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Posted: Mon Mar 10, 2003 6:28 am
by Ripper
Gecko wrote:I think the best weapons against robots are plasma rifle, laser rifle, pulse rifle, Browing M2, Sunbeam gatling laser, electrical rockets (or other rockets), pulse granades, granade launcher, panzor jackhammer with EMP shells. And the best against robots is the MEC gauss minigun but you can get it only in the 18th mission. Have good robot hunting!
the M79 simply suxs against bots..............

and slugs rounds do preety fine against bots as well.

Posted: Mon Mar 10, 2003 7:17 am
by Stainless
*cough* EMP Rifle *cough*

Posted: Mon Mar 10, 2003 9:31 pm
by Gecko
the M79 simply suxs against bots..............
and slugs rounds do preety fine against bots as well.
[/quote]

Yes, the granade launcher is not the best weapon, but it is not bad. Sometimes i hit robots for 50-60 point, sometimes i hit robots about 10 points. I used it because Jo was in my group and i had to give her a gun and the g.l. was better than the gauss pistol...

Posted: Tue Mar 11, 2003 10:21 am
by Ripper
Gecko wrote:

Yes, the granade launcher is not the best weapon, but it is not bad. Sometimes i hit robots for 50-60 point, sometimes i hit robots about 10 points. I used it because Jo was in my group and i had to give her a gun and the g.l. was better than the gauss pistol.....
.
well you need those 2mmECs anyway for the really big gun.

Posted: Tue Mar 11, 2003 8:26 pm
by Gecko
well you need those 2mmECs anyway for the really big gun.
Yes, the Mec gauss minigun is coool! But it uses too much ammo.

Posted: Wed Mar 12, 2003 3:16 am
by Ripper
Yes, the Mec gauss minigun is coool! But it uses too much ammo.
if you have being saving those little balls of pain to the final campaign, you can have easily close to 600. And 600 is more than sufficient for 1 guy to solo the entire Calculator's Lair.

short but fun....

;)

Posted: Wed Mar 12, 2003 8:44 pm
by Gecko
if you have being saving those little balls of pain to the final campaign, you can have easily close to 600. And 600 is more than sufficient for 1 guy to solo the entire Calculator's Lair.

short but fun....

;)
I had more than 600 ammo when i was in vault 0. How could i do it? hmmm.

Posted: Sun Mar 23, 2003 11:32 pm
by Meths
What you need to fight against robots armed with energy guns and not lose ammo is fast and efficient deathclaw :D .

Haveing silent running perk, sneak skill on 90 - 100% and agility on 10 it's fast enough to disable any chars with short shot sprites. Bots armed with riffles can be easly defeated this way (don't try with ones with miniguns). Aiming in eyes, it's more than certain the victim will lose it's countiousness several times before you eventually kill it.

Heh, once using Kldrav i sliced a behemoth, but don't ask me how much time it took. :wink:

Posted: Mon Mar 24, 2003 6:27 am
by Ripper
Meths wrote:What you need to fight against robots armed with energy guns and not lose ammo is fast and efficient deathclaw :D .

Haveing silent running perk, sneak skill on 90 - 100% and agility on 10 it's fast enough to disable any chars with short shot sprites. Bots armed with riffles can be easly defeated this way (don't try with ones with miniguns). Aiming in eyes, it's more than certain the victim will lose it's countiousness several times before you eventually kill it.

Heh, once using Kldrav i sliced a behemoth, but don't ask me how much time it took. :wink:
it must have took 5 hrs........

Posted: Sun Mar 30, 2003 8:35 pm
by ArchVile
I would just ambush those suckers with EMP nades. Have Clarise just pop out and throw a couple of those nades downrange.

Gatling Laser and Laser Rifle is the best combination you can get, Gatling laser allows for heavy damage, pair that with Fast Shot and Bonus ROF, and the Laser Rifle allows for nice range and armor penetration. The Pulse Rifle is amazing though, i had 3 of those plus the prototype by the end of the game i believe. I know you can buy 1 from the quarter master, 1 from that elite squad in Vault 0 (forgot their name), and 1 in a locker. Course I just had 3 people with the Gatling Lasers doing all the dirty work >:)

Posted: Sun Mar 30, 2003 9:39 pm
by nexus
I think Ridick performs briliantly - he already have the silent death perk at level 8, and armed with a cattle prod on overload he can kill any of the humaniod robot sentries in 1 blow - even if if he fails he'll still have enough AP for another blow, ensuring death (dismantle).

Posted: Mon Mar 31, 2003 12:25 am
by Strap
tank bots are a pain in the ass.

first time i met one, i had to have everyone in my squad aim for a part on it (2 for the head, 2 for the left tracks, and 2 for the right tracks) so then i basicly crippled and knocked it out, still, i sucked and it took a while to kill after that.
i used a similar tactic on bahemoths, but 1 or 2 people would have heavy weapons (gatling laser/browing) to deal damage while the others kept it subdued.

Posted: Tue Apr 01, 2003 4:37 am
by Ripper
tank bots are a pain in the ass.

first time i met one, i had to have everyone in my squad aim for a part on it (2 for the head, 2 for the left tracks, and 2 for the right tracks) so then i basicly crippled and knocked it out, still, i sucked and it took a while to kill after that.
i used a similar tactic on bahemoths, but 1 or 2 people would have heavy weapons (gatling laser/browing) to deal damage while the others kept it subdued.
I just beaten a Tankbot with my main guy in APA using unarmed.

I did 500 damage with a single critical hit. ;D

Posted: Wed Apr 02, 2003 10:33 am
by nexus
I just beaten a Tankbot with my main guy in APA using unarmed.

I did 500 damage with a single critical hit. ;D
No powerfist?? no nothing??

Posted: Fri Apr 11, 2003 2:52 pm
by Gecko
I just beaten a Tankbot with my main guy in APA using unarmed.
I did 500 damage with a single critical hit. ;D
That's amazing! I will make an unarmed special character.

Posted: Fri Apr 11, 2003 4:21 pm
by sabin-x
does a powerfist do electrical damage or what?

Posted: Fri Apr 11, 2003 6:34 pm
by OnTheBounce
sabin-x wrote:does a powerfist do electrical damage or what?
No, it does "Energy" damage, just like all weapons using SEC. Ammo type dictates which type of damage a weapon will do.

OTB

Posted: Fri Apr 11, 2003 6:47 pm
by avenger69ie
Or.... if your feeling brave enough, you could arm your whole squad with Plasma and laser pistols, they dont do much damage alone, but in groups i found them to be lethal!! also use them as a secondary weapon if you wanna go off Bot hunting with one NPC. take along a large cal gun or an energy rifle.

Posted: Fri Apr 11, 2003 9:29 pm
by atoga
the acid-loaded super soaker works wonders actually... and it's FUN! I reckon a cattle prod would be good too if you were willing to get up close and personal with the robot.
ah stop complainin' about them machines, bots ain't that hard as long as you have a tactical sense. pffft.

Posted: Fri Apr 11, 2003 10:31 pm
by Gecko
Why didn't they put the solar gun into FT?