For NWN 1 there was a great mod called DreamCatcher.
It exceeded the original game and you could actually fly a dragon and raid some villages near the ocean.
Cool stuff.
Neverwinter Nights 2
- johnnygothisgun
- Hero of the Desert
- Posts: 1522
- Joined: Sat Aug 30, 2003 10:13 pm
So I take it you didn't see the big button at the very beginning that said something along the lines of "Skip Tutorial"? Maybe the devs should have made it flash like a strobe light to attract the notice of idiots.MR Snake wrote:There was no exit for it as I could see. I ment the village fest with the archery contest and so on.
There are a lot of things to complain about in NWN2, mainly the technical incompetence of Obisidian and the way they left out useful features of the original game, and you can complain about the way Atari doesn't actually provide any technical support for the game, but to complain about a tutorial that you can skip is pretty fucking moronic.
-Do we have anything resembling a plan?
There is a Modern Mod pack with modern buildings and weapons (and it may have some sci-fi stuff as well, not sure).johnnygothisgun wrote:atoga - As far as I know yes on all counts. I even saw a very early version of a Fallout mod but I think it died in the water.
As to FO, I saw a FO-based NWN module at NW Vault but in the introduction the author sounded like a real idiot so I passed on it.
-Do we have anything resembling a plan?