Page 18 of 33
Posted: Tue Mar 28, 2006 6:17 pm
by St. Toxic
d'hygiène
Is that mexican for dental hygiene? Spic bastards with your funny languages.
Posted: Thu Mar 30, 2006 8:51 am
by SPRAWLER
Hey everyone, new here, a feature i'd like to see is difinitive targeting. By that i mean being able to strike precisely any specific point on the target.
eg - target solar plexis, jugular, knees etc.
That with perhaps the need for specialised medical treatment for certain injuries and permanent effects for others. Thats my thought.
Posted: Thu Mar 30, 2006 10:06 am
by PiP
no worries, you can do that in every FPP shooter, so why not in Fallout 3?
Posted: Thu Mar 30, 2006 10:15 am
by VasikkA
I thought Fallout already
had targeted shots...
difinitive isn't even a word. An established one, at least.
Posted: Thu Mar 30, 2006 10:58 am
by Redeye
Arcanum had scars, fallout had targeted shots.
Easy to combine both.
The more important issue in FO3 will be the
telepathic guards.
Posted: Thu Mar 30, 2006 12:16 pm
by PiP
imagine all New Reno dialogues (like with Bishop's daughter) made in the Oblivion 'polite' style
is this what we're in for in Fo3?
Posted: Thu Mar 30, 2006 12:54 pm
by Thor Kaufman
you'll be able to fuck Gray Fox in FO3 if you ask him for the right directions. But maybe that's just rumours.
Posted: Thu Mar 30, 2006 1:14 pm
by Nicolai
VasikkA wrote:I thought Fallout already
had targeted shots...
difinitive isn't even a word. An established one, at least.
Definitive, perhaps.
Posted: Thu Mar 30, 2006 3:21 pm
by S4ur0n27
PiP wrote:Oblivion 'polie' style
Define?
Posted: Thu Mar 30, 2006 3:42 pm
by vx trauma
Posted: Thu Mar 30, 2006 6:14 pm
by S4ur0n27
What the hell is that?
It looks like a little monster trapped in a flesh balls or something.
Posted: Thu Mar 30, 2006 9:43 pm
by PiP
S4ur0n27 wrote:PiP wrote:Oblivion 'polie' style
Define?
I meant 'poliTe', of course; I mean this:
St. Toxic wrote:Another thing, which I thought was common in games with dialogue options, but that's missing in Oblivion, is the "Get the fuck away from me with your stinky bullshit" dialogue option. I know I can skip ahead in the dialogue ( thank god for that ) but honestly, 'Clyde' is still forced to listen. I'd like Clyde to say "Christ man, I don't care, alright?". As sometimes you'll mention "Bucket" and get a detailed story about buckets from all over the world, instead of what you hoped would be a brief account for where in the house you could vomit. That sort of thing needs a "Get the fuck away from me with your stinky bullshit" dialogue option. Overall, dialogue is messed up, and there are no options except "I'm a helpful, interested goody-two shoes" ones - which isn't what I've set out to be.
...
...or to "Resist arrest" which should in fact say "Screw you copper", because hardened criminals don't "Resist arrests".
Posted: Thu Mar 30, 2006 9:51 pm
by S4ur0n27
Hmm yeah, but I'm sure these guys can make games which aren't all the same in every aspect. It's not like BG was mature like FO.
Posted: Thu Mar 30, 2006 9:56 pm
by Jesus Christ
I love games which aren't all the same in every aspect.
Posted: Fri Mar 31, 2006 9:40 am
by VasikkA
But will there be Vault Midgets in Vault 16?
Posted: Fri Mar 31, 2006 1:19 pm
by Blargh
There will be rumours of Vault Midgets in Vault
17.
Posted: Fri Mar 31, 2006 1:54 pm
by Koki
PiP wrote:imagine all New Reno dialogues (like with Bishop's daughter) made in the Oblivion 'polite' style
is this what we're in for in Fo3?
Bishop?
Family?
Daughter?
Fuck?
Posted: Fri Mar 31, 2006 4:43 pm
by S4ur0n27
I always play a woman in FO2 just so I can be a lesbian and fuck the 2 girls. Also, my character is 16 years old.
Posted: Fri Mar 31, 2006 5:23 pm
by Baby arm's evil twin
Calling you stupid would be an insult to stupid people.
Posted: Fri Mar 31, 2006 6:18 pm
by S4ur0n27
That's a feature I definately want in FO3.