Who is TEH SECKRET PLAYA?!
- airsoft guy
- Vault Hero
- Posts: 1008
- Joined: Wed Jul 30, 2003 3:32 am
- Location: Washington State
Are they like Puff the Magic Dragon kind of stuff, or are they like hardcore flying around eating peasant's children for shits and giggles kind of dragons? See you can't consider boxers an outer garment because they don't have a little fastener so your pesky will pop out at inopportune times, and it's only cool if you're a big fellow for the ladies to see. I can't wear boxers because I've got what's called a grower, not a shower. But it's all good, I live in an area where if I really wanted to I can go out in the backyard and run around without anything on, it's great having woods behind you. That's also where I bury the hobos.
Anyway, back on topic.
Anyway, back on topic.
George Bush lowered taxes so the Jews could kill Michael Moore.
Duck and Cover: THE site for all your Fallout, gay porn, White Supremacist and goatse needs.
Duck and Cover: THE site for all your Fallout, gay porn, White Supremacist and goatse needs.
My thanks and condolences to the brave souls who are braving the frightening design of this "game" in order to publicly post a summary of the game.
Obsidian:
Now working on Fallout: New Undermountain!
They promise to spend only a year on this title - only a year less than the original Descent to Undermountain!
Now working on Fallout: New Undermountain!
They promise to spend only a year on this title - only a year less than the original Descent to Undermountain!
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- Vault Dweller
- Posts: 156
- Joined: Sun Jan 04, 2004 12:36 am
- Location: QLD, Australia
Okay, I've now learned that the hidden characters are indeed identical to the initial characters (who are nearly indistinguishable ability-wise as is), but that they have armor bonuses. Rhombus is just the big guy with an additional 30 in armor. That's it.
If that isn't enough to kill potential replay value, which I suppose is important to these kinds of games, how about the fact that the appearance of items aren't nearly as randomized as they should be, and there's no rare or special equipment/weapons whatsoever.
If that isn't enough to kill potential replay value, which I suppose is important to these kinds of games, how about the fact that the appearance of items aren't nearly as randomized as they should be, and there's no rare or special equipment/weapons whatsoever.
theres 2 special guns. Explosive meat gun, and the slugger but both are in los, and theyre a pain in the ass to get. Read it while I was in the prima guide when I was in EB, clerk looked at me "you gonna buy that?" I replied "nope" and kept on reading.
Okay the chapter on the Vault.
First boss: 7 pissed off machine gun turrets. After you use 25 stim paks you realize "son of a bitch i could have just taken out the machinery in the other room."
fight your way to artiss where you find out the mutants are after a weapon, well.. no shit.. arent we all?
beat artiss (big ass mutant, use combat shotgun and stay the hell away from his melee attacks), and 2 cloaked mutants pop out of no where and ure in a prison missing an arm with a bad ass blonde chick named Mary in a very revealing vault suit. Id suggest having a one handed weapon for this part. You get to what remains of the vault dwellers in the garden, and you help them escape. This is where im at now.
oh, the vault has a "shop tec" which is probably the coolest thing in the game. But I never imagined the pip boy with a female voice. Go figure.
Okay the chapter on the Vault.
First boss: 7 pissed off machine gun turrets. After you use 25 stim paks you realize "son of a bitch i could have just taken out the machinery in the other room."
fight your way to artiss where you find out the mutants are after a weapon, well.. no shit.. arent we all?
beat artiss (big ass mutant, use combat shotgun and stay the hell away from his melee attacks), and 2 cloaked mutants pop out of no where and ure in a prison missing an arm with a bad ass blonde chick named Mary in a very revealing vault suit. Id suggest having a one handed weapon for this part. You get to what remains of the vault dwellers in the garden, and you help them escape. This is where im at now.
oh, the vault has a "shop tec" which is probably the coolest thing in the game. But I never imagined the pip boy with a female voice. Go figure.
- Saint_Proverbius
- Righteous Subjugator
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Friggin' lame, considering he left Vault 13 and headed North with a group of people who also left Vault 13 shortly after they found out about him getting banished as well as people he picked up on the way. Texas, where Fallout Enforcer is set, obviously isn't North from middle California where Fallout takes place, and where's all the people who followed him?Foldy wrote:-- Vault Dweller. He's voiced by the same guy who does Raziel from the Soul Reaver games, and he appears, for whatever reason, in Carbon, a place that's on the other side of the country from Arroyo. He's apparently the last guy you can unlock.
