I honestly didn't mean to post again, and I apologize for contradicting my last post, but I saw there were some questions here.
Rosh wrote:What's that? You get paid off with free games?
![icon_wink ;)](./images/smilies/icon_wink.gif)
Depends on who I'm writing for at the moment. I also write for Station Gamer, Tip Station, and OXM in the UK, I believe some of my work has appeared in A to Z Cheats in Australia, and I'm a strat guide author for DoubleJump Publishing. When I say "professional gamer," I mean it's how the rent gets paid.
DarkUnderlord wrote:So you're biased towards games where they're made by people you know and unwilling to give critiscism where critiscism is due because they're you're friends (well, because you may and/or may not meet them at the water cooler at the next E3)? That's cool.
Aren't you the guy who wrote the infamous "Why I Hate BoS" FAQ? Have you actually played the game yet?
If you'd actually read the post you're quoting, you'd've noticed that I was talking in generalities, and was not talking about the complete avoidance of criticism, but instead, about "softpedaling." In the private fan community, you are free and clear to call game designers coal-burning gutter whores if you want, because they all know better than to come by your boards. When you're in the press, you'd better be able to back up the shit you talk.
That's what I meant; that's what I thought was obvious. I did not hold myself back in the review for fear of the mighty fist of Bob and/or Phil, as I would expect would've been glaringly obvious by the last five hundred words of the piece.
Now, I can see Proverbius's point, in that the language used in the guide would seem to preclude the rating I gave the game. I'm not sure how he knows that a dungeon crawler is "easy as hell" to make--if they were, I would presume that the Fallout fan community would already be hard at work on a version of Brotherhood of Steel that would make Interplay's look like Angband--but I can appreciate what he's saying. Doesn't mean I'm going to rewrite the review, because it's already a fairly concise summary of my opinion--entertaining co-op monster bash with some incomprehensible omissions--but his point's well-made.
Bluesilences wrote:]They is no friend in business, that's why i don't want to go in there. But you my friend, you are in the business so you should not worry about peer pressure if you want to cut trough, by being a sheep you will accomplish little in this kind of business
As noted above, I was speaking in generalities, not specifics, because game criticism as a whole was being discussed. I wasn't talking about my work; I invite you to read some of my other reviews, of games you've actually played, at game-over.net or worthplaying.com, and decide whether I am a "sheep" based upon that.
I'd still recommend to the lot of you that you play Brotherhood of Steel. If you don't like games in the Dark Alliance vein, then you won't like it, and that's cool.
If you're only avoiding the game because of fannish devotion to a seven-year-old PC RPG that many of you seem to feel that you own in some way, then you're not only working yourselves into an unnecessary frenzy over an irrelevant piece of luxury software, but you're allowing a preexisting and irrational prejudice to keep you from enjoying a decent and entertaining video game.