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Posted: Thu Jun 19, 2003 9:31 pm
by Lunchmeat
How about an encounter where you watch a super mutant and BOS paladin go at it for a while, then make up and walk off into the sunset?
Posted: Thu Jun 19, 2003 9:42 pm
by spyder07
That's kinda fucked up. I mine what the hell could that with the VD or CO? You're the VD looking for the best place to start up a tribal village. That sounds mighty gay. It better take place in anohter part of the country if it starts after FO.
Posted: Fri Jun 20, 2003 10:16 pm
by Carib
Well, we'll see how it goes...
Posted: Fri Jun 20, 2003 10:26 pm
by Slave_Master
Lunchmeat wrote:How about an encounter where you watch a super mutant and BOS paladin go at it for a while, then make up and walk off into the sunset?
If it follows along the path of FO2, then they'll be having sex, not fighting.
Posted: Fri Jun 20, 2003 11:04 pm
by Lunchmeat
psst. It's Marcus and Jacob.
Posted: Sat Jun 21, 2003 2:17 am
by Fang_Teng
Wait, why would anyone want an encounter of Marcus and Jacob having sex?
Edit: other than Yaoi fan fic writers, I mean.
Posted: Sat Jun 21, 2003 3:25 am
by Strap
that means its gonna suck. they cant have it work without holes and not being able to use the old chars/cant introduce new guns. and also all new charactors would have to die before FO2 story started. well, not die, but have a good way to fit into it.
Posted: Sat Jun 21, 2003 7:51 am
by Lunchmeat
Just have it on the other side of the continent then.
Posted: Sat Jun 21, 2003 5:15 pm
by Bloodgeon11
:o ian was in FO2? Or did i misread it... Oh, and that Hall o' Heros thing sounds pretty good
Posted: Sat Jun 21, 2003 5:20 pm
by Spazmo
He was going to be in FO2, but in the end, they just didn't put him in. He was supposed to be either in the Den as an old man who thinks you look like someone he knew and gives you a gun or in a location called the Abbey that was cut from the game.
Posted: Sun Jun 22, 2003 3:52 am
by spyder07
He was supposed to be in the Abbey. I think one of the people in the Cafe of Broken Dreams Encounter says something like "Ian? He's around here some where, try the Abbey."
Posted: Tue Jun 24, 2003 5:52 pm
by Carib
Can't the people at Black Isle or some modder cook up a mod or pathc that can allow you to find Ian and this abbey along with the nefarious EPA center.
And yeah, a Hall of Heroes is nice... I mean, maybe some people didn't like Katja and other Party Members, but they are all part of the same team, damn it.
Posted: Thu Jun 26, 2003 10:43 pm
by Raymondo
No because the fallout communtiy doesn't have much modder.
Why cant we be more like the morrowind community, they have loads of cool people improving the engine and game. Damn you fallout community, joking you know I wub you.
Posted: Fri Jun 27, 2003 1:34 am
by Killa-Killa
WTF?! What's with this edit/delete system not working for me?!
Could the moderators please delete this post, if posible
Posted: Fri Jun 27, 2003 1:41 am
by Killa-Killa
Fallout Junkie wrote:Why cant we be more like the Morrowind community, they have loads of cool people improving the engine and game. Damn you fallout community, joking you know I wub you.
There aren't enough of us. Most fallout players (like 95%) don't go to forums. They just play the game once and toss it out/store it away. Morowind had more players (I think?), so only like 2-3% needed to do this to improve on the game. Also, FO isn't an effective "nerd" game (No offense to the geeks, one of which I am) and thus doesn't have such a techie community to do such things.
Also, I would like a hall of heroes, with specialized items. IE: the sawed-off with reminder to take heart pills, The broken radio, The dog Uber-dog skeleton which is invincible, from which you can take the jaw and make a knife that does 999-999999999 damage, all critical. This would include all possible party members, with a description and a commemorative item. Only available after you've finished the game.]
Posted: Fri Jun 27, 2003 1:46 am
by atoga
Trudat. I'm pretty computer illiterate myself
... though I am a roleplaying geek and I spend an inordianate amount of my time writing and drawing. But eh, what can you do. To top off your point, Morrowind has tons of players and shit - way more than Fallout's miniscule fanbase, that's for sure.
Booja555 wrote:Also, I would like a hall of heroes, with specialized items. IE: the sawed-off with reminder to take heart pills, The broken radio, The dog Uber-dog skeleton which is invincible, from which you can take the jaw and make a knife that does 999-999999999 damage, all critical. This would include all possible party members, with a description and a commemorative item. Only available after you've finished the game.
No.
Posted: Fri Jun 27, 2003 3:01 pm
by Strap
heres a great idea:
all messed up encounters (such as stupid monty pithon stuff) should be saved until you have beaten the game (given that you would be able to continue like in FO2) so then you wont have all that stupid stuff durring the game and you would have to work for it. all encounters during the game would be normal, not insane items or long lost FO1/2 people.
or better yet just not have any stupid encounters at all!!
Posted: Fri Jun 27, 2003 9:30 pm
by Raymondo
Most fallout players (like 95%) don't go to forums. They just play the game once and toss it out/store it away. Morowind had more players (I think?), so only like 2-3% needed to do this to improve on the game. Also, FO isn't an effective "nerd" game (No offense to the geeks, one of which I am) and thus doesn't have such a techie community to do such things.
Yeah thats what I said just not as long or as simple.
Posted: Sat Jun 28, 2003 12:26 am
by Carib
Damn.... There are a lot more Fallout fans, but I guess Fallout is an under dog game...
But even PC Gamer hails Fallout universe as a stroke of genius.
Posted: Mon Jun 30, 2003 2:55 am
by Bloodgeon11
Wait... i remember reading in the fo2 handbook (vault dweller's diary) that ian got killed in necropolis by a flamer...so how could he be in fo2 anywhere but a special encounter...or a ghost!