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Posted: Wed May 29, 2002 11:01 am
by Jimmyjay86
I think I see what you are getting at now - yes that would be a nifty idea and workable although an animation would be cool. I'd say give it a try OTB.

Posted: Wed May 29, 2002 11:07 am
by OnTheBounce
Jimmyjay86 wrote:I think I see what you are getting at now - yes that would be a nifty idea and workable although an animation would be cool. I'd say give it a try OTB.
It's basically the same idea as your using a scenery sprite that could be moved by certain events. The only real difference is using an Object entity instead of a Scenery. The Speech Events serve to trigger the movement.

I wish that MF would have implemented the Trapdoor entities. Or, if they are working, then they should have given us some sprites for them.

Another thing that they should have implemented is the extendable bridge. If you haven't seen this sprite, check it out in the mission specific section. It's in the Mission 25 folder.

OTB

Posted: Wed May 29, 2002 11:13 am
by Jimmyjay86
Did you see the trapdoor animation in my Fallout Graphics post? That may be able to transferred over. Yes I ahve seen the extendable bridge - can it be implemented?

Posted: Wed May 29, 2002 1:51 pm
by OnTheBounce
Jimmyjay86 wrote:Did you see the trapdoor animation in my Fallout Graphics post? That may be able to transferred over.
Yes, I saw it. I don't know how we'd x-fer it over. I searched all 960 sprites on my HD and there is no trap door. There is a tile for it, but not sprite. W/o anything to use as an example I don't see how we'll be able to fashion a trap door sprite. Then again, I'm still a complete neophyte when it comes to Spray...
Jimmyjay86 wrote:Yes I [have] seen the extendable bridge - can it be implemented?
Not as far as I can tell. I'm still working on it, though. I'll let you know if I come up w/anything. (It was a while ago that I was working on it, I can't remember if I tried it as a State Scenery entity or not...)

OTB

Posted: Wed May 29, 2002 8:01 pm
by Jimmyjay86
Yes, I saw it. I don't know how we'd x-fer it over. I searched all 960 sprites on my HD and there is no trap door. There is a tile for it, but not sprite. W/o anything to use as an example I don't see how we'll be able to fashion a trap door sprite. Then again, I'm still a complete neophyte when it comes to Spray...
I don't see why it couldn't be done, it is essentially a door in a z direction.