indubitablyRed wrote:Bozar am ghey
Speacially in a FO forum.
MiniGun Damage
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Plasma and Laser weapons aren't exactly effective against PA. You'd probibly still be better off sticking to the Bozar.SeanDMan wrote:4. The Bozars efficency is limited by powered Armors. Once I got to the point where I needed to kill Navarro, plasma was my option, and the few pulse weapons you can pick up there.
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One of the last games of FO2 I played I was toting around a Laser Rifle and relying exclusively on targeted eye shots. I left a swath of critters of all shapes and sizes neatly cut in half. After having thought very little of laser weapons in general in the FO universe I have to say that I was impressed, although I didn't like the fact that I had to give up 5 hexes of range compared to a Sniper Rifle.Stainless wrote:Plasma and Laser weapons aren't exactly effective against PA. You'd probibly still be better off sticking to the Bozar.
BTW, one of the things that impressed me when replaying FO for research on The Hub recently was that the weapons really don't fall out of favor very quickly. For instance, the 10mm SMG remains a viable weapon throughout most of the game.
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Re: MiniGun Damage
[shamelessadvertisingformysite]If you ever wonder again, check out my site over at www.geocities.com/fo_tank I have all t the weapons from both games listed including their damage done, capacity, etc. All taken from the game when I was playing it (base-level, cutting out the pics from screen-shots, etc!). Took forever but made a site I'm proud of.requiem_for_a_starfury wrote:NMA has 5-12 but Yuri Bushins FO2 Database and Dilweeds Fallout site say 7-11. Can anyone tell me what the game says the minimum and maximum damage for the Minigun is please, I've started replaying and overwritten all my late game saves.
Thanks
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