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Posted: Sat Jun 28, 2003 11:31 am
by Killa-Killa
Lunchmeat wrote:I prefer the length of Fallout to Fallout 2. It's all quality, not really repetitve, and there's plenty of replayabiliy. I just played the game and I didn't even talk to Set, Loxley, or Morpheus once. It's also perfect in length for the gamer who doesn't have all the time in the world to put into a game. In other words, perfect for me.
Yes, well, some, (if not most,I have no idea WHATSOEVER) gamers who would even be "replaying" fallout more than twice would have a helluva lot o' time on their hands. Another "point" is that games are meant to waste time. Notice that FO2 could be done in like II hours? Also, I didn't find FO 1 nearly as replayable as FO2, because of the sidequests
SECOND EDIT: Hmm... HitMan used the "glacier" engine, which I can't remember much about, though I recognize the name.
NOTE: hmm... nothing to say, and I had to put in the "NOTE:" thingie...

Posted: Sat Jun 28, 2003 2:39 pm
by Doyle
Booja555 wrote:Also, I didn't find FO 1 nearly as replayable as FO2.
I've started more Fallout 2 games than I have Fallout games, but I've finished more Fallout games than I have Fallout 2 games. I think that's because Fallout 2 just got a little too big for its own good. I get caught up in all the stupid side quests and I just stop caring about the game; there goes the motivation to play.

Posted: Sat Jun 28, 2003 8:59 pm
by Carib
FO2 offered more, but the quality wasn't the same as that of FO1, who had less bugs.

Posted: Sat Jun 28, 2003 10:35 pm
by Foldy
Doyle wrote:
Booja555 wrote:Also, I didn't find FO 1 nearly as replayable as FO2.
I've started more Fallout 2 games than I have Fallout games, but I've finished more Fallout games than I have Fallout 2 games. I think that's because Fallout 2 just got a little too big for its own good. I get caught up in all the stupid side quests and I just stop caring about the game; there goes the motivation to play.
Exactly.

Whenever I start up Fallout, I try and re-immerse myself in the situation at hand by talking to the locals at shady sands and breathe in the atmosphere in general.

Whever I start up Fallout 2, I start up a mental check-list:

Okay, gonna go straight to Town C and get some experience, because I didn't make a combat-friendly character, and so I'll need Sulik to get me through the more combat-heavy quests in Towns A and B. From there, I'll skip ahead to Town F where I'll then do several Fed Ex quests between F and G until I'm blue in the face. I then take care of business back in towns E and D. Winded and bored, I usually stop around there.

Last game, I hadn't even bothered to read the dialogue, because for one, the writing isn't on the same level as the writing in the original and is peppered with bad spelling and grammar; also, it's not nearly as interesting.

So, in the end, I get more out ofmy time spent with the original much more than with the sequel. It's more of an "experience".

Posted: Sun Jun 29, 2003 11:09 pm
by Carib
Yeah, FO2, felt like Fed Ex training... When I ddi FO1, Could swear I could taste and feel my enviroment.. When I recruited Ian, I felt as if I had a brother whose back I had to watch and who in turn watched out for me... Tycho, Dogmeat and even Katja were like that to me...

FO2... Well, it had such great potential, but still a great game.

Posted: Mon Jun 30, 2003 9:02 am
by Langy
In case you guys haven't caught it yet, JES has stated that Fallout 3 is 3D isometric ONLY (well, besides straight up-down) with the option to turn only in 45 degree angles on the horizontal and change between three different verticle angles. It isn't quite what some people have feared (NWN, Morrowind), and isn't what some people would love (2D prerendered graphics).

Link

Posted: Mon Jun 30, 2003 6:29 pm
by Carib
Yeah, I saw the JE quote on NMA today... Well, I wanna see some renders, if any maybe available....