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Posted: Sun Nov 23, 2008 2:55 pm
by Smiley
Well seeing as they killed people in 3 seconds, the top 5-10 in all bg's were paladins and killing them was considered an achievement, I'd say they were a bit overpowered
Posted: Mon Nov 24, 2008 8:32 pm
by jimmypneumatic
DK's are a bit OP too. I just finished off 7 equal level mobs on mine, all in one battle, and came out of it with 90% health.
Posted: Fri Nov 28, 2008 9:45 am
by cazsim83
lvl 22 belf pally on an RP server - in a decent (read: fun, not great or awesome PvP) guild, and generally enjoying myself.
Posted: Fri Nov 28, 2008 11:46 pm
by MR Snake
If someone ever asks me for a definition of Nerd, I will just point at this thread.
Posted: Sat Nov 29, 2008 1:26 am
by Retlaw83
MR Snake wrote:If someone ever asks me for a definition of Nerd, I will just point to myself, find a mirror and start masturbating furiously.
Posted: Sat Nov 29, 2008 3:40 am
by CloudNineGT
Zomg level 70 sham Kil'Jaden. Just started again come have buttsecks.
Posted: Sat Nov 29, 2008 6:10 am
by cazsim83
what servers are you guys on?
Posted: Sat Nov 29, 2008 1:26 pm
by Tingel Tangel
Genjuros - EU, though. I used to be on American servers untill I realised that it was problematic, so I started over on the EU ones.
Posted: Sat Nov 29, 2008 4:01 pm
by jetbaby
Problematic how? Unless something magical changed they're all based out of Irvine, anyway. Only slight difference is that (sometimes) people actually go to the region-based server they are supposed to.
Posted: Sat Nov 29, 2008 4:26 pm
by Tingel Tangel
Problematic in the way that I'm 6-9 hours ahead of most people I played with, meaning that I'd have to either get up really early in the morning to play with them or not do anything other than play in the early evening hours. So I switched to EU servers to actually be in the same timezone as people I play with - or close enough, anyway.
Posted: Sat Nov 29, 2008 11:08 pm
by Frater Perdurabo
Outland EU here, alliance.
I got 80 last week and I'm already fully decked out in Naxx 25 gear, only a couple of upgrades left to take. We're going to Malygos 25man this Sunday and will probably kill him.
Overall, my view on the expansion hasn't changed in the least, it still sucks. I hardly find myself logging on outside of raid hours, and to be frank, I'm waiting until my guild recruits another druid so that I can quit with a good excuse.
Posted: Sun Nov 30, 2008 11:51 am
by jetbaby
Tingel Tangel wrote:Problematic in the way that I'm 6-9 hours ahead of most people I played with, meaning that I'd have to either get up really early in the morning to play with them or not do anything other than play in the early evening hours. So I switched to EU servers to actually be in the same timezone as people I play with - or close enough, anyway.
You picked a cruddy server. Mine has a large Australian and, at least used to, have a rather good sized western European population. Maybe my server just rocks. Who knows? It's WoW. We should all kill ourselves either way.
Posted: Sun Nov 30, 2008 11:56 pm
by Redeye
If you're bored, there's always griefing.
Posted: Mon Dec 01, 2008 6:39 am
by Smiley
Burning Legion - EU
Something along the lines of Frater only my loot doesn't drop.
It's piss easy and very dissapointing...
Burning Crusade had 19 instances of which *one* was added in a patch, and I'm fairly certain that there were at least 3 x 25 man raiding instances, not to mention a brilliantly designed 10 man that took weeks to get through.
This expansion has 12 instances, 1 real raid instance and 2 one-boss encounter instances. And the one raid instance is a complete reuse from before the first expansion.
Less than 2 weeks after launch, I've cleared the 10 man version in one setting, and if it wasn't because I left my guild for friends, we would have done the 25 version in one setting as well, on this reset.
Heroic dungeons(which is supposed to be a much harder version of the normal dungeons), are very easy and you can go through them right off the bat without any special gear or even playing skills.
Before you would be well advised to have a bit of raiding gear or at least top notch instance gear to even scratch the surface of heroics...
There *are* challenges in the form of achievements, such as "no one may die during this boss" which is a lot harder than it sounds on certain ones. These grant more rewards. But you are free to skip them entirely and unless you're utterly confident in all of your members it really isn't advisable, and if you can do it you either have top notch people or you already heavily outgear the encounter.
PvP is so far poorly balanced, with everyone doing massive damage. It's like equipping everyone with a redeemer in an UT match, and all it depends on is who jumps who.
A content patch is scheduled to bring another raid dungeon that should be harder. Although I'm betting that without achievements it's a cakewalk still...
I'm hoping the patch will bring some decent play, otherwise I'll ditch it all together.
Posted: Mon Dec 01, 2008 9:42 am
by jetbaby
The game is about accessibility, not challenge
Posted: Wed Dec 03, 2008 11:29 am
by Smiley
It was once. Frater said the last raid setting "Sunwell Plateau" was challenging and well designed. My guild never got that far in it, not even when it was nerfed since most had gone inactive at that point.
Arena is definately not easy either.
Ironically the re-used instance was also one of the best instances before the expansions. And now it's too easy to bother with. A perfect symbol?
Posted: Wed Dec 03, 2008 9:39 pm
by jimmypneumatic
That is depressing. Almost as depressing as the gap to 76 from 75. At least I have my poor mans alchemist stone now.