Green and Red forcefields

Mapping & modding Fallout Tactics and reviewing maps thereof.
User avatar
Ausir
The Vault Overseer
The Vault Overseer
Posts: 1272
Joined: Mon Apr 22, 2002 1:58 pm
Location: Poland
Contact:

Post by Ausir »

Well, they're not mine - they were made by Domin (the maker of Spray). I just sent them to Odin (and they're also hosted at SAD - http://www.fallout.scifi.pl ).
User avatar
Red
Hero of the Glowing Lands
Hero of the Glowing Lands
Posts: 2085
Joined: Wed May 15, 2002 11:58 am
Location: Nowhere (important anyway)
Contact:

Post by Red »

Damn it, everytime I look as those damn simple red and green tiles I'm like "OOOhh ahh whoah *mntal ejaculation*" yet I can't even find the will to place them on my map :P (Maybe it's because my mental self went to bed after having it's mental sex?)
...
User avatar
OnTheBounce
TANSTAAFL
TANSTAAFL
Posts: 2257
Joined: Thu Apr 18, 2002 8:39 am
Location: Grafenwoehr, Oberpfalz, Bayern, Deutschland
Contact:

Post by OnTheBounce »

Red wrote:Actually my comment was aimed at Ausir's (rather nice) FO sprites hosted on NMA - they could be nicer :D.
Yes, well, better safe than sorry. :lol:
Red wrote:And I know all about getting sidetracked, or you would already have sprite editing in the viewer otherwise :P
Speaking of getting sidetracked, I need to check into adding custom sounds to weapons and not just changing out the sound files that FoT uses. I'm pretty sure that using BoSEE we can do this...yes, my old desire to see the 14mm Pistol/.223 Pistol sound in FoT has been rekindled since the other day when I set up a 14mm Pistol along w/ammo and (using the DU setting for the ammo subtype) I noticed that it really took a bite out of people... :evil:

OTB
"On the bounce, you apes! Do you wanna live forever?!"
User avatar
Odin
Respected
Respected
Posts: 87
Joined: Fri Apr 19, 2002 2:31 am
Contact:

Post by Odin »

Red wrote:Actually my comment was aimed at Ausir's (rather nice) FO sprites hosted on NMA - they could be nicer :D.

And I know all about getting sidetracked, or you would already have sprite editing in the viewer otherwise :P
Haven't had time to change them, Red... Worked 13-14 hours last night, and at work again now at 08:00...zzzz.ZZZzzzzz...
Webmaster@NMA
Post Reply