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Posted: Sat May 05, 2007 2:10 am
by Wolfman Walt
You're a merc. You're in the wasteland. Go.
Posted: Sat May 05, 2007 3:31 am
by Haris
Wolfman Walt wrote:You're a merc. You're in the wasteland. Go.
Actually that when it was fallout 2 mod, cause it was limited to fetch item redoable quests, nothing else was really posible in fallout 2 engine unless you where willing to spend weeks per quest you make.
In the game we got no limitations when making the quests.
Posted: Sat May 05, 2007 4:16 am
by Wolfman Walt
Haris wrote:unless you where willing to spend weeks per quest you make.
Good to know you spent any amount of time to make a good product...wait.
Posted: Sat May 05, 2007 4:22 am
by SuperH
There's some sort of monumental, terrifying irony that Haris has managed to produce so many games, but it's so intense that it's completely out of my grasp.
Posted: Sat May 05, 2007 4:26 am
by johnnygothisgun
:existential-mystery:
Posted: Sat May 05, 2007 5:18 am
by Mechanurgist
Amazing. I still have no clue what this is about. The anticipation is killing me.
Posted: Sat May 05, 2007 5:22 am
by Wolfman Walt
If it doesn't, the gameplay probably will.
Posted: Sat May 05, 2007 5:35 am
by SuperH
I think what I don't understand is how someone with such an obviously low intelligence manages to program something like that?
I suppose it is all the "teammates" work, but why in the hell would they have him out here as the face of the project, if they've ever actually taken the time to have spoken to him in their lives?
Posted: Sat May 05, 2007 5:38 am
by Wolfman Walt
Maybe he's like Rainman or some shit.
Posted: Sat May 05, 2007 9:50 am
by VasikkA
Haris wrote:Its far off, character creation, map loading system, turn based combat, dialog and trade system are quite done, allthoe it still need tweaking and adjusting and shit like that. And graphic need alot polishing and detail making too, but its right now focused on making the gameplay run as it should.
That's cute, are you planning to add any content as well?
Posted: Sat May 05, 2007 10:01 am
by TNP
VasikkA wrote:Haris wrote:Its far off, character creation, map loading system, turn based combat, dialog and trade system are quite done, allthoe it still need tweaking and adjusting and shit like that. And graphic need alot polishing and detail making too, but its right now focused on making the gameplay run as it should.
That's cute, are you planning to add any content as well?
Dishwashing?
Posted: Sat May 05, 2007 10:34 am
by Dreadnought
DAC is pretty notorious for instant flame. I doubt that anyone (except Haris) here made something comparable, so shut up and show some appreciation.
Or do it better. Or just shut up.
Posted: Sat May 05, 2007 10:42 am
by TNP
We'll have to see if it can stand up to VD's game.
Posted: Sat May 05, 2007 10:58 am
by Dreadnought
What game?
Posted: Sat May 05, 2007 10:59 am
by TNP
Dreadnought wrote:What game?
Vault Dweller's game Age of Decadence.
You never heard of it?
Posted: Sat May 05, 2007 11:06 am
by Dreadnought
Is it this pseudo-post-apoc-roman game or so?
Posted: Sat May 05, 2007 11:08 am
by TNP
Dreadnought wrote:Is it this pseudo-post-apoc-roman game or so?
Something like that, here:
http://www.irontowerstudio.com/
http://www.rpgcodex.com/phpBB/viewforum.php?f=18
Posted: Sat May 05, 2007 11:10 am
by Dreadnought
Yeah. That's what I mean.
Doesn't impress me much. I don't like the setting. Maybe a good game, but nothing for me. I like it more futuristic., so I can listen Drum N Bass to it.
Posted: Sat May 05, 2007 11:34 am
by VasikkA
Haris wrote:
Cooking? Mining? Crafting? WTF
All work and no play makes VasikkA a dull boy.
Posted: Sat May 05, 2007 12:10 pm
by Haris