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Posted: Wed Dec 31, 2003 11:21 pm
by OnTheBounce
Mr. Green wrote:Did Mad Max have a crowbar? I believed he had a knife in Road Warrior and he basically no weapons throughout Thunderdome.
Yes, at the beginning of
The Road Warrior he has a crowbar. I think you're remembering the knife he had hidden near the disarming switch on his car's fuel tanks.
Mr. Green wrote:Of course, being me, I haven't seen Mad Max I.
I recommend you skip it, unless you can see it w/the original dialogue. The US-dubbing is so poor it makes most spaghetti westerns sound really good. (Fortunately the Special Edition has the original Australian dialogue.)
OTB
Posted: Thu Jan 01, 2004 12:34 am
by Kashluk
Sorry for off-topicing:
Hm... I just started a Mad Max- oriented Fallout 2 game and I'm thinking of using Small Guns, Melee Weapons & Repair as tag skills, Leather jacket as armor + sawed off shotgun / crowbar as weapons.
Is this the best choice or would you recommend something else as well?
Posted: Thu Jan 01, 2004 1:04 am
by Raksha
A knife.
And a dog, obviously.
Posted: Thu Jan 01, 2004 3:43 am
by Blizzard
get the car, mos. def. and soup that shit up w/ all the upgrades possible.(he had a car in one of 'em)
Posted: Thu Jan 01, 2004 5:07 am
by Ernesto
In Road Warrior. Mel had a car, he totaled it and some goons got blown up trying to recover the gas from it's tanks.
In the first one, I think he drove a taxi. I'm not sure, at all.
In Road Warrior, did anyone notice the sand coming out of the tanker before that fact is fully revealed to the audience?
.....
Ah crap, let's get back on topic.
Posted: Thu Jan 01, 2004 6:53 am
by Blizzard
I never noticed it, 'splain to me where.
I love those movies
anyway
try a "1 kill" game
where you only kill frank horrigan, but talk your way out of everything else. Is it possible?
Posted: Thu Jan 01, 2004 9:31 am
by Kashluk
Hm... a leather jacket, a car, a sawn-off shotgun, Dogmeat and knife/crowbar (or some other kinky melee weapon)... I guess I'll do just fine against the Enclave
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Posted: Thu Jan 01, 2004 12:02 pm
by Franz Schubert
LOL you're going to tag repair? Hmm... how about tagging speech? Max was fairly good at it, plus in the game speech pwns.
Posted: Thu Jan 01, 2004 3:03 pm
by Stainless
Damn you Franz. I was about to say that. I had melee, small guns and speech tagged. having speech at 120% is all you really need, with your small guns being very high (need to get those eye criticals)
Posted: Thu Jan 01, 2004 8:20 pm
by Kashluk
Well, I'm on about level 8 now, ditched the sawn-off and kept the normal shotgun.... The range of the sawn-off sucks. And I've already invested quite a lot of points in speech and I bet leveling up is the only way I'm going to survive
Still, I don't understand what's so "lol" about tagging repair? It's not like I'm having Vic along, there's no room for any other NPC than dogmeat.
How did you do against heavily armored opponents, Stainless?
Posted: Thu Jan 01, 2004 10:18 pm
by atoga
Kashluk wrote:Hm... I just started a Mad Max- oriented Fallout 2 game and I'm thinking of using Small Guns, Melee Weapons & Repair as tag skills, Leather jacket as armor + sawed off shotgun / crowbar as weapons.
That would work better in Fallout 1, I think... since you can get dogmeat and it's more fun anyway.
Posted: Thu Jan 01, 2004 10:31 pm
by Kashluk
Well... you don't have Combat Leatherjacket in Fallout 1
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Posted: Fri Jan 02, 2004 3:07 am
by Franz Schubert
Plus you can have four dogs at the same time in FO2.
Posted: Fri Jan 02, 2004 9:41 pm
by Kashluk
Well... I'm only planning to get one, the original Dogmeat, as soon as I get the Cafe of Broken Dreams- encounter.
But now I'm at level 16, doing pretty well, got TAG! and tagged speech as the fourth skill... But I still do not dare to fight south of New Reno. It's suicidal to go against anything bigger than a pig rat with a normal shotgun
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Posted: Sat Jan 03, 2004 5:44 am
by Stainless
Criticals to groans, followed by critical to eyes. Died alot. But that's beside the point. My highest stats were percep and luck, followed by agility. Don't need a high strength.
OnTheBounce wrote:Mr. Green wrote:
Did Mad Max have a crowbar? I believed he had a knife in Road Warrior and he basically no weapons throughout Thunderdome.
Yes, at the beginning of The Road Warrior he has a crowbar. I think you're remembering the knife he had hidden near the disarming switch on his car's fuel tanks.
He also had a pair of bolt cutters.
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Posted: Sat Jan 03, 2004 8:58 pm
by Kashluk
Well my SPECIAL goes as follows:
Str 7
Per 7
End 7
Cha 5
Int 8
Agi 8
Lck 7
Gifted-trait + the zeta-scan explains the high numbers. Might not be the best possible solution, but it has worked for me so far :-/
And it seems that already gaining a few levels affects the outcome of battles a lot. At level 14 I was afraid to fight against the slavers at NCR, but at level 16 I took out Mordinos AND Salvatores.
Posted: Sun Jan 04, 2004 8:26 pm
by American Tourister
How are you going to get through the Enclave if you're not wearing powered armor? Won't the soldiers, and maybe the turrets in the first room, open up on you immediately?
I guess sneaking would help if your % was high enough.
Posted: Mon Jan 05, 2004 3:21 pm
by Stainless
Yeah, sneak is pretty handy
Posted: Mon Jan 05, 2004 7:43 pm
by Kashluk
Yeah... but I don't know, maybe I'm allowed to use power armor for "non-combat purposes only" ? Or should I just level up 'till 99 or something and whack the shit out of them with my leatherjacket/shotgun combination?
Working on it
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Posted: Mon Jan 05, 2004 8:30 pm
by Franz Schubert
Stroll around the wastes Northeast of San Fran and fight the centaurs, they will get you strong enough in no time. Then you should have enough HP/Perks to take on the enclave.