Page 2 of 2
Posted: Wed Aug 07, 2002 12:07 pm
by Saint_Proverbius
Ugh.. No.. Dear lord, no. No more ugly Japanese console looking PC RPGs.
Posted: Wed Aug 07, 2002 12:22 pm
by Firebrand
What I meant by that was that the style of the genre of fantasy and technology would be blended together in a way similar to what was done in those games. i.e. a castle with computer equipment, a fire-breathing dragon, and a huge robot with rocket launchers, that type of thing. Not looking to reproduce anime-style characters or make anything look like a console game. I just always liked how they blended magic and technology. Of course, we might go for a post-apocalyptic cyberpunk thing, but we're not sure yet. We were really hoping for a Fallout game.
Posted: Wed Aug 07, 2002 5:04 pm
by FireWolf
One of the main features I liked about fallout was that it didnt slip to magic, it stays within reasonable feasability. The FEV mutants, the radiation, the society, are all pretty believeable. Not so with magic. I enjoy magic games, sure, I play RPGs like Dungeon siege and Neverwinter Nights but those games are a different breed from post apocalyptic RPGs like fallout.
Posted: Wed Aug 07, 2002 6:40 pm
by VasikkA
I think most of use feel that way too. Magic, spirits and other supernatural stuff doesn't belong to fallouts. Nor do dragons and castles, no matter how much they would be dripping with FEV. Fallout is something unique and shouldn't be mixed with other genres or RPGs. Just look at the response 'Fallout Fantasy' got when it was in the topics.
Posted: Thu Aug 08, 2002 6:30 am
by Firebrand
I agree wholeheartedly. Fallout should stay Fallout. Like I said, my team and I were discussing different game ideas and the futuristic techno-fantasy idea was one of the top 2 next to a Fallout game.
When I heard the rumor about a "Fallout fantasy" title, I was a bit disgusted at the idea, myself. I've always been the kind of person that wanted movie and game makers to stick to their respected genres, and respect the continuity of their franchise. One game I have to say did this really well, and that was System Shock 2. Fallout 2 came close, but missed the target a bit, I think.
Posted: Thu Aug 08, 2002 9:09 am
by Jimmyjay86
8O
Posted: Thu Aug 08, 2002 9:13 am
by Jimmyjay86
Why make something derivative? As long as you are starting completely from scratch make your own story. It can have a PA theme but just give it a completely different storyline. Go to the Apocalypse Fiction Page to find a good story and ask the author if you can make a game based on it or write your own story. If its good and post-apocalyptic people will play it regardless if it has the name Fallout in it or not. There is nothing magical about the Fallout name or story.