I think the reviews that have described this game as a poorly done BG: DA mod with a Fallout theme are pretty much on the mark, but they should also point out that it's a mod made by people who don't know shit about Fallout.
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- Vault Dweller
- Posts: 156
- Joined: Sun Jan 04, 2004 12:36 am
- Location: QLD, Australia
Nightkin? They don't 'cloak' when they want to, they're always fucked-up. StealthBoy, I suppose.Presto wrote:2 cloaked mutants pop out of no where
What the Hell? Last time I checked, the PIPBoy was having his dick sucked by three porn actresses, indicating that he is a heterosexual male.Presto wrote:But I never imagined the pip boy with a female voice. Go figure.
Yep. They're nightkin. Here's another funny: while the deathclaws in this game don't have hair as they did in Fallout Tacitcs, some of them can use cloaking devices!
Edit:
Oh, and I also suppose it's worth mentioning that the game's final location, an unmarked vault containing FEV, Death Claw nests, and Brotherhood of Steel equipment (how'd that get in there?).
Edit:
Oh, and I also suppose it's worth mentioning that the game's final location, an unmarked vault containing FEV, Death Claw nests, and Brotherhood of Steel equipment (how'd that get in there?).
Spoilers...If you care.
I thought it was Vault 1. Which was specially made for scientists which were trying to find a cure for damaged tissue (Your character gets his arm cut off by Attis, and then thrown down into a vault area, and then the vault citizens use their technology and fix you up good.) So then Attis takes his mutant army down there to try to make mutants sterile once again (and the whole 3rd act, your lead to believe that they were after some weapon). Yup thats pretty much it.
Secret Characters are (as stated b4):
Patty: Vault Security officer. She gets killed at the end of the game. I really don't know why the hell a secret character that actually appears in the game and dies would be a secret character.
Rhombus: Rhombus is about 60 or 70. He's an geezer, and isn't to fond of ghouls. He also dies in the game, so another secret character that kinda pisses me off. He reminds me of Solidus Snake. He's even got the eyepatch down.
Vault Dweller: This character also appears in the game and is the final one you get. I think it is cool that he makes an appearence, but I wouldn't go so far to make him playable. If you try to make the game in between Fallout 1 and 2, try not to fuck up the timeline by making the vault dweller go way outta his way to take out Attis and the mutants....again. He was cool to see, but the reminising on Fallout 1 kinda pissed me off, he did it way to much, kinda making sure I got the point.
All the secret characters were kinda thrown in at the end of the game, but having characters that appear in the game as opposed to no characters is better then nothing I guess.
They did have good voice actors. Earl Boen (Terminator 2 star, Dr Silberman), Michael Bell (Raziel), Tony Jay (Elder God), and of course Cam Clarke (Appears in almost every game, Pukk in Beserk and Liquid Snake in Metal Gear Solid 1 and 2) all are incredably good. The dialoge does dound bad, but thats because it's chopped up into fragments so we can ask retarded little questions that don't make a difference anyway. Why not just set up a scene and make it dramatic, like how the whole Legacy of Kain series or Metal Gear Solid does it. That way at least the dialoge will sound more realistic.
The game isn't bad though. I would give it a 7/10 or maybe and 8. But lets get one thing straight here. This game is nowhere as good as Fallout 3 would have been. Cancelling FO3 for FOBOS2 is perhaps the most retarded thing ever. This would have been a good filing game to keep the lesser die-hard fallout fans occupied until FO3 came out, but now that ain't gonna happen, so that kinda sucks.
I guess I will give my full review (and reviews on all the games) later.
Oh Ya. No Mutants Allowed and Duck and Cover get thanked in the credits. It says thanks for the laughs duckandcover.net and nma-fallout.com.
I thought it was Vault 1. Which was specially made for scientists which were trying to find a cure for damaged tissue (Your character gets his arm cut off by Attis, and then thrown down into a vault area, and then the vault citizens use their technology and fix you up good.) So then Attis takes his mutant army down there to try to make mutants sterile once again (and the whole 3rd act, your lead to believe that they were after some weapon). Yup thats pretty much it.
Secret Characters are (as stated b4):
Patty: Vault Security officer. She gets killed at the end of the game. I really don't know why the hell a secret character that actually appears in the game and dies would be a secret character.
Rhombus: Rhombus is about 60 or 70. He's an geezer, and isn't to fond of ghouls. He also dies in the game, so another secret character that kinda pisses me off. He reminds me of Solidus Snake. He's even got the eyepatch down.
