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Posted: Fri Oct 27, 2006 9:28 am
by Koki
I don't know what the fuck do you want from combat, since it's almost the same as Fallout one. Sequence, action points, critical hits and misses, aimed shots even.

Posted: Fri Oct 27, 2006 3:13 pm
by atoga
it has the same mechanics as fallout, but the problem is it's just shoddy.

and nico, what are you talking about? xp is based on the damage you do for a hit. so as long as you kill a monster, the amount of xp you get should be the same, regardless of how you killed it... :chew:

Posted: Fri Oct 27, 2006 5:13 pm
by johnnygothisgun
Damage dealt by melee characters = :dance:

Posted: Fri Oct 27, 2006 5:15 pm
by Thor Kaufman
atoga wrote:it has the same mechanics as fallout, but the problem is it's just shoddy.

and nico, what are you talking about? xp is based on the damage you do for a hit. so as long as you kill a monster, the amount of xp you get should be the same, regardless of how you killed it... :chew:
indeed, but most melee weapons have the advantage that they don't need fuel, arrows, bullets or fatigue to work properly :che:

Posted: Fri Oct 27, 2006 7:29 pm
by Nicolai
Perhaps the post gremlin stole the.. intended meaning of my post. :che:

Posted: Sat Oct 28, 2006 9:27 pm
by vendetta
Thor Kaufman wrote:indeed, but most melee weapons have the advantage that they don't need fuel, arrows, bullets or fatigue to work properly :che:
There's a way to get arrows/bulltets for free, but I guess it's cheating.