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Posted: Sat Aug 31, 2002 6:06 am
by Dan
Som Guy wrote:remeber ther is a way it could be taken out of his hands and besides he dosent sound to excited about the possible production of fallout 3
"There is a way it could be taken out of his hands"?
Frankly, his hands are no where near Fallout.
Tim Cain works in Troika.
Troika can't make a Fallout game. (copyrights).
Posted: Sat Aug 31, 2002 6:08 am
by Som Guy
that is exactly what i meant
Posted: Sat Aug 31, 2002 6:06 pm
by Guest
Just give them fucking time man if you look around at other games like diablo, Jedi Knight, Castle Wolfenstein, Warcearf III It taken them years just to start making the games like diablo was made in 1996 and diablo ii in 2000 or 1,
Castle Wolfenstein like 10 fucking years, Warcreaf II was made in 1994 or something and the III in 2002 you see it takes a long time for um to make games there try to make shity new games when there can just make good old games but there morons and do not there wait like 5 years before there do/
Posted: Sat Aug 31, 2002 6:21 pm
by Jeff
Raymondo wrote:
Castle Wolfenstein like 10 fucking years, Warcreaf II was made in 1994 or something and the III in 2002 you see it takes a long time for um to make games
Err, what the fuck?
Posted: Sat Aug 31, 2002 6:23 pm
by Som Guy
just trust me making another fallout isn't going to happen until the copyrights are bought by another company
Posted: Sat Aug 31, 2002 6:32 pm
by Guest
Lasse wrote:Raymondo wrote:
Castle Wolfenstein like 10 fucking years, Warcreaf II was made in 1994 or something and the III in 2002 you see it takes a long time for um to make games
Err, what the fuck?
WHAT!!!!
Posted: Sat Aug 31, 2002 6:53 pm
by Meths
Som Guy wrote:
. i think the graphics should stay almost exactly the same but maybe have a better gamma correction
Good point!
That's exacly what FoT is. I'm not saying graph in FoT was bad, however there are not too many textures - even less than in Fo2. The reason is known - as i said it's a lot of work. You have to animate every armor with every weapon (only the main character - 7x40=?). And an average animation consists of about 10-20 pictures. As i noticed many of you want to have combined armor in 2d... he he he! Another thing is that FoT has already shown us that 2d with too many details goes slowly - even on Athlon 1.4Ghz and GeForce2 64.
Posted: Sat Aug 31, 2002 7:19 pm
by Som Guy
how would customized armor work? Wouldnt you just have diffrent protection depending on what they targeted? Also i do think that in fallout tactics they ruined the pics of supermutants,ghouls,deathclaws,and robots
i mean reallly why would you want to see a robot that dosent look like mr. handy
Posted: Sat Aug 31, 2002 7:24 pm
by Dan
Raymondo wrote:Lasse wrote:Raymondo wrote:
Castle Wolfenstein like 10 fucking years, Warcreaf II was made in 1994 or something and the III in 2002 you see it takes a long time for um to make games
Err, what the fuck?
WHAT!!!!
Your post isn't coherent, so instead of saying WHAT!!!! you could try and explain it a little better.
Posted: Sat Aug 31, 2002 7:33 pm
by Meths
how would customized armor work? Wouldnt you just have diffrent protection depending on what they targeted?
Customized armor must be animated otherwise nobody will buy this game.
reallly why would you want to see a robot that dosent look like mr. handy
I wouldn't.
Posted: Sat Aug 31, 2002 7:34 pm
by Jeff
Raymondo wrote:Lasse wrote:Raymondo wrote:
Castle Wolfenstein like 10 fucking years, Warcreaf II was made in 1994 or something and the III in 2002 you see it takes a long time for um to make games
Err, what the fuck?
WHAT!!!!
WHAT!!!!!!!!!
Posted: Sat Aug 31, 2002 7:59 pm
by Meths
Lasse wrote:Raymondo wrote:Lasse wrote:
Err, what the fuck?
WHAT!!!!
WHAT!!!!!!!!!
oh fuck
Posted: Sun Sep 01, 2002 4:48 pm
by VasikkA
retard.