Vault Dweller: This character also appears in the game and is the final one you get. I think it is cool that he makes an appearence, but I wouldn't go so far to make him playable. If you try to make the game in between Fallout 1 and 2, try not to fuck up the timeline by making the vault dweller go way outta his way to take out Attis and the mutants....again. He was cool to see, but the reminising on Fallout 1 kinda pissed me off, he did it way to much, kinda making sure I got the point.
All the secret characters were kinda thrown in at the end of the game, but having characters that appear in the game as opposed to no characters is better then nothing I guess.
They did have good voice actors. Earl Boen (Terminator 2 star, Dr Silberman), Michael Bell (Raziel), Tony Jay (Elder God), and of course Cam Clarke (Appears in almost every game, Pukk in Beserk and Liquid Snake in Metal Gear Solid 1 and 2) all are incredably good. The dialoge does dound bad, but thats because it's chopped up into fragments so we can ask retarded little questions that don't make a difference anyway. Why not just set up a scene and make it dramatic, like how the whole Legacy of Kain series or Metal Gear Solid does it. That way at least the dialoge will sound more realistic.
The game isn't bad though. I would give it a 7/10 or maybe and 8. But lets get one thing straight here. This game is nowhere as good as Fallout 3 would have been. Cancelling FO3 for FOBOS2 is perhaps the most retarded thing ever. This would have been a good filing game to keep the lesser die-hard fallout fans occupied until FO3 came out, but now that ain't gonna happen, so that kinda sucks.
I guess I will give my full review (and reviews on all the games) later.
Oh Ya. No Mutants Allowed and Duck and Cover get thanked in the credits. It says thanks for the laughs duckandcover.net and nma-fallout.com.
A strong man doesn't need to read his future; he makes his own. -Solid Snake
Holy shit, is that fucking original or what?Foldy wrote:Edit: Oh, and I also suppose it's worth mentioning that the game's final location, an unmarked vault containing FEV, Death Claw nests, and Brotherhood of Steel equipment
Chuck C. wrote that portion on a napkin with crayon. Aren't you proud of him?(how'd that get in there?)
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- Vault Dweller
- Posts: 145
- Joined: Sun May 25, 2003 3:52 pm
- Location: In Boring land
lol i hate whem game devlopper do that, most of them put everything in the end, thus having a cool end but a boring game/story in general.
Last edited by Bleusilences on Mon Jan 19, 2004 3:18 pm, edited 1 time in total.
Haha, so what happens when you play as an unlocked Rhombus and you reach the end of the game? Do you see an "alternate" Rhombus get killed again? Or is there a scene sort of like what happened in Star Trek VI?Rhombus: Rhombus is about 60 or 70. He's an geezer, and isn't to fond of ghouls. He also dies in the game, so another secret character that kinda pisses me off.
Rhombus #1: "I'm the real Rhombus!"
Rhombus #2: "No, I'm the real Rhombus!"
OR
Do you join forces and fight "TEH BIGG BAD MUTTANT BOSS WITH 10 FOOT SWORD!!"
- Insane-Lark
- Righteous Subjugator
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- Joined: Fri Apr 19, 2002 4:03 am
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I hope the DaC & NMA thanks is a joke on the part of the poster & not signposts from Interplay in hopes or releasing an extra measure of the Fo:BOS crowd on us. Ah well, probably won't be much of a crowd anyway.
Last edited by Insane-Lark on Mon Jan 19, 2004 5:48 am, edited 1 time in total.
"I think you could beat IPLAY up for lunch money and still come up short." -Interrupt
Funnyness.
Looks like Chuck and Herve got the last laugh - in their perverted little minds anyway. Oh well, I actually thought something like that would happen. If Fallout 3 was made, the credits would probably say something like "Thanks to FOBOS. Good luck finding a new job, Chuck -- you'll need it."
Looks like Chuck and Herve got the last laugh - in their perverted little minds anyway. Oh well, I actually thought something like that would happen. If Fallout 3 was made, the credits would probably say something like "Thanks to FOBOS. Good luck finding a new job, Chuck -- you'll need it."
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
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- Strider of the Wastes
- Posts: 854
- Joined: Sun May 05, 2002 11:41 am
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and lol, stupid on their part if they really did include the full URLsGhetto Goose wrote:A screenie of the "thank you" would be nice. Hook us up.
we'd get FPOS fans up the ass, but then again the game probably didn't sell more than 10 copies and 9 of those 10 don't know how to get onto the interweb. :arrow:
Last edited by iohkus on Mon Jan 19, 2004 5:37 am, edited 1 time in total.
bey.
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- 250 Posts til Somewhere
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