Game you're playing. How far you are.
- SenisterDenister
- Haha you're still not there yet
- Posts: 3535
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- Yonmanc
- Hero of the Glowing Lands
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- Joined: Tue Jun 23, 2009 11:46 pm
- Location: Manchester, UK
Grand Theft Auto 2, yes I know it's old, felt a trip down memory lane would be fun.
There's 3 maps, the second one is annoying, used level skip cheat. Last time I played it I was helping a russian mob boss steal a bus, pick up the passengers, take them to the meat plant, strip em naked, force them to walk into the meat grinder, then sell the meat to some hot dog company.
Also playing Heroes of Might and Magic 4 again.
There's 3 maps, the second one is annoying, used level skip cheat. Last time I played it I was helping a russian mob boss steal a bus, pick up the passengers, take them to the meat plant, strip em naked, force them to walk into the meat grinder, then sell the meat to some hot dog company.
Also playing Heroes of Might and Magic 4 again.
- Frater Perdurabo
- Paragon
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- Location: Võro
- SenisterDenister
- Haha you're still not there yet
- Posts: 3535
- Joined: Mon Apr 23, 2007 3:03 pm
- Location: Cackalackyland
Heavy Rain. Pretty boss so far. Story isn't anything too original, more of a hodge podge, but the execution is fantastic. Some iffy voice work here and there, but it is mostly isolated to one or two characters. High recommendation.
Edit: Alright, just "beat" the game. I made it a point not to reload when things didn't turn out how I liked and I have to say I'm impressed with the result. Instead of the expected, which is multiple branching paths leading to the same outcome, I found that by the end of the game my actions had directly led to the deaths of 3 out of 4 of the playable protagonists, as well as the child they are trying to save. On top of this, by game's end I was nowhere near uncovering the identity of the killer the story is based around.
If you can stomach the first hour and a half or so of thinly veiled tutorials, in the form of tooth-brushing minigames and other menial shit, they payoff is rather large, as is the replay value.
Edit: Alright, just "beat" the game. I made it a point not to reload when things didn't turn out how I liked and I have to say I'm impressed with the result. Instead of the expected, which is multiple branching paths leading to the same outcome, I found that by the end of the game my actions had directly led to the deaths of 3 out of 4 of the playable protagonists, as well as the child they are trying to save. On top of this, by game's end I was nowhere near uncovering the identity of the killer the story is based around.
If you can stomach the first hour and a half or so of thinly veiled tutorials, in the form of tooth-brushing minigames and other menial shit, they payoff is rather large, as is the replay value.
my vocabulary skills is above you.
- POOPERSCOOPER
- Paparazzi
- Posts: 5035
- Joined: Sat Apr 05, 2003 1:50 am
- Location: California
Heavy Rain looks like my type of game as it looks like a serious adventure with mixing of the choices and consequences of RPGs. If i had a ps3 it would probably be my first game to get but if I get a ps3 but I can probably find other games and forget about it in a few years. I like when games are exclusive for the system I own but not when they are to systems I don't own.
Join us on IRC at #fallout on the gamesurge.net network.
- Wolfman Walt
- Mamma's Gang member
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- Contact:
Clearly you haven't read the Game Informer article. 12 pages of absolute gold. Since the catastrophe at the end of the first game, something like 100 years have passed and certain areas of the test center are now overgrown with vegetation and the like. Visually it is absolutely amazing, and even the diagrams Valve provided had me in stitches, "Excursion Funnel", "Pneumatic Diversity Vent " and babysitting turret especially.Yonmanc wrote:Does Portal really need a sequal? It was a fantastic game, can't we jut leave it alone?
GLaDOS wrote:It's been a long time. How have you been? I've been really busy being dead. You know....after you murdered me? Okay look, we both said a lot of things that you are going to regret. But I think we should put our differences behind us. For science. You monster.
GLaDOS wrote:We're a lot alike, you and I. You tested me. I tested you. You killed me. I--oh, no, wait. I guess I haven't killed you yet. Well. Food for thought during this next test.
- Yonmanc
- Hero of the Glowing Lands
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- Joined: Tue Jun 23, 2009 11:46 pm
- Location: Manchester, UK
Portal had a storyline?Aonaran wrote:Clearly you haven't read the Game Informer article. 12 pages of absolute gold. Since the catastrophe at the end of the first game, something like 100 years have passed and certain areas of the test center are now overgrown with vegetation and the like. Visually it is absolutely amazing, and even the diagrams Valve provided had me in stitches, "Excursion Funnel", "Pneumatic Diversity Vent " and babysitting turret especially.Yonmanc wrote:Does Portal really need a sequal? It was a fantastic game, can't we jut leave it alone?
Yeah, I think that is fair to say. Valve was always uncommonly talented at telling a story without drawing too much attention to the fact. Implication, an Easter egg here and there, scripted events unfolding in the far distance and so on and so forth. It is there if you are looking, if not, you must be having too good a time to be bothered with it. One of those good problems, methinks.Yonmanc wrote:Portal had a storyline?
my vocabulary skills is above you.
- SenisterDenister
- Haha you're still not there yet
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- Location: Cackalackyland