Fallout 3, still no comment
- Thor Kaufman
- Mamma's Gang member
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Now what I'm not understanding is why there are a select few on these boards that make a point of trying to invalidate any opposition to Bethesda and their spotty record at software development. It's pretty obvious that DAC is the least sympathetic of all fallout related community sites. Jesus fuck, there must be a bethesda forum dedicated to rubbing the cock of the developers, keep it there.
And furthermore, the fact that I've heard more shitty things than good things about the performance of morrowind on the pc just goes to show that they make products that perform inconsistently as a whole. Which means either they're spending more time making sure the console port is better, or they're a shit company. I'd wager in this case, it's both.
And furthermore, the fact that I've heard more shitty things than good things about the performance of morrowind on the pc just goes to show that they make products that perform inconsistently as a whole. Which means either they're spending more time making sure the console port is better, or they're a shit company. I'd wager in this case, it's both.
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- 250 Posts til Somewhere
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I enjoyed Morrowind after I installed some nice mods. The game itself was...average, I guess. I was already well into Gothic when Morrowind came out, so I was already in love with a hack/slash open-ended game and Morrowind just didn't have the same feel as Gothic. I played Morrowind for about a week, wandered around building up a phat character and lost interest.
I can install Gothic or Fallout and play completely through and the next week (or day in the case of Fallout) do it again. Morrowind didn't have that sort of replayability, but I wouldn't consider it total garbage. It just wasn't my thing.
As for bugs, I encountered no CTD, just a few random "stuck inside a wall" sort of things....Or I'd kill the wrong person and fuck the rest of the game up leaving me to start over.
I can install Gothic or Fallout and play completely through and the next week (or day in the case of Fallout) do it again. Morrowind didn't have that sort of replayability, but I wouldn't consider it total garbage. It just wasn't my thing.
As for bugs, I encountered no CTD, just a few random "stuck inside a wall" sort of things....Or I'd kill the wrong person and fuck the rest of the game up leaving me to start over.
This is basically what put me off the game.I didn't have any bugs, the game just looked crappy and ran and played like shit.
Particularly that dreaded (and widely complained about) zone loading stutter, I also had a problem with sound stuttering during rain storms, this was a universal problem regardless of the speed and quality of the hardware I was running the game on. The former bothers me in particular, since I'm the kind of person that just dispises lag of any sort and I take exceptional measures to combat it in games. This however was integral to the game, even the fucking xbox version had people complaining about it.
Granted I know of people who haven't had the sound problem, but shit. It just screamed "rushed out the door because we spent too much time porting it like the whore-company we've now become".
So yeah. They can just die for all I care.
- Mr. Teatime
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- King of Creation
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To tell you the truth, I think they're doing just that. From all that we've heard, they sincerely want to make a good Fallout game. They're not going to make a good Oblivion clone. Sure, they may very well use Oblivion technology, but we all know the differences you can see between various games (a la Half Life 2 and Bloodlines (minus the bloodlines bugs)). I've become much more optimistic since my initial apprehension. I've had time to reflect, time to examine Bethesda's resume, time to theorize, all sorts of stuff. I think we're in store for, at worst, a decent game.
<a href="http://www.duckandcover.cx">Duck and Cover: THE Site for all of your Fallout needs since 1998</a>
- POOPERSCOOPER
- Paparazzi
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They will no matter what you say make a high quality game, and they will spend the necessary time to do it. You may not like it though, because of course it won't be 2D isometric top-down view. And probably not TB either.
But even if it was, most people would still find something to bitch about, myself included.
But even if it was, most people would still find something to bitch about, myself included.
Bethesda has the resources to make versatile and quality games and game engines, but I'm more worried about the fact that they are inclined towards multi-platform, which would undoubtedly make Fallout 3 very much Oblivion-like. How they manage to handle the limitations in game design choices brought by console technology, remains to be seen. I still think compromising the game for consoles' sake is risky. The still quite large(as shown by Sims, WOW) PC market should be their main focus as that's where the majority of potential buyers are.King of Creation wrote:To tell you the truth, I think they're doing just that. From all that we've heard, they sincerely want to make a good Fallout game. They're not going to make a good Oblivion clone. Sure, they may very well use Oblivion technology, but we all know the differences you can see between various games (a la Half Life 2 and Bloodlines (minus the bloodlines bugs)). I've become much more optimistic since my initial apprehension. I've had time to reflect, time to examine Bethesda's resume, time to theorize, all sorts of stuff. I think we're in store for, at worst, a decent game.
- King of Creation
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Unfortunately, gaming is moving towards multiplatform. It's a trend that the whole industry is being affected by and there's really nothing that we can do about it. It's all about economics, and moving towards multiplatform is a very logical step from that point of view. Hardware on the new console systems is fairly powerful, so it's not like we'll really be losing out there. The only problems I foresee would result from poor adaptation to the different systems. Bethesda seems like a type of company that would take time and care to make sure that they really adapt the game to the various systems in such a way that it might seem like it was designed for that system. Anyway, I guess we'll just have to wait and see the actual results. And if we don't like it, we can bitch about Fallout 4 and 5.
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