Fallout 3: 3D?
- axelgreese
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- axelgreese
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Oh I believe I have.
There are no gameplay advantages, they are indeed even in that respect. However, designing a 3d engine is a difficult task, as evidenced by Star Wars: Force Commander, and coupled with the historic precedants of favoring pretty graphics over gameplay it becomes clear that the rpg game designers should focus on 2d at this point in time.
In genre's like fps however they don't have the option, then need to be 3d to sell.
Of course one might argue that rpg's need to be 3d to sell, but then one would also have to argue that they need to be real time and hack'n'slash to sell.
There are no gameplay advantages, they are indeed even in that respect. However, designing a 3d engine is a difficult task, as evidenced by Star Wars: Force Commander, and coupled with the historic precedants of favoring pretty graphics over gameplay it becomes clear that the rpg game designers should focus on 2d at this point in time.
In genre's like fps however they don't have the option, then need to be 3d to sell.
Of course one might argue that rpg's need to be 3d to sell, but then one would also have to argue that they need to be real time and hack'n'slash to sell.
- axelgreese
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Again, RAWR!! Lets say for a minute that hypothetically my argument has been countered. That still means, that 1) you havn't won the argument (which is the most important of course) and 2) the only thing you have accomplished is proved what I've already admitted, that there is no clear advantage.Doyle wrote:Again, citing examples and "historic precedence" in this case is completely worthless. There are tons of 2D games that suck, too.
My argument is why 2d should be used instead of 3d in rpg delvelopment.
Now there are indeed many 2d games that do suck, but your point is worthless. Because I don't know of ANY 2d game that sucks BECAUSE it's 2d. However there are plenty of games that do suck becuase they are 3d.
Sure it does, since I wasn't really making any affirmative case. You merely made the statement that 3D sucks.paynetothemax wrote:1) you havn't won the argument (which is the most important of course)
What? I don't see how you get that at all. In fact, there are advantages, not only to the modding community which you didn't refute, but also to the game's artists. 3D games require characters and objects to be rendered in less detail than 2D games. Furthermore, they take out a whole step of graphic creation. It's no longer necessary to create individual frames of animation, and you don't have to worry about situations where you need half a dozen wall segments that are identical except for orientation.2) the only thing you have accomplished is proved what I've already admitted, that there is no clear advantage.
Finally, to the end user, the 3D effects can be pretty and the interaction is much more natural. Things like the size of objects can be taken into account more realistically leading to better immersion.
Which you have not argued well at all. All you've really done is shown that some 3d games suck. Big deal.My argument is why 2d should be used instead of 3d in rpg delvelopment.
Now you're flat out contradicting yourself. In your earlier posts in the news forum, you made the statement that some 3D games suck because not enough time is allocated toward content. That can happen with any game regardless of style. Like you yourself admitted, it's the implementation that matters most.Now there are indeed many 2d games that do suck, but your point is worthless. Because I don't know of ANY 2d game that sucks BECAUSE it's 2d. However there are plenty of games that do suck becuase they are 3d.
- axelgreese
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umm please read my post o'kay! Kthx!!
Yes you do take the step out of creating indivual frames but you put a new one in with the more complex designing of 3d engine. Both of these have their disadvantages and advantages, but at this point in time, 3d is more difficult.
Abstration. That's what the game is. When you interact with the game environment it's done abstractly, you have to use your imagination. The same would go with a 3d engine. You'd still hvae to use your imagination. Now if it was an adventure game or a fps then it'd be another story but we're talking rpgs here. Thus no advantage. Just a needlessly complecating the task.
Nor have I ever played an rpg that I like BECAUSE of the graphics, content is king. Therefor it shouldn't matter. BUT at this point in time choosing 3d means you could either have content suffer or a horrendous 3d engine.
Hence the reason in the news forum I posted that I not only Like 3d but also have nothing against it. hmm odd.You merely made the statement that 3D sucks.
I'm sorry but once agian I'm talking about rpg's. FINAL PRODUCT = KING, mod tools = shit (just look at NWN and you'll have why) I dont' care about mods. I care about what I'm paying for. If i can have mods that's nice BUT IT DON'T NEED MODS. And once again the advantages to the mod communtiy (these points i believe I refute in the news forum, but I"m not sure) are once again not nesccary. As proved by the here with the FOT and some of the FO work, it doesn't NEED new artwork to be a good mod, especially a new rpg mod. Also you can look at arcanum's mod communtiy. Artwork and pretty colors are not a NEED in terms of a rpg. Their nice but you don't need them. Thus artwork is not an advantage.In fact, there are advantages, not only to the modding community which you didn't refute, but also to the game's artists. 3D games require characters and objects to be rendered in less detail than 2D games. Furthermore, they take out a whole step of graphic creation. It's no longer necessary to create individual frames of animation, and you don't have to worry about situations where you need half a dozen wall segments that are identical except for orientation.
Yes you do take the step out of creating indivual frames but you put a new one in with the more complex designing of 3d engine. Both of these have their disadvantages and advantages, but at this point in time, 3d is more difficult.
And again pretty colors=gimmick in a rpg. Nothing more. No advantage. Only a selling point, but if cleverly used pretty 2d artwork could be a selling point aswell.Finally, to the end user, the 3D effects can be pretty and the interaction is much more natural.
Abstration. That's what the game is. When you interact with the game environment it's done abstractly, you have to use your imagination. The same would go with a 3d engine. You'd still hvae to use your imagination. Now if it was an adventure game or a fps then it'd be another story but we're talking rpgs here. Thus no advantage. Just a needlessly complecating the task.
I have too. And I've shown that 3d graphics don't have inherrant advantages. Some of your word choice in this post makes me think you didn't actually read my post hmm scary though....Which you have not argued well at all. All you've really done is shown that some 3d games suck. Big deal.
The hell I am. i said that effort going to the 3d engine made content suffer THEREFOR the developers decsion to use 3d made the game's content suffer thereby making the game suck. BUT as far as I have seen there hasn't been a game where content as suffered because they put more emphasis on the 2d engine/artwork.Now you're flat out contradicting yourself. In your earlier posts in the news forum, you made the statement that some 3D games suck because not enough time is allocated toward content. That can happen with any game regardless of style. Like you yourself admitted, it's the implementation that matters most.
Nor have I ever played an rpg that I like BECAUSE of the graphics, content is king. Therefor it shouldn't matter. BUT at this point in time choosing 3d means you could either have content suffer or a horrendous 3d engine.
You really are a clueless sod, aren't you?paynetothemax wrote:I'm sorry but once agian I'm talking about rpg's. FINAL PRODUCT = KING, mod tools = shit (just look at NWN and you'll have why) I dont' care about mods. I care about what I'm paying for. If i can have mods that's nice BUT IT DON'T NEED MODS. And once again the advantages to the mod communtiy (these points i believe I refute in the news forum, but I"m not sure) are once again not nesccary. As proved by the here with the FOT and some of the FO work, it doesn't NEED new artwork to be a good mod, especially a new rpg mod. Also you can look at arcanum's mod communtiy. Artwork and pretty colors are not a NEED in terms of a rpg. Their nice but you don't need them. Thus artwork is not an advantage.
I'm supposed to take your word for that?but at this point in time, 3d is more difficult.
Good graphics are never a negative.And again pretty colors=gimmick in a rpg. Nothing more. No advantage. Only a selling point, but if cleverly used pretty 2d artwork could be a selling point aswell.
Like I said, good graphics are never a negative. If it's simply abstraction you want, why not advocate text only or ASCII RPGs?Abstration. That's what the game is. When you interact with the game environment it's done abstractly, you have to use your imagination. The same would go with a 3d engine. You'd still hvae to use your imagination. Now if it was an adventure game or a fps then it'd be another story but we're talking rpgs here. Thus no advantage. Just a needlessly complecating the task.
How? By simply denying that it's true? Yeah, ok, payne. Go lie down now.I have too. And I've shown that 3d graphics don't have inherrant advantages. Some of your word choice in this post makes me think you didn't actually read my post hmm scary though....
Once again, logic is conspicuosly absent. You've rattled off a handful of 3d games that suck, good job. Why do these games suck? That's another issue altogether. I could list some 2d games that suck, and claim they suck because they aren't 3d, but that doesn't make it true.The hell I am. i said that effort going to the 3d engine made content suffer THEREFOR the developers decsion to use 3d made the game's content suffer thereby making the game suck. BUT as far as I have seen there hasn't been a game where content as suffered because they put more emphasis on the 2d engine/artwork.
Right. This is just baseless conjecture. You have no clue what you're talking about.Nor have I ever played an rpg that I like BECAUSE of the graphics, content is king. Therefor it shouldn't matter. BUT at this point in time choosing 3d means you could either have content suffer or a horrendous 3d engine.
- axelgreese
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- axelgreese
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- axelgreese
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