or Arena. And it had multiplayer coop, and mounts.

Look, it's all well to go "Yeah well CS:S and Battlefield 2 and gobble gobble gobble TACTICS TACTICS TACTICS" but face it, most often you're playing with a bunch of nimrods. Even Americas Army, where I usually take the commanding officer slot and issue orders left and right has rebel youngin's that spew "STFU NOOB I'M GONNA GO RIGHT ACROSS THE FIELD" at their squad leader, fucking tactics up in a complete fashion.
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Post by Blargh »

In a twist that still pains me considerably, I may have failed 'metallix'. However, he does amuse me. Oh yes. The muddled defense of errant points. A fine vintage. :drunk:
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Post by metallix »

but face it, most often you're playing with a bunch of nimrods. Even Americas Army, where I usually take the commanding officer slot and issue orders left and right has rebel youngin's that spew "STFU NOOB I'M GONNA GO RIGHT ACROSS THE FIELD" at their squad leader, fucking tactics up in a complete fashion.
Irrelevant. Absolutely.
It's like saying omg! Civilization has no strategy aspect because AI IS DUMB!!!%!%! olololol
Serious players team with likeminded people, not osme random idiots from the net, duh.
But if you want to have some FFA-like fun, why not? Go on. No tactics, but "phun", so hey.
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Post by St. Toxic »

So for CS to be tactical you need to be in a clan game against another clan, with both clans having a chain of command and the ability to follow orders instead of just chugging grenades and doing the limbo? Sounds quite rare and exclusive, mango.
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Post by Thor Kaufman »

Besides that idea sounds like utter horseshit, as well. Either you are playing a dumb idiot following orders like a true patriot or you are commanding some dumbasses around on teh inetrwerb omg. Sounds like a lose-lose situation either way
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Post by metallix »

Omg. have you actually heard of progaming? Big teams like 3D, Schroet Kommando, etc?
And while those are the elite teams, sponsored by huge guys like Intel and nVIDIA, there are many aspiring teams, on state and town levels, which pretty much follow suit, and may soon actually become the elites themselves. And no, such teams are not based on a fortunate turn of events and OH MY the fucked up server actually teamed me up with some good and smart players! NO! Each team is a group of friends, and if they're not friends, THEY WILL SUCK, no matter how cool are their sniping skills. Clinically tested and proven.
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Post by Mandalorian FaLLouT GoD »

metallix wrote:Omg. have you actually heard of progaming? Big teams like 3D, Schroet Kommando, etc?
And while those are the elite teams, sponsored by huge guys like Intel and nVIDIA, there are many aspiring teams, on state and town levels, which pretty much follow suit, and may soon actually become the elites themselves. And no, such teams are not based on a fortunate turn of events and OH MY the fucked up server actually teamed me up with some good and smart players! NO! Each team is a group of friends, and if they're not friends, THEY WILL SUCK, no matter how cool are their sniping skills. Clinically tested and proven.
How much of a fucking nerd do you have to be to pro-game?
Better yet, how much of a nerd are you to follow pro-gaming?
I mean, get a fucking job.
I aspired to be a pro-gamer when I was 13 and gaming gets pretty fucking old after you have played the same fucking games, over and over, year after year.

There is no possible way you can convince me that CS and Quake are anything related to tactics.
You get a map with certain fixed variables so technically you work around the defects in the game. You memorize the maps and weapons placements. You memorize the perfect spots for shooting with each type of gun.

What the fuck is your definition of tactics?
Complete and utter repetition?
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Post by Frater Perdurabo »

CS does require tactics, Quake, no. Yes, what you would call "tactics" in Quake is just common sense, i.e. "I'm not going to let the enemy get the Rocket Launcher, because he will blow me to bits with it".

On the other hand, CS does require tactics. Theoretically, it does not matter how well you can aim, because if you manage to shoot your enemy in the back, while he is flashed or just grenade him to death, you will not need much skill.

That's what makes the difference between the teams that make it and the ones that don't.
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Post by St. Toxic »

The use of flash bangs? Hold on, let me write that down.
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Post by baby arm »

You guys won't be laughing when metallix wins the World Series Grand Championship Olympics of Progaming. The entire nation of Kazakhstan will throw a month-long orgy in his honor and a new generation of Eastern European babies will be named after him. It will be glorious.
skin loves <a href="http://www.tacticularcancer.com">godless children</a>
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Post by Thor Kaufman »

Progaming is the big deal in SouthKorea, but luckily the gamers have to live celibate and are refrained (is that a transitive verb?) from procreating. They don't have time for social interaction, anyway, since they have to train their 1337 sk1ll7 all day.
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Post by metallix »

How much of a fucking nerd do you have to be to pro-game?
Better yet, how much of a nerd are you to follow pro-gaming?
I mean, get a fucking job.
How much of a fucking nerd you have to be to post at DaC, or to follow Fallout?
I mean, get a fucking LIFE!
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Post by Spazmo »

That argument's been used a lot, and it's often valid, but I'm afraid that pro gaming, much like LARPing, is a step beyond regular geekery like posting on Internet forums. I'm sure you'd be cool in Korea, though.
How appropriate. You fight like a cow.

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Post by Redeye »

Spazmo wrote:That argument's been used a lot, and it's often valid, but I'm afraid that pro gaming, much like LARPing, is a step beyond regular geekery like posting on Internet forums. I'm sure you'd be cool in Korea, though.
St. Toxic wrote:All in all, it's like larping by yourself in a basement with all the windows and doors sealed shut.
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Post by Blargh »

metallix wrote:blah
You are not posting, none of us are posting. You are ill. Gravely ill. The Doctors will be with you. Soon. Were you cognisant, I would advise you to try to not worry. Fortunately, I'd imagine you're blissfully, blissfully happy, all things not considered. With open eyes, you might learn to savour the fruit of limitation, know the colour of Dark, before it left. However, The Doctors will alleviate them. Everything. A blank tag, as it were. Shhh, patience, patient. :drunk:
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Post by Thor Kaufman »

*fart*
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