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Posted: Wed Aug 24, 2005 6:52 pm
by Koki
If you're getting MW4, you might as well get Mercenaries. Story/singleplayer is much better.

[Edit]Except that MW4 has kickass intro.

Posted: Wed Aug 24, 2005 7:25 pm
by Naked_Lunch
VasikkA wrote:
Spazmo wrote:Bloodlines combat was great.
Excuse me? The game uses Source engine, specially designed for FPSs, and yet you practically cannot walk and shoot at the same time? Very great indeed.
I enjoyed the melee combat very much, reminded me a lot of Jedi Academy's (excellent) lightsaber combat. Damn, that was a good game. I'll probably reinstall it soon.

Posted: Wed Aug 24, 2005 9:57 pm
by fallout ranger
Van Buren is TOTALLY the ultimate tragedy in cancelled games.

Posted: Thu Aug 25, 2005 12:40 am
by Naked_Lunch
No, it wasn't.

Posted: Thu Aug 25, 2005 12:52 am
by POOPERSCOOPER
A very good arguement, NakedLunch.

Posted: Thu Aug 25, 2005 4:37 am
by MadBill
I was convinced :dizzy:

Posted: Thu Aug 25, 2005 5:05 am
by Wolfman Walt
Virtua Hamster

Image

Posted: Thu Aug 25, 2005 11:18 am
by VasikkA
Wasn't Jagged Alliance 3 cancelled at least once? Now they're developing some 3d version of it. I'm not impressed. I hope it's at least turn-based.

Also, if you're a Close Combat fan, there's a new installment in development called the Red Phoenix. Too bad it's multi-platform and focused on modern warfare(US vs commies). To be honest, it smells like good ol' license rape.

Posted: Thu Aug 25, 2005 11:30 am
by Jeff
VasikkA wrote:Wasn't Jagged Alliance 3 cancelled at least once? Now they're developing some 3d version of it. I'm not impressed. I hope it's at least turn-based.
JA3D != JA3, although they'll probably use the same engine.

http://www.mistgames.ru/eng/projects.php?project_id=2

Posted: Thu Aug 25, 2005 1:54 pm
by S4ur0n27
VasikkA wrote:Also, if you're a Close Combat fan, there's a new installment in development called the Red Phoenix. Too bad it's multi-platform and focused on modern warfare(US vs commies). To be honest, it smells like good ol' license rape.
CC: A Bridge Too Far was absolutely awesome, and in multiplayer it was trhilling. But I never got to play the third an fourth instalments, are they any good? What's your favorite?

Posted: Thu Aug 25, 2005 2:11 pm
by VasikkA
S4ur0n27 wrote:CC: A Bridge Too Far was absolutely awesome, and in multiplayer it was trhilling. But I never got to play the third an fourth instalments, are they any good? What's your favorite?
Gameplaywise, they're all equally awesome. The strategic map in later CCs 4(battle of the bulge) and 5(Normandy) kinda sucked, the battles were concentrated only on a few maps. The enemy AI wasn't great either, especially when you were defending. However, map design, sounds and graphic effects are better in the later installments. Also, some of the mods are very well done. In conclusion: the best RTS's ever, try them out if you haven't already.

Posted: Thu Aug 25, 2005 5:04 pm
by S4ur0n27
I loved how a battle could last for over an hour.

Posted: Thu Aug 25, 2005 6:45 pm
by VasikkA
Yeah, I loved it too when the enemy had placed units in unreachable places and I had to wait for the time limit to get zeroed or I lost the battle. You could've taken a shower meanwhile, for example.

Posted: Fri Aug 26, 2005 3:28 am
by Inin
Whatever happened to "Project Phoenix"? The one DaC covered for so long?

Was a demo ever released?



-Inin

Posted: Fri Aug 26, 2005 8:32 am
by Franz Schubert
Wolfman Walt wrote:Virtua Hamster

Image
Hamster Maze Tycoon was better.

Posted: Fri Aug 26, 2005 2:58 pm
by S4ur0n27
Inin wrote:Whatever happened to "Project Phoenix"? The one DaC covered for so long?

Was a demo ever released?
You mean Steve's scam?

Posted: Fri Aug 26, 2005 3:06 pm
by Redeye
Spazmo wrote:Arcanum had bad combat, but ToEE and Bloodlines combat was great.

And Troika shut down months ago because they couldn't get anyone to publish a game for them.
Arcanum... for the combat, if there was a lot of it I would feed everyone
a speed potion and switch to turn-based. This made movement through an area very annoying because I'd be cycling through combat turns during
regular movement (forced combat mode). This sploit made the speed last long enough to clear out an entire area. This to me was less tedious than actually trying to play the game right, because of the odd combat.

Did anybody use the "Drugnologist" sploit?

Posted: Fri Aug 26, 2005 3:31 pm
by Wolfman Walt
Steve put it on the backburner to work on other projects. It'll get done one of these millenia.

Posted: Fri Aug 26, 2005 6:48 pm
by S4ur0n27
What other projects? Wack off?

Posted: Sun Aug 28, 2005 3:01 am
by POOPERSCOOPER
FO3 is mentioned in gamespots cancelled games featurrette

http://www.gamespot.com/features/613202 ... lashtop_bg