I don't believe that Fallout as we know it, or even FO as seen in FO Tactics, was given ANY consideration in this FOBOS. The intent was to dress the "success" of BG:DA in FO clothes.
FOBOS will be judged by console gamers by their standards.
I doubt that I'play wants to craft a great game. Such an effort would reap cross platform dividends and TV residuals. Resources are too short to gamble on greatnesss. A survival world view limits their ambitions to the small screen and smaller profits. The dire necessity to shove product out into the ozone has shortened their focus on the lower common demoninator. A BG:DA clone in FO clothes.
FOBOS will be judged by console gamers by their standards.
BG:DA was contracted work. Am I correct that the better efforts produced by I'play/Vivendi are contracted? Tight hungry subs wanting to make their name and BE a successful money making company. Is FOBOS an "inhouse" effort? Expect a mediocre effort. The launch of FOBOS showed no pride of purpose, and no pride of craft. A BG:DA clone in FO clothes.
The base intent for FOBOS was NEVER to make a FO game.
A BG:DA clone in FO clothes.
All these "FO lovers" efforting through this drill can claim all they want to, that they "like" FO, AND we know how short ranged this pimp missive is designed to be; twin gunned bethonged bimbos and saving up bottlecaps to bang a hooker, "adult " material AND it is NOT FO, Chuck said so. They are all familiar with FO, they claim to know a FO when they see one, and they do not intend to make a FO game. The cutting edge of this debate is: will FOBOS be a good console game? Can money be made at an acceptable rate of profit by oblique renderings of FO and direct doses of a BG:DA. A BG:DA clone in FO clothes.
Make all the claims of LOVING the relationship of FO. Plunging ones most delicate parts into a hot tight mystery at lung bursting RPM's. Or,grinding one's mound of Venus and sqeezing off the phallic fruit, if one is so equipped. Make all the claims of "loving" FO, but the thrust ejaculates
prematurely on a mere BG:DA clone in FO clothes.
"Cool", Chuck C. used the the nefarious/nebulous term "cool" as so many did in the FO Online Threads of OLD at Vault 13, so we can expect a vaporous effort and a gaseous product.
FOBOS will be judged by console gamers by their standards.
The verdict will have to wait the targets of this demolition or DE-EVOLUTION of FO. The console market is competitive and decerning in it's unique way. I'play has cast their "roll" on this strategy; to live and die by the console.
FOBOS is a BG:DA clone in FO clothes.
FO as a PC RPG was never a part of this equation.
FOBOS will be judged by console gamers by their standards.
FOBOS is reputed a release in Q4 '03, and maybe the demo in E3 will
foretell it's reception.
4too
It's like spitting back at rain...
I'd say Enforcer seems more like a Hunter:The Reckoning clone, but aside from that you've hit the nail right on the head. I think. You're as enigmatic as always.
--
Only a real artist knows the actual anatomy of the terrible, or the physiology of fear - the exact sort of lines and proportions that connect up with latent instincts or heriditary memories of fright, and the proper colour contrasts and lighting effects to stir the dormant sense of strangeness.
Only a real artist knows the actual anatomy of the terrible, or the physiology of fear - the exact sort of lines and proportions that connect up with latent instincts or heriditary memories of fright, and the proper colour contrasts and lighting effects to stir the dormant sense of strangeness.
Re: It's like spitting back at rain...
.. which smart-ass has put that one up at his 'fan'-site ?? ..Chucky wrote:Chuck Cuevas - When we started discussing a Fallout console game, we looked at the fan sites and what they wanted out of future Fallout titles.
Phil
'Mundus vult decipi, ergo decipio ..'