Stevie D wrote:For old times' sakes, I've dusted off the ol' FoT editor.
I've been dicking around w/the editors the past couple of days m'self. Beats knocking over convenience stores 'til Uncle Sam calls, but I have to say it's less profitable...
Stevie D wrote:- Is it possible to rig a critter so that only a head-shot can kill it?
Nope. The most you could do would be to assign DT/DR values to the critter that would force the player to go for called shots to raise his/her chance of scoring an armor bypassing critical, but that's not quite the same thing. Besides, a high luck character and/or one w/high skill or the proper perks will score those type critical hits quite often even w/o making Targeted Shots.
Stevie D wrote:- Is it possible to give a critter an attack that causes poison which doesn't dissipate? (ie: continues to sap the victim's health until they die)
Nope.
Poison will dissipate over time, no ifs, ands or buts. Req's example of MV's map likely resulted in his character's death due to the fact that MV uses very high HP scores and weapons do insane amounts of damage. A poisoned weapon will "inject" a number of poison points equal to the number of damage points done by the weapon. Hence, Req's character probably has shitloads of poison flowing through his/her veins.
Stevie D wrote:- Is it possible to link a sound, or sounds, to a critter, and for that critter to utter it at random intervals until it dies?
Nope. FoT doesn't support voices for its actors.
I will now leave you to pout at the drawing board.
Okay, here's a question for the rest of you:
I made Jet and was able to simulate the drug itself fairly well. The exception is the permanent addiction, but since I set it to 8,760 hours (1 year) I figure it is effectively permanent. (Yes, you get the proper picture under "Status" for Jet Addiction, I simply linked it to Afterburner Addiction and rewrote the text and added the picture.)
The problem came w/trying to simulate the Jet Antidote. The problem that I'm having is that I can't get it to remove the Addiction tab, and I am also effectively handing the player a Elixir of Life-style item that will raise his/her ST and PE by 1 each, and raise Max APs by 2. Has anyone set up a correct Jet Antidote item yet?
Cheers,
OTB