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Posted: Sat Nov 04, 2006 12:07 am
by Smiley
..Let me put it this way, I'm enthusiastic about D&D, I loved the BG and icewind dale series, and I liked NWN somewhat.

But the first ten minutes of NWN2 have been nothing but dissapointment on dissapointment..

The character creation is bland, boring and looks more like a reuse of NWN than I thought possible.
Haircuts are dull, the color choices are few and ugly, and the "head" choices all look alike.

When I chose the voice for my character, I found out that it was all the same ones from NWN! Maybe a few new ones.

The first thing that happened when I started the game, was I noticed the textures looked something like half-life on the lowest settings. And this is on max settings..

Then when the game actually starts, it all comes back to me, it's pretty much all the same as NWN. What's worse is, that the movement is worse than before.
The camera lags behind, and I have a fairly decent machine. So I go readjust the settings and when I restart the game, same lag.

When I get out of the first building, the sky texture is one big bunch of mismatched colours, clearly a complete texture fuck-up.

When I attack a creature, I have to move my character to the creature, and *then* attack, where as in NWN when you clicked a mob, it just went straight to it.

It's not like I mind moving my character around, but the controls are so utterly retarded and fucked up beyond recognisition, that I want to puke every time I have to fight something!

I played for ten minutes.. and I've never seen so bad a game in so short a time.


I'm going to try again in a few days when I'm sure to get the patch, which btw, completely screwed up when I tried to update. (which might explain the texture errors.)

I can't believe how bad it is..

Edit:

By the way, there were two spelling errors/typos in two seperate info-tips during load-screen.. That pretty much sets the standard.

Posted: Sat Nov 04, 2006 8:28 am
by johnnygothisgun
Smiley wrote:By the way, there were two spelling errors/typos in two seperate info-tips during load-screen.. That pretty much sets the standard.
Yeah, something like that is pretty unforgivable. When I turn in a paper, I run spell-check. I would imagine that the intelligent developer would do the same before turning a game over to a publisher.

Posted: Sat Nov 04, 2006 8:46 am
by Blargh
Who would imagine an Intelligent Designer behind yet another soporific 'new age' RPG ? Would you ? Or you ? Or would They ? :drunk:

Posted: Sat Nov 04, 2006 11:24 am
by DaC-Sniper
Imagine:

Producer officially announes Neverwinter Nights 3

D:

Followed by Gothic 4, Dark Messiah 2 and Oblivion 2.

D:

Posted: Mon Nov 06, 2006 6:08 am
by Smiley
after spending far too many hours on this, I can only say it's a wate of time. don't buy this game, and don't download it either.

Image

Posted: Mon Nov 06, 2006 6:25 pm
by S4ur0n27
I'll just go buy FFXII.

Posted: Mon Nov 06, 2006 6:45 pm
by St. Toxic
I'm going to try it out, hopefully to disclose even more bugs and complain like crazy. But it does have coop right? Maybe we could turn it into a computer larp night?

Posted: Tue Nov 07, 2006 3:41 am
by Matt_Helm
S4ur0n27 wrote:Can't they test the fucking games?
As far as I can tell Atari pushes everything out the door before it is ready.

Posted: Tue Nov 07, 2006 4:20 am
by Wolfman Walt
S4ur0n27 wrote:Can't they test the fucking games?
That's what they make patches for, that way you don't have to pay beta testers.

Posted: Tue Nov 07, 2006 7:32 am
by POOPERSCOOPER
I was downloading it for like 4 days and now my download has an error and I found out the torrent was fudged >:( I guess it wasn't worth it anyways.

Posted: Tue Nov 07, 2006 9:20 am
by Smiley
St. Toxic wrote:I'm going to try it out, hopefully to disclose even more bugs and complain like crazy. But it does have coop right? Maybe we could turn it into a computer larp night?
Yes.

Be sure to check the options... some of it forces the game to pause when someone talks to an npc. Some other option moves the whole party whenever someone zones.

and they all on by default...

Posted: Wed Nov 08, 2006 1:59 am
by St. Toxic
Whatever happened to the "No pirating stuff" rule? Clear your posts or ask someone to do it for you. :nazi:

Posted: Wed Nov 08, 2006 8:15 am
by Franz Schubert
I don't think you fully understand the DAC piracy policy.

Posted: Wed Nov 08, 2006 10:22 am
by Frater Perdurabo
Franz Schubert wrote:DAC piracy policy.
I don't think such a thing exists D:

Posted: Wed Nov 08, 2006 10:37 am
by Aneurysm
Dont ask, dont tell :hug:

Posted: Wed Nov 08, 2006 11:06 am
by Thor Kaufman
c'mon Toxic, don't be a jew :che:

Posted: Wed Nov 08, 2006 1:45 pm
by Nicolai
Piracy is what keeps them wheels churning. :salute:

Posted: Wed Nov 08, 2006 2:26 pm
by S4ur0n27
I remember some time when Teat removed some posts about piracy.

Posted: Wed Nov 08, 2006 10:08 pm
by St. Toxic
Aneurysm wrote:Dont ask, dont tell :hug:
That's the one. What you do outside of DAC :patriot: service is your own business. Keep it that way.

EDIT: As for NWN2 -- well, I tried it briefly and I'm uninstalling shortly. The basic cutscene-dialogue-system ala big fucking letters as if I was retarded was enough to kick all the interest out of me. The camera was sluggish, and the game started out in the vein of that time-travelling jRPG whatever it was called. Seemingly I played a 48 year old bard who believed in nothing but taking care of himself, yet I was adopted by some weird looking bug guy and my chief objective was to sell his pelts and win the big contest at the fair. Might have passed for multiplayer, but LAN is out, and if you're like me there's only two ways to play.

I have little time to spare for gaming, and simply NWN2 doesn't seem like a worthwhile investment.

Posted: Thu Nov 09, 2006 11:02 am
by Smiley
At least I played through the tutorial :lol: