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Posted: Tue Aug 03, 2004 11:21 pm
by American Tourister
But remember, hundreds(?) of lives are depending on you finding the water chip or the GECK. Wouldn't you be motivated to talk to strangers, take on a few seemingly safe/easy missions, to save your vault or village?
If not, you probably wouldn't have been selected in the first place.
In this kind of game I don't fart around on the "find the missing watch" type of missions, or blind "do me a favor" kind of things, but directly follow the clues that might lead to the chip or the GECK. This leads to some dangerous situations, but I also am much more cautious than when playing the "badass soldier of fortune" character. Such as running from deathclaws in random encounters, because that is what I would do if it was really me.
And still, I get killed anyway.

Posted: Wed Aug 04, 2004 1:59 am
by Blargh
American Tourister wrote:Wouldn't you be motivated to talk to strangers, take on a few seemingly safe/easy missions, to save your vault or village?
I would not be motivated for that reason. Assuming I were able to conquer the isolation instinct, I would be far more interested in exploring the world and meeting interesting people and killing them, than risking myself and my sanity for a collection of (in my opinion) apathetic fools.
American Tourister wrote:If not, you probably wouldn't have been selected in the first place.
How then could a not-motivated-for-that-reason individual play a character based upon one's personality and characteristics ? I may be wrong, but your suggestion appeared to include the supposition that one had drawn the short straw, so to speak. :drunk:

Posted: Thu Aug 05, 2004 12:35 am
by American Tourister
Blargh wrote:Assuming I were able to conquer the isolation instinct, I would be far more interested in exploring the world and meeting interesting people and killing them, than risking myself and my sanity for a collection of (in my opinion) apathetic fools.
That's a reasonable way to play F2(and F1 if you don't run into the time limit).

I suppose I'm really just playing the usual "good" character who happens to have my SPECIAL stats and skills. However I do like to travel and see new places, so acquiring the car and sightseeing from place to place is quite "realistic" for me.

@Stainless: Were you able to destroy the Enclave with a Mad Max character? Or did you mean F1?

Posted: Thu Aug 05, 2004 12:55 am
by S4ur0n27
He meant FO1, since he had Dogmeat.

I usually play as an asshole and piss people off.

Posted: Thu Aug 05, 2004 1:39 am
by Role-Player
Lartrid wrote:Lionheart was the one that endured for 15 long minutes when I realized that it's only dungeon hack type so bub-bye...
Isn't stomaching Lionheart for about 15 minutes some sort of record?

Posted: Thu Aug 05, 2004 1:57 am
by S4ur0n27
I downloaded the demo, got in the game, got out of that (I think) jail, and uninstalled.

Posted: Fri Aug 06, 2004 10:43 pm
by American Tourister
You can get Dogmeat in F2, or at least you're supposed to be able to in the Cafe of Broken Dreams. IIRC I got him there once, but haven't been able to recently. Something about wearing leather armor, or giving him some beef jerky, or is there another way I'm not aware of?

Posted: Fri Aug 06, 2004 11:01 pm
by Franz Schubert
I think it's bugged... sometimes he doesn't join you.

Posted: Sat Aug 07, 2004 8:44 am
by Koki
You must talk to him with your armor removed, so that he can see your Vault Dweller Suit.

As for bugged... entire FO2 is bgged :drunk:

Posted: Sun Aug 08, 2004 11:18 am
by Kashluk
[old]It's not a bug, it's just an undocumented feature.[/old]

Posted: Sun Aug 08, 2004 2:49 pm
by Nicolai
atoga wrote:Aside from Dogmeat, yeah. But at least in Fallout 1 you aren't supposed to rely on them as much. In Fallout 2 you pretty much have to get Sulik, who pisses me off, for instance.
Why is that? ._o
I never had Sulik for more than a little while, I set his "combat behaviour" to agressive or berserk or something like that, and then he always got killed while trying to brain an Enclave with a sledge. :hug:


A bathhouse in Klamath, eh? Never found that one.

Posted: Sun Aug 08, 2004 6:06 pm
by Koki
I, for example, never take tribal... the only NPC I use is Dogmeat - if I find him, that is. Lots of AP and frequent Criticals.

Posted: Sun Aug 08, 2004 6:42 pm
by Kashluk
Nicolai wrote:A bathhouse in Klamath, eh? Never found that one.
North of the bar. Big-nose Sally ring any bells?

Posted: Sun Aug 08, 2004 9:36 pm
by Nicolai
Not really, I suppose that Iºll have to reinstall Fo2 and see if I can find it, I guess.

Posted: Sun Aug 08, 2004 10:22 pm
by Kashluk
Hohoho! You typed "º"! Lollorz.

Posted: Mon Aug 09, 2004 5:38 am
by Stainless
Both F1 and F2 MM characters. Never finished Fo2 with him though, as those defensive chaingun turrents tear holes in your leather jacket mk2.

Posted: Mon Aug 09, 2004 7:17 am
by Kashluk
I sniped those. Yes, with the shotgun.

Posted: Mon Aug 09, 2004 2:48 pm
by Blargh
Punching those turrets was amusing, but then I always enjoyed the death animations. :drunk:

Posted: Mon Aug 09, 2004 4:26 pm
by Nicolai
I tried to beat Fallout 2 with a char with 1 in Agility, Strength, Intelligence and Perception, and tags on unarmed, science and lockpick, once.
Didn't really go too well D: ... Got killed by a rat just outside V13.

Posted: Mon Aug 09, 2004 4:49 pm
by S4ur0n27
omg you can't talk rat into not fighting?