Page 5 of 11
Posted: Sun Mar 22, 2009 10:48 pm
by xkcon
One thing I always wanted in the original campaign was a greater control of the starting squad. (granted you could use the editor to start with whatever squad you wanted, but that requires work everytime you want a different squad.) So, in about a week or so I whipped up a little prologue mission 'mission00 - the Recruiting Camp' that takes place just before Brahmin Wood.
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Rather than let the player choose his squad directly via the recruit pool, I decided to forgo this in favor of a system where you are assigned a specific squad based on decisions you make in and around the Camp.
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There will be a half dozen or so different squads available for the different personality types a player might want to play as.
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And of course you can always take the tried and true original squad of Stitch and Farsight...
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Posted: Mon Mar 23, 2009 7:03 pm
by BloodWolf642
Posted: Wed Apr 01, 2009 2:16 pm
by Tadpole
Keep up the good work - and do not give up
Posted: Wed Apr 01, 2009 10:54 pm
by Redeye
Yay!
Posted: Tue Apr 07, 2009 12:44 am
by Jim the Dinosaur
Redeye, have you seen Spectres of the Spectrum?
Posted: Tue Apr 07, 2009 9:34 am
by wasted
wow, registered to say keep up the good work man! this look awesome, gunna look forward to more updates
Posted: Tue Apr 07, 2009 4:54 pm
by Tadpole
Keep this active to show support for the Mod
Posted: Tue Apr 07, 2009 6:30 pm
by vx trauma
Good werk. Ja.
Posted: Tue Apr 14, 2009 8:11 pm
by Tadpole
Checking in again on the Mod
Posted: Wed Apr 29, 2009 9:16 pm
by Tadpole
Looking again
Posted: Thu Apr 30, 2009 6:54 am
by Kashluk
It's dead. :vaporware:
Posted: Tue May 05, 2009 2:31 pm
by Tadpole
If it is vaporware it sure went fast
Posted: Wed May 06, 2009 12:41 am
by Frater Perdurabo
Don't think so, first post was from November 2005.
Update:
Posted: Mon May 11, 2009 1:02 am
by xkcon
Wow, November 2005, that's almost 4 years, that's a lot longer than I thought this would take. Again I apologize for the speed at which this MOD is being built. But again, remember that this is a one man operation, so if I had a four man team then I suppose it would've only taken one year to get this far. In light of that, I don't feel that I'm really doing that badly. (considering that I am the only Tactics Mod still alive.)
Vaporware? Nope, the Mod is real. I've already built enough original content to justify an 'AS IS' release even if I ever abandon the project. So no matter what something will be released.
As of late, I've been working on the Alkida plotlines, Here's a few screens.
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While your waiting for this thing, I hear that there's some DLC for Fallout 3...
Posted: Mon May 11, 2009 6:18 am
by Kashluk
Looks alright to me. We'll see how it works out eventually, eh?
Posted: Mon May 11, 2009 3:35 pm
by Tadpole
Heh the PS3 is not getting the DLCs for Fallout 3 as of yet
I spent my money on a PS3 and widescreen TV instead of upgrading my computer so it will probably be another year before a computer upgrade.
I would love to download as is and do a play test.
Posted: Mon May 11, 2009 3:43 pm
by VasikkA
Looks good, hombre. ALLAHU ACKBAR
Posted: Tue May 19, 2009 2:51 pm
by Tadpole
Posted: Thu Jun 18, 2009 6:19 pm
by Tadpole
notices tumbleweeds rolling across this post.
Posted: Fri Jun 19, 2009 8:30 am
by Manoil
